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    Manage your own Jurassic World alongside Jeff Goldblum's Dr. Ian Malcolm in this new game.

    News Matthew Byrd
    Mar 13, 2018

    Frontier Developments, the studio behind space epic Elite Dangerous, has confirmed that it is working on a new game based on Jurassic World called Jurassic World Evolution. Best of all, it's going to feature Jeff Goldblum as Dr. Ian Malcolm!

    "I'm going to be with you the whole game, as Dr. Ian Malcolm - that's the character that I play in those Jurassic Park movies,"Goldblum told EW. "I highly recommend it. It gets 10 Goldblums out of a possible 10 Goldblums - that's my highest rating."

    Jurassic World Evolution is perhaps best thought of as a Jurrasic Park-themed take on SimCity. Rather than cast you as one of the park's visitors, the game allows you to oversee the operations of a park of your own design. The extent of your ability to customize the park is still unknown - we're still unsure if you will be able to design the park's basic layout from the start - but it does seem like you'll have some control over where certain buildings and attractions are placed.

    However, the real focus of the game seems to be ensuring that Jurassic Park remains a relatively safe family destination. Along with the usual array of duties that includes (making sure that souvenir stands are prevalent and bountiful), you'll also be required to handle the occasional rebellious reptile by utilizing the park's special operations squads. 

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    According to Microsoft, who revealed the game during a pre-Gamescom press conference, Jurassic World Evolution will require you to constantly make decisions as "life finds a way" to make your life a living hell. 

    While Microsoft revealed the game, it is expected to release for Xbox One, PS4, and PC sometime in the summer of 2018.

    If you aren't familiar with Frontier Development's Elite Dangerous, think of it as the ultimate space sim. The game that finally allows you to hop in a spaceship and live out whatever sci-fi dreams you may harbor. In fact, the game's biggest flaw is that it is maddeningly deep and incredibly realistic. Every action requires you to possess an incredible amount of knowledge regarding the game's mechanics and general philosophy.  

    It's highly doubtful that Jurassic World Evolution will be quite that deep, but we believe that Frontier Developments may be the perfect studio to bring us a modern-day Jurassic Park game worthy of your nostalgia for the series. 


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    Ever wanted to enjoy Westworld without the moral implications and subtle storytelling? We've got good news for you.

    News Matthew Byrd
    Mar 13, 2018

    Warner Bros. is working on a Westworld video game for...sigh...mobile devices. 

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    Actually, it's not all bad. Based on the footage shown of the game thus far, it appears that the Westworldmobile game is more or less a Westworld version of Fallout Shelter. That means it will require players to manage their own Westworld park and corporate entity by creating and managing a series of sections containing various employees, facilities, hosts, and guests. 

    You'll certainly have no shortage of options available to you - it appears you'll be able to modify quite a few things within the game - which you'll need in order to build the best Westworld park possible. 

    First off, yes, we are very, very aware that you are not supposed to walk away from Westworld thinking of Westworld as a fun theme park populated by cartoon caricature hosts and maintained by corporate overlords who never violate certain human ethics in favor of earning more money and furthering evil advances. Then again, Fallout wasn't exactly a feel-good kind of experience, and Fallout Shelter managed to be amusing despite itself. 

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    Still, it's hard to look past the seemingly complete lack of any kind of moral radar within this game. This is Westworld stripped down to a one-sentence description, and it's oddly horrifying that such a property would be turned into what we're fairly confident will be a mobile game cash grab. 

    But hey, don't take our word for it. Westworld will be available for Android and iOS in April, and you can sign-up for a sneak preview of the game here. 

    As for us, we're just going to pretend that the world is a horrible theme park when we're playing Red Dead Redemption 2


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    The world's best teams compete for a share of the largest prize pot in professional gaming.

    News Matthew Byrd
    Mar 13, 2018

    For professional Dota 2 players, all roads lead to The International 8. 

    The International is an esports tournament unlike any other. It's a competition that sees invited teams who have proved their worth during the Dota 2 competitive season share space with qualified teams who made it to the big stage by virtue of their performances in qualifier tournaments. All of these squads are competing to make it out of group play and eventually play in the final match. 

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    That's where things get really interesting. Along with the right to call themselves the best in the world, the final two teams are competing for the bulk of one of the richest prize pools in all of esports. Last year's International winners - Team Liquid - walked away with an astonishing $10,862,683 in prize money. As you can see, then, Dota 2 pros have plenty of incentive to be among the best in the world. 

    Before they get there, though, they have to survive one of the toughest competitive seasons in all of esports. Across several majors tournaments and a host of minor tournaments, Dota 2teams from across the world will do battle against and amongst the absolute best. Along with prize money, they are vying for competitive points, a boost in the rankings, and perhaps even a chance to secure a coveted invite to The International.

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    If you are one of the millions who follow the Dota 2 competitive scene - or you are looking to start watching one of the world's largest esports competitions - then we're here to help you keep up with all the madness. Be sure to check out our guide on how Dota 2's competitive season is structured, when the biggest tournaments will take place, what the current international standings are, and much more. 

    As for the matches themselves, you can follow those right here by tuning into the video player below:


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  • 03/13/18--11:47: Overwatch League Live Stream
  • State Two of the Overwatch League has begun. Follow all of the action here...

    News Matthew Byrd
    Mar 13, 2018

    Blizzard's Overwatch League is arguably a developer's most ambitious attempt to organize and curate a game's competitive scene.

    Essentially, Blizzard wants to give major cities in the United States, the United Kingdom, China, and South Korea their own Overwatch teams. The city approach conjures images of the formats used by sports organizations like the NBA and the NFL, but the Overwatch League's competitive format is actually structurally closer to the system used by the World Cup. 

    Every Overwatch team will compete in a series of pre-season and regular season matches. Every team will play 20 games within their division and 20 games outside of their division. The top team from each division will move on to the postseason. Joining them will be the four remaining teams with the best record (regardless of division). From there, the teams will compete in a multi-week series of matches for a variety of prizes. The championship team gets a cool $1 million in prize money (plus bonuses). 

    Be sure to check out our full breakdown of how the Overwatch League's format and prize money system will work.

    There are a variety of ways to watch the Overwatch League. Thanks to a new deal, Twitch fans will be able to watch the first two seasons of the Overwatch League via the popular streaming service. Games will be broadcasted in English, Korean, and French across multiple Twitch channels. 

    You can also view Overwatch League matches through MLG.com, the MLG app, OverwatchLeague.com and the Overwatch League app. Meanwhile, ZhanQi TV, NetEase CC, and Panda TV are expected to broadcast Overwatch League matches to fans in China. 

    If you're looking to get right in on the action, you can watch the Overwatch League English Twitch channel via the player below:

    For a full schedule of upcoming matches, be sure to check out the Overwatch League website.  

    Can Blizzard's ambitious plan succeed? Will the Overwatch League be the future of eSports? How will the competitive matches shape the game's online meta? Which stars will rise from the competition and single themselves out as some of the best players in the world?

    Most importantly, which team will win it all? 


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    Who will come out on top when the best Call of Duty teams in the world collide?

    News Matthew Byrd
    Mar 13, 2018

    The Call of Duty World League is Activision and Major League Gaming's attempt to give some of the best Call of Duty players in the world a global stage to show off their skills. It's a must-watch league for Call of Duty fans as well as any gamer who wants to experience what high-level play in Call of Duty is all about. 

    World League actually consists of several different events spread throughout each competitive season. Some of these events cater more towards established professional sports teams. Others are open competitions which use a LAN set-up to allow for smaller squads to earn a spot on the biggest stage. A few events this year that are part of the CWL National Circuit are even held entirely online. Regardless of the set-up, these official events allow teams to earn points that help determine their overall standings. 

    Those points are gathered in pursuit of the ultimate goal; the Call of Duty World League Championship. Only the best of the best make it to that event for the chance to compete for the title of best team in the world as well as their share of that event's $1.5 million prize pool. 

    The next Call of Duty World League event is the CWL Pro League Stage 1 competition held in Columbus, Ohio. This event is a nine-week series of matches that feature the 16 top-ranked teams in Call of Duty from North America, Europe, and the Asia-Pacific region. Alongside points, these teams will also be competing for a $500,000 prize pool. IT's all part of the season's $4.2 million purse; the largest in CWL history. 

    The event will run from January 23rd to March 22nd. You can watch all the competition every Tuesday, Wednesday, and Thursday during that time by checking out the live stream on MLG's Call of Duty website. You can also find the full broadcast schedule here

    Alternatively, you can watch the competition directly through Twitch via the player below:

    This major competition will not only give us a good idea of who the top teams this season really are, but should prove to be a fantastic way to get into the world of Call of Duty eSports by checking out the top teams in action. 


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    Who will be named champions of one of the world's most popular games?

    News Matthew Byrd
    Mar 13, 2018

    The road to the 2018 League of Legends World Championship is a long and trying one. It begins with the Spring Split, as teams across the world compete to be named champion of their specific regions and earn competitive points. It doesn't end there, though. If a team manages to survive the Spring Split gauntlet, it still needs to find a way to survive the brutal Summer Split season. That time period sees every team in the world fight as hard as it can to punch a ticket to the playoffs. 

    Oh, and those playoffs? Absolute bedlam. A brutal round-robin tournament that demands the best players in the world to play at their absolute best. A few false steps can undo a year's worth of work and turn some of the best League of Legendscompetitors the game has ever known into simple spectators.

    Yet, as anyone who has witnessed a League of Legends final can attest to, being in the middle of the atmosphere the finals create is well worth it. The world's eyes turn to one of the biggest stages ever afforded to competitive gaming to find out who will come out on top. 

    We're joining the millions of eyes who watch with anticipation as the 2018 League of Legends season draws to its inevitable conclusion. It all starts with this year's Spring Split and the many regional competitions included as part of that series. League teams from America to Korea are competing for those valuable points and the even more valuable opportunity to snag that coveted regional championship. There is no bigger first step towards the World Championship than that big win. 

    If you're new to the League of Legends scene - or are just looking to keep up with all the action - you can check out the Spring Split schedule, standings, and format here. Otherwise, we encourage you to dive right into the action and watch the biggest Spring Split games via the stream below:


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    Be right back, going to play Chaos Theory again...

    News Matthew Byrd
    Mar 13, 2018

    Amazon Canada has posted a listing for Splinter Cell 2018. 

    The listing itself is incredibly simple. It just lists the name Tom Clancy's Splinter Cell 2018, identifies Ubisoft as the developer, doesn't identify any available platforms, and notes that it is currently unavailable. However, it does confirm that it is a video game, which is really helpful for our purposes. Here's a screenshot of the page as it currently sits

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    So what do we make of this? Well, Amazon listings have historically been kind of an iffy source of breaking news. More often than not, major games that appear on Amazon before their official reveal do end up being released at some point. That's not a scientific certainty, but it's proven to be true in the past. What's less certain is the release date attached to such games. Amazon has posted release dates ahead of official announcements before, and those dates tend to be far less accurate than the announcement of the games themselves. As such, it might be too soon to hope that a new Splinter Cell will be released in 2018. 

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    Still, there is plenty of reason to believe this might be true. Ubisoft stated at E3 2017 that they haven't forgotten about Splinter Cell, but they were simply working on too many projects at the moment to discuss it. More recent reports suggest that Ubisoft has a couple more AAA titles coming out before the end of the year that we haven't heard about yet. Given that there likely won't be a new Assassin's Creed this year (although that's not a given) and that Beyond Good and Evil 2 likely won't be released this year, Splinter Cell is certainly a possible release candidate. 

    We've reached out to Ubisoft to help clarify this situation and will update this story if we receive a reply. 

    Of course, we'd love to see a new Splinter Cell game come out this year (or anytime for that matter). The series has been remarkably consistent over the years, and 2013's Splinter Cell: Blacklist is arguably the greatest Splinter Cell title since the beloved Chaos Theory made its 2005 debut. Given that Solid Snake and Big Boss are - mostly - in retirement, gaming needs a stealth spy hero like Sam Fisher. 


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    Obsidian's first sequel to one of their own games is now coming in May.

    News Matthew Byrd
    Mar 13, 2018

    Pillars of Eternity was one of the best RPGs in recent memory. Obsidian's crowdfunded project was a throwback to the glory days of isometric RPGs that featured the kind of phenomenal storytelling and gameplay depth that Obsidian is known for. However, Pillars of Eternity also felt like Obsidian's first step into something greater. The game was phenomenal, but it was a few steps short of being the company's masterpiece. 

    That's where Pillars of Eternity II comes in. This is the first time that Obsidian has been able to develop a sequel to one of their own games. That means that they'll have to deal with less technical development and can jump right into story crafting, gameplay design, character creation, and all the other things that make Obsidian one of the most respected RPG developers in the world. 

    Here's everything we know about Pillars of Eternity II:

    Pillars of Eternity II Release Date

    Pillars of Eternity II was originally set to be released on April 3rd, but Obsidian has announced that it will now be released on May 8th. The studio states that they are taking a "few extra weeks to polish and put those finishing touches on the game." The game will be available for PC and Mac when it is released. PS4, Xbox One, and Switch versions are reportedly coming later this year. 

    Pillars of Eternity II Trailer

    Pillars of Eternity II: Deadfire's Steam page has been updated to include a new trailer that actually showcases some early gameplay from the upcoming sequel. 

    Pillars of Eternity II News

    As expected, Obsidian is using their expanded arsenal of resources to produce a sequel that looks decidedly better than the original installment. This may be the first time that Obsidian has developed a sequel to one of their own games, but the fabled studio's work on other studio's sequels shines through in this early footage. 

    There are also rumors that this Steam page update may correspond to an upcoming beta for Pillars of Eternity II, but there has been no official word regarding that possibility at this time. 

    Pillars of Eternity II: Deadfire began as a new campaign on crowd-funding platform Fig. Obsidian initially sought $1.1 million for the development of this sequel and used the following trailer as an incentive for people to donate to the project. 

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    In exchange for that money, Obsidian promised to deliver a sequel that begins with the return of the god Eothas. Upon his return, Eothas leaves you for dead and forces you to embark on a journey that can only end when you confront the god and get answers to questions concerning yourself, the mortal world, and why the Eothas has returned. 

    Along with expanding the artistic and technical prowess of the original game, developer Obsidian is also promising to include expanded gameplay features such as "truly living cities" and "more freedom to explore the open world." Designer Josh Sawyer states that the overall purpose of their design process is to create a game that emphasizes "refinement, pacing, and overall quality."

    However, Sawyer warns fans that this sequel might not be quite as long as the original was now that the team is focusing on greater narrative pacing and overall quality. He says it's "more important for (Obsidian's) content to be high quality than it is for us to have a gargantuan 200+ hour game," and that they are trying to address player criticism of the first Pillars of Eternity that revolved around the game having "too many mob/filler fights."

    Not everything is being shelved, though, as Pillars of Eternity II will feature returning characters and the same isometric-driven art style that helped make the original game the cult classic that it is. Sadly, Obsidian is not quite ready to announce an expected release window.


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    Revisit the 16-bit era an your current-gen system with the Sega Mega Drive Collection, out in May...

    NewsRyan Lambie
    Mar 14, 2018

    Sega may no longer be the console-making powerhouse it once was, but that doesn't mean it can't look back at its 90s glory days from time to time. We've seen compilations of Mega Drive games before, including a disc of old games for the PlayStation 3 and a portable version for the PSP. Now, though, Sega's bringing some of the console's biggest games to the current generation of consoles.

    The Sega Genesis Collection if you're over in the States - is due out in May, and its existence was made known over on Twitter, seemingly by accident. An announcement appeared on Sega's official feed, but was then swiftly retracted - but not before on Sonic The Hedgeblog captured it for posterity.

    A new tweet shows off the trailer - which, in turn, gives a clue of what Sega will put on the collection. To nobody's surprise, the big hitters are all there: Sonic The Hedgehog, Altered Beast, Golden Axe and so forth.

    What's a bit more significant, though, is that we also get a glimpse of Treasure's unassailable run-and-gun classic, Gunstar Heroes; this wasn't included on the last Mega Drive collection from the old generation of consoles, which might suggest that we're in for a bit of a different line-up all round this time.

    Certainly, the old collection was remarkably light on shooting games, which was somewhat strange, given their dominance on the platform - we'd love to see the three Thunder Force titles gathered up in the new list, for example.

    Take a look for yourself:

    At this early stage, a full list of games included isn't yet available, though we're sure to get one a bit nearer release.

    What's also noteworthy is that, while the collection's set for release on the PC, PS4 and Xbox One, Sega hasn't mentioned the Nintendo Switch. An oversight, or is Sega really ignoring Nintendo's versatile system? We'll bring you more as we get it.


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    Shadow of the Tomb Raider will be the next Lara Croft adventure and it arrives in September!

    News Matthew ByrdJohn Saavedra
    Mar 14, 2018

    Square Enix confirmed the development the next game in the Tomb Raider franchise back in December 2017. The game is called Shadow of the Tomb Raider and will arrive on Sept. 14.

    The news was first confirmed by Kotaku, which dug through the HTML of the game's teaser site to reveal the following tagline:

    Shadow of The Tomb Raider is the climatic finale of Lara’s origin story. Available September 14th 2018

    The official announcement will be made tomorrow at 9 am ET. Expect the game's first trailer then, as well as a few details on the plot and gameplay. 

    There's also some mystery concerning who is actually working on the game. Crystal Dynamics - developer of the Tomb Raider franchise since its beginning - appears to have its hands full at the moment with a few Marvel projects. Kotaku reports that this next chapter will actually be developed by Eidos Montreal, the studio behind the last two Deus Ex games and Thief

    Whoever ends up working on the game, it probably shouldn't come as much of a surprise that there is a new Tomb Raider in the works. After all, Square Enix's reboot of the franchise has been tremendously successful in terms of critical acclaim and market success. The recent Tomb Raider games have been praised for their strong narratives and clever reimaginings of classic Tomb Raider tropes. 

    It's not going to be easy to replicate the accomplishments of those titles, but at a time when the Uncharted series is likely taking a break for the foreseeable future, Lara Croft's return will be a welcome one indeed. 

    More news as we learn it!


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    Would Capcom let the studio behind Bayonetta develop a Devil May Cry game?

    News Matthew Byrd
    Mar 14, 2018

    Hideki Kamiya (director of Resident Evil 2, Devil May Cry, and Viewtiful Joe) wants to remake the original Devil May Cry for Capcom. 

    "If we remake the 1st DMC, we're confident about making it the most amazing hack & slash ever," said Kamiya on his Twitter account. "How do you like it, Capcom?"

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    In case you're wondering, Kamiya no longer works for Capcom. He's actually one of the co-founders of Platinum Games alongside Shinji Mikami (director of Resident Evil) and former Capcom producers Tatsuya Minami and Atsushi Inaba. However, Kamiya has been quite vocal about the Devil May Cry series as of late. He even recently suggested that Capcom should pull a God of War and completely reimagine the entire series. 

    "Looking at current global trends and the amazing graphics in recent Capcom games, the next DMC game could do with a full model change, like the new God of War," said Kamiya. "Instead of being an anime-style hack 'n' slash, maybe Capcom will turn DMC5 into a realistic, cinematic action game...?" 

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    Needless to say, it's starting to sound like Kamiya is feeling a little homesick in regards to his work on the Devil May Cry series. That shouldn't come as a surprise to those who followed the man's career. Long ago, Kamiya expressed his deep disappointment that Capcom did not approach him to develop Devil May Cry 2. We imagine that he was even more disappointed when Devil May Cry 2 ended up being one of the worst-received sequels ever. 

    So would Capcom ever let Platinum develop a Devil May Cry game? Actually...they might. In 2013, the studio approached developer Ninja Theory and asked them to reboot/reimagine the Devil May Cry series. While their game, DmC, wasn't well-received by some of Devil May Cry's hardcore fans, it was seen as an incredibly inventive take on the series that was critically well-received and supposedly sold within Capcom's expectations. 

    Given that Capcom hasn't developed a properly new DMC title in-house since 2008, we'd certainly say they may be open to the possibility of someone else taking the reigns. 


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    It seems the lawyers have survived the apocalypse.

    News Matthew Byrd
    Mar 14, 2018

    An ambitious attempt to recreate Fallout 3in Fallout 4 has been shut down following legal issues. 

    Across Twitter and their Discord channel, the team behind this mod stated that they talked with Bethesda and realized that their plans would trigger some legal red flags that they hadn't considered. The explanation is a little long-winded and is obviously hindered by things that can't be discussed, but it seems that the team harbors no ill-will towards Bethesda. In fact, one team member expressed thanks towards the studio for notifying them of some things they didn't consider and for actually trying to work with them rather than just issue a takedown. 

    Some believe the problem may be related to using the voice acting from Fallout 3. Actually, the team behind the similarly ambitious Fallout 4: New Vegas confronted that same issue and decided to record their own voice lines despite the fact that they had initially rejected that notion due to the amount of work it would require. 

    Nevertheless, the Capital Wasteland project is seemingly shut down for good. The team suggested that they would like to turn some of the work they've done so far into a new project, but they didn't elaborate on what that may be. 

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    In case you missed the original announcement, the "Capital Wasteland project" has actually been in development for quite some time now, but progress has been quite slow. Not only is the project itself incredibly ambitious, but most of the people who are working on it are doing so in their spare time with no financial compensation. While updates regarding the progress of the project hadn't been abundant as of late, this latest trailer for Capital Wasteland suggests that the mod was inching towards completion. 

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    The video above makes it clear that the team has quite a bit of work to do before Fallout 3 is Fallout 4's technological and design equal. However, the similarities are quite remarkable. Fallout 4's dialog camerawork, basic interface, gameplay changes, and graphical niceties have all been expertly utilized to recreate one of Fallout 3's most famous sequences. Actually, it's entirely possible the final project could achieve "best of both worlds" status. Fallout 3's quests, dialog writing, and character building with Fallout 4's visuals, interface, and general gameplay fluidity? You can see why people were excited about this. 

    As the Capital Wasteland team pointed out, mods of this type have long existed in a "legal gray area" that sometimes prevents them from being made. That being the case, maybe we should just hold out hope that Bethesda will decide to release some HD remakes of Fallout 3 and Fallout: New Vegas and just save these hard-working modders the effort. 


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    The Deviljho approaches...

    News Matthew Byrd
    Mar 14, 2018

    Capcom has announced a significant free update for Monster Hunter World

    The highlights of the announcement can be summarized with the name "Deviljho." For those unfamiliar, Deviljho is a famous monster who first appeared in Monster Hunter 3. He's classified as a Brute Wyvern, which is really just a fancy term for "large dinosaur-like creature that will absolutely destroy everything that comes near it no matter how big that thing's weapon is." Deviljho is a particularly vicious bred of that type of creature who can survive in a variety of environments. 

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    This upcoming Monster Hunter World update - which is set to be released on March 22nd - will not only add Deviljho to the game but will also add a new series of quests related to the creature and a new series of rewards players can earn by completing said quests. 

    That's not all, though. Players can also expect to enjoy shorter loading times, a new ability that allows you to return to the Gathering Hall following a quest, a variety of gameplay tweaks designed to balance the game, and much more when this update is released. This update will also allow players to change their appearance for free, but all subsequent attempts to alter your appearance will cost real-world money. 

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    So far as events go, Worldplayers can participate in the Spring Blossom Fest which runs from April 6th to April 20th. This event will add some decorations to the Gathering Hall and will add a nighttime fireworks show to the game for the extent of the event. It will also allow players to participate in some events that are no longer available and will reward players two Lucky Voucher items for each of their Daily Logins.

    Finally, World will receive a very special Mega Man skin and weapon that can be downloaded starting on April 13th. This set will turn Palicoes into a pixelated version of the famous Capcom character. Capcom has also noted that they will add a Devil May Cry-themed crossover to the game at some point. 

    It shouldn't be too surprising to hear that Capcom will continue to support Monster Hunter World. After all, it's their best-selling game of all-time


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    The most emotional you'll ever get about a piece of concept art turned into a meme.

    News Matthew Byrd
    Mar 14, 2018

    Not long ago, Blizzard released some material from the development of Overwatch that showcased some early test footage and never before seen concepts. Said concepts included a sketch for a cat wearing a jetpack that the design team was considering adding to the game as a new hero. Unfortunately, they ultimately decided against it, and Overwatch has long-suffered from the lack of a playable cat hero.

    Until now (err...kind of).

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    A YouTuber by the name of To Binge has created a new origin studio video for his take on what Jetpack Cat might look like if he were added to Overwatch. You might think that this video is purely for laughs. It's not. Oh, it's funny - damn funny, some might say - but it's also an oddly heartfelt video that resembles the surprisingly emotional origin stories of previous Overwatch characters. Remarkably, it's also somewhat friendly to existing Overwatch lore. After all, some of the teaser shots that introduced Brigitte showed that she has a pet cat that follows her around her workshop. 

    Needless to say, this video has only made those who legitimately want to see Jetpack Cat added to the Overwatch hero pool more vocal than they've ever been. After all, who doesn't want to tear through the ladder as Overwatch's most loyal pet?

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    Sadly, it doesn't seem that Jetpack Cat will ever actually be implemented into the game. Blizzard has stated that they tried to implement a variety of different animals into the game, but they realized that it was "not Overwatch" at the point that they tried to add so many furry characters to the game. It seems that Winston is the only survivor of that particular initiative. 

    Still, we'll always have this video. 


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    Getting ready for E3 2018? Here's a rundown of what you can expect.

    News Matthew Byrd
    Mar 14, 2018

    E3 2018 is almost here. The Electronic Entertainment Expo may have started as an industry trade show, but it is has ballooned into a full-on spectacle. Gaming companies from across the world converge on Los Angeles in June for a week full of exclusive announcements, incredible updates, and celebrations regarding the gaming industry in general. There's nothing else like it in the video game world, and this year's event figures to be one of the best yet. 

    This year's conferences will begin on Sunday, June 10 and run through Tuesday, June 12. The expo floor will be open from Tuesday, June 12, and will run until Thursday, June 14. As always, the event will be held at the Los Angeles Convention Center and the immediate surrounding area. Some studios, like Sony, have also elected to hold their conferences away from the show's main stage.

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    Between Microsoft making aggressive moves to get back into the console race, Sony loading up on exclusive titles, and Nintendo continuing to shock the world with its success and innovations, this year's major game studios will likely roll into E3 - or, in the case of Nintendo, an E3-themed Direct video - looking to steal the show. Competing with them are a host of major publishers - Bethesda, Ubisoft, and Electronics - that have recently been stealing the show from E3's biggest presenters. 

    You can expect more and more information about E3 2018 to be leaked out in the days and weeks to come, but for now, here's everything we know about the biggest gaming show of the year:

    E3 2018 Conference Dates and Times

    *All times listed are ET

    Bethesda: Sunday, June 10 - 9:30 p.m

    Microsoft: Sunday, June 10 - 4:00 p.m (moved to the Microsoft Theater)

    More dates and times as they are confirmed...

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    E3 2018: How to Watch

    While E3 2018 will be open to the public, it appears that tickets to the show have once again sold out rather quickly. Unless you qualify for a media pass - which you can double check here - you'll have to settle for watching the show from home. 

    So far as that goes, you can expect that there will be plenty of ways to keep up with all the action. Every major conference from E3 should be streamed via Twitch and other popular streaming platforms. As for Nintendo, they will be publishing a special E3 Nintendo Direct video as they have done in recent years. 

    We'll be sure to provide you with all the links you need to watch E3 2018's biggest conferences as more information about them becomes available.


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    The first two months of this program include some modern-day classics.

    News Matthew Byrd
    Mar 14, 2018

    Twitch Prime subscribers will soon receive a monthly collection of free games

    Previously, Twitch provided Twitch Prime subscribers with occasional free games and helped promote indie games via their Indie Amplifier system. This new program, dubbed Free Games with Prime, is an extension of that initiative. Starting on March 15th, all Twitch Prime subscribers will be able to download a curated selection of titles to their Twitch desktop app. Once downloaded, these games are yours to keep forever.

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    At present, it seems like the plan is to give away five free games each month as part of this program. March's lineup includes Superhot (a bullet-time puzzle/shooter masterpiece), Shadow Tactics: Blades of the Shogun (a very highly-rated strategy title that sees you command a group of Shogun assassins), Oxenfree (a supernatural thriller), Tales from Candlekeep: Tomb of Annihilation (a Dungeons and Dragons-esque adventure title), and Mr. Shifty (a 2.5D brawler with quite a bit of style). The April lineup features Tales from the BorderlandsSteamWorld Dig 2KingswayTokyo 42, and Dubwars

    There are no other lineups confirmed at this time, but Twitch did state that they plan on offering all the games included in their Twitch Prime Indie Amplifier program "over the next few months." 

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    If you don't have Twitch Prime and you're looking to get in on the action, you just need to link your free Twitch account to your Amazon Prime account via the instructions on this website. From there, you should be able to access all free items Twitch gives to its Twitch Prime members - including upcoming Free Games with Prime - via your Twitch account and the Twitch desktop app. 

    It's hard to complain about free games, especially when said games are as great as the ones Twitch is offering as part of the first two months of this new service. If nothing else, it's a great additional benefit for Amazon Prime subscribers everywhere. 


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    The canceled Star Wars: Battlefront 4 would have featured alternate versions of Luke, Maul, Obi-Wan, Leia, and more!

    NewsJohn Saavedra
    Mar 14, 2018

    More than five years after its death, we continue to mourn the game development branch of LucasArts, the company responsible for many of the best Star Wars games of the '90s and '00s. What's so tragic about the end of LucasArts (it still exists as a licensor) is that there were a couple of projects still in the pipeline in its twilight years, before Disney shut down operations for good in 2013.

    These projects included an action-adventure game starring a young Boba Fett called Star Wars 1313, as well as a Darth Maul game and Battlefront III - all promising, all reminders that Star Wars games weren't just about "live services" and microtransactions back in the day.

    Add to that list: Battlefront IV. According to Eurogamer, developer Free Radical was already in the process of planning the next installment in the Star Wars shooter series when LucasArts decided to cancel Battlefront III in 2006. While it's a shame that the very far along Battlefront III never saw the light of day, the fact that we never got Battlefront IV is an even bigger tragedy if a new collection of concept art for the game is any indication. 

    Based on the concept art, Battlefront IV would have featured alternate versions of many fan-favorite heroes and villains, including dark side versions of Luke Skywalker, Obi-Wan Kenobi, Leia, and even evil Chewbacca. On the other hand, Count Dooku, Maul, and Asajj Ventress would have been Jedi. There is even concept art for an Emperor Vader!

    Check out all the concept art below:

    Star Wars Battlefront IV Concept Art (FRD

    What Free Radical was planning was very different from anything we'd ever seen in the games before. The game would have remixed the storyline of the first six films, having Anakin kill both Yoda and Padme, causing Obi-Wan and Luke to fall to the dark side (for reasons). Palpatine would have never even been a senator and Chewbacca would have spent his life as a slave. The approach seems most akin to Dark Horse's Infinities series, which featured alternate takes on the film saga, such as when Leia became a Jedi after Luke was killed on Hoth.

    Alas, we'll probably never get to play a Star Wars game like this, at least not an experience that takes this many liberties with the story and characters of the film saga. And if we ever do get the chance to play as Dark Side Luke, we'll probably have to buy quite a few loot boxes first.


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    Most video game movie adaptations are disasters waiting to happen, but there are a few that are still worth the laughs.

    The Lists Jonathan ScottKayti Burt
    Mar 15, 2018

    Films based on video games have a terrible reputation. The general consensus among moviegoers is that they remain entirely unfaithful to the source material and feature some incredibly terrible storylines and acting.

    However, I tend to disagree. Sure, any time Uwe Boll comes out of his hiding place, I want to run and scream in terror, but not every video game movie is the worst thing since Batman v Superman.

    I like to think there are quite a few (I’ve somehow managed to find at least 10 of them) that, while not cinematic masterpieces like The Dark Knight, Citizen Kane, or The Room, are still pretty enjoyable to watch.

    Here are 11 video game based movies that aren’t the worst pieces of cinema ever made:

    11. Tomb Raider (2018)

    Tomb Raider (not to be confused with 2001's Lara Croft: Tomb Raider, starring Angelina Jolie) is, for better or worse, the origin story that Angelina Jolie never got in her turn as the adventurer. While Jolie hit the screen already embroiled in the cutthroat world of international archaeology adventuring, Alicia Vikander's Lara is a less focused sort. Seven years after the disappearance of her father, Lara is living paycheck to paycheck in London because she refuses to sign the papers that would declare him legally dead and give her the rights to her inheritance.

    Vikander is characteristically good, a soulful, scrappy type who grounds the outlandish story and fills in many of the character gaps in this script. Some may find her turn as an action hero unbelievable, but this is a genre that is fueled by impossible feats of strength, agility, and endurance—Vikander's ability to scale a crumbling cliff face using only a pickaxe is just as believable as anything Tom Cruise does in the Mission Impossible franchise. 

    Perhaps the best thing about Tomb Raider that I can say is that it left me wanting more. Not many films of the entertaining, but ultimately forgettable category leave the viewer hoping for future installments, but the final two scenes of Tomb Raider were particularly strong, hinting at a larger role for actors Nick Frost (Max), Derek Jacobi (Mr. Yaffe), and especially Kristen Scott Thomas (Ana Miller) should the series continue. With a cast like this one and a competent if unambitious action film as its opening installment, Tomb Raider deserves another adventure.

    10. Doom (2005)

    The hate shown toward this film is astounding since this is a genuinely fun movie to watch. The best way to describe Doom is that it’s a Cannon film made in the modern day (Cannon Films created very cheesy, trashy, and over-the-top action flicks in the 1980s). Doom has many similar tropes to Cannon Films (or any ‘80s actioner), and this is meant in the best way possible.

    From the stereotypical ragtag characters to the corny dialogue and acting (you will never see The Rock’s eyes bulge further out of his sockets), the film comes across as a product of a bygone era… and is at least better than Masters of the Universe.

    There’s no way you cannot talk about this movie without referring to THAT scene. You all know which one: the moment when the movie recreates the action from the game in first-person mode. To call this sequence amazing is an understatement: it’s a monumental achievement. It’s a giddy, bloody scene that brings the game to life. From the amazing use of the camera to the gleeful gun/chainsaw action (so. much. blood), the scene gives the rare opportunity for a film based on a video game to actually be a video game.

    Watch Doom on Amazon

    9. Final Fantasy VII: Advent Children (2005)

    If you’ve never played a single second of Final Fantasy VII, then you will have no idea what’s going on throughout the course of this film (also, shame on you for never playing FFVII!). For those who have played the game, this film offers an enjoyable return to a world that still has many stories left to tell. From reuniting with old characters you grew up loving to experiencing more of what Midgar has to offer, the film is sure to please many fans of the beloved video game.

    The movie differs from most video game adaptations in that, rather than be a simple adaptation or create a story based on that world, it is a direct continuation of the game’s story. While the original game focuses on the concept of life and death, the film focuses on the themes of moving on from past mistakes (Cloud’s guilt over not saving Aerith or Zack) and hope for the next generation (the children in the film’s title). These deep messages show progression and development for the story, something rarely seen in video game movies.

    Buy Final Fantasy VII: Advent Children on Amazon

    8. Hitman (2007)

    The character of Agent 47 is cold, calculating, and ruthless. He’s methodical and unemotional (gee, if the contract killer career doesn’t work out, he would be a great politician). Timothy Olyphant manages to perfectly convey 47’s coldness and severe lack of empathy. However, we also get to see a bit of emotion within the character when it comes to his relationship with Nika. For once, 47 has someone he genuinely cares about, someone who’s worth a damn. It’s interesting to see a softer side to a character that is notorious for being distant and cold.

    Watch Hitman on Amazon

    7. Street Fighter (1994)

    While the characters from the game retain the same names and fighting styles, the film takes liberties with their motivations and plot descriptions. For example, while Guile and Bison remain the same in regards to their motivations, Chun Li is now a news reporter.

    The most noticeable of such changes can be found in the characters of Ryu, Ken and Chun Li, who are two con men and a journalist, respectively. These changes offer a fun take on characters you grew up playing and they serve the film’s ludicrous story.

    Perhaps the biggest reason to watch this film is largely due to Raul Julia’s amazing final performance. As Bison, Julia cranks the cheese factor up to 11 and devours scenery whenever he arrives on screen.  For some reason, he comes across as a villain you would find on Power Rangers, but in the most wonderful way possible.

    Instead of wondering why Van Damme, a Belgian, is playing an American soldier with a Belgian accent, you should spend your time anticipating Julia’s return so that he can spew lines like, “I guess you didn’t SEE that, did you?”

    Watch Street Fighter on Amazon

    6. Lara Croft: Tomb Raider (2001)

    It’s very rare to find an actor/actress that embodies a role brought to life in another medium. Angelina Jolie manages to embody Lara Croft perfectly. Personifying the character’s sarcastic wit, daredevil attitude, and physicality, Jolie manages to capture the essence of Lara perfectly...even though her British accent is about as good as Daniel Craig’s American one (read: it’s not).

    The reason why this film is a joy to watch is mainly due to its playful and self-aware nature. It’s idiotic and silly, but the film understands this and plays along with that notion (this can be seen in the first scene involving Croft fighting a robot). It’s less of a by-the book-action movie and more of the result of what happens when Indiana Jones and Stargate have a baby together. 

    Watch Lara Croft: Tomb Raider on Amazon

    5. Resident Evil (2002)

    What makes this film so enjoyable is how it’s able to play with different genres and mix them together. Horror-action is the most obvious one, as the film is focused on a virus that turns people into (what else?) zombies. The movie is also a cat-and-mouse game with Alice’s memories. The audience is left to try to figure out whom she can trust and what her true story is, which can lead to some fun twists and turns along the way (looking at you, James Purefoy).

    While the rest of the Resident Evil films are a bit loopier than the entirety of Mortal Kombat: Annihilation, it’s amazing how many seeds this first film planted for the franchise. Some of them are pretty obvious (the Nemesis program, the inclusion of the Red Queen), but a few hints and nods from this picture are incorporated into the others with surprising results. While no one could predict how wildly successful the series would become, it’s nice to see the groundwork being laid out.

    4. Silent Hill (2006)

    While most video game films settle for the “slam, bam, wham” approach to their adaptations (again, look at the wackiness that is the Resident Evil franchise), Silent Hill actually goes for a slow burn, building tension as it goes. The result is genuinely disturbing, as the film’s use of psychological horror gives way to some of the scariest thrills seen in a horror video game adaptation. Rather than focus on the gore and blood, the film takes time to actually make you wonder what is real and not real, allowing your mind to become messed up in a good way.

    One of the reasons why many consider this to be one of the best video game adaptations of all time is due to its atmosphere. The film has some of the most intricate and impressive production design ever put in a video game film. The sets, particularly within the town itself, give off a modern Gothic style, while the monsters truly look like the game come to life. It also helps that some clever uses of the camera, as well as the inclusion of the actual game’s music, allow this film to be a truly immersive experience.

    Watch Silent Hill on Amazon

    3. Prince of Persia: The Sands of Time (2010)

    While featuring updated effects, the movie plays less like a video game adaptation and more like an old-fashioned adventure film you could find in the ‘40s or ‘50s. The film’s nostalgic sense of adventure, mixed with tropes such as the charming rogue, a beautiful princess, the wacky sidekick, and a royal villain, make for a fun and often enjoyable adventure. This extends to Jake Gyllenhaal and Gemma Arterton’s chemistry. While they’re certainly not among the ranks of Doris Day and Rock Hudson, or Humphrey Bogart and Lauren Bacall, their onscreen heat still feels similar to those kinds of pairings: playful banter, mixed with a love/hate relationship.

    Another entertaining aspect of the film is its action sequences, particularly during chases. The film makes excellent use of the parkour movement, which allows the runner to get from one point to the next in the quickest fashion. This type of movement allows for some pretty inventive chase sequences, as the mix of parkour, hand-to-hand combat, and swordplay add to the film’s charm. This can be seen in the first action scene when Dastan must scale the eastern gate of the city of Alamut. It’s such a thrilling and impressive sequence, thanks due in part to the ability to blend fighting styles.

    Watch Prince of Persia on Amazon

    2. Super Mario Bros. (1993)

    Many video game and film fans alike despise this movie with a burning passion, mainly due to the fact that the film has almost nothing to do with the game. I offer no counter-argument. This is a truly terrible movie. However, it’s because of that awfulness that I place it so high on this list. This film is perhaps my biggest guilty pleasure, as it’s so bad that it’s amazing. From Academy Award winner Dennis Hopper hamming it up in every scene to Bob Hoskins reprising his role as Eddie Valiant, and then hearing subplots involving pizza, this is a movie to riff on with a group of friends.

    One of the only major things I am genuinely impressed with in the film is its production design. “Dinohattan” looks like Blade Runner and Nickelodeon’s illegitimate love child, and this world is intricately designed, revealing new details upon each viewing. Many Easter eggs from the games can be found on a rewatch, but just looking at the design of the cars, streets, and buildings alone is impressive enough for a sit-through.

    1. Mortal Kombat (1995)

    Out of every film on this list, Mortal Kombat is perhaps the truest to its source material, as it retains elements from the first two entries in the game series, especially in regards to how characters are depicted within the plot. Unlike its sequel, which does a complete 180 on how to make movies, the original MK proved that there could be faith in video game adaptations. The film’s sets are impressive, as is the costume design, which brings the characters from the game fully to life.

    Like the game, the characters involved have developed backstories that help the audience connect. Their motivations and reasons for fighting, especially Johnny Cage’s, who enjoys a great arc, are interesting enough to the point where you, as the audience, want to care about what happens to them.

    As with anything related to Mortal Kombat, particularly a film, the biggest aspect to focus on is the martial arts sequences, which are pretty fantastic to watch. The fight choreography is particularly impressive, as the fighting gets so intense you can feel every punch and kick the fighters land.  While there are, unfortunately, no brutal fatalities from the game (this IS a PG-13 movie for the kids after all), the fight sequences are enjoyable enough. It also helps that the fights are bolstered by a kickass techno soundtrack that will still get you amped up decades later.

    Watch Mortal Kombat on Amazon


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    Everything we know about SoulCalibur VI, including latest news, release date, trailers, and much more!

    News Gavin JasperMatthew Byrd
    Mar 15, 2018

    Considering how the fighting game genre has been able to make a comeback these last few years, one question that’s been brought up quite a bit is, “Where’s SoulCalibur?” Bandai Namco’s second fighting game cash cow used to be a huge deal, but it’s been years since the last installment kind of crapped the bed. Luckily, The 2017 Game Awards announced the return of the franchise!

    The Soul series began back in 1995 with the exceptional Soul Edge, renamed Soul Blade on consoles. The game’s story takes place in 1584 and centers around armed warriors from around the world fighting over the rights to a cursed sword known as Soul Edge, then wielded by a possessed pirate. This would lead to the sequel SoulCalibur, which would hold onto the branding for all the later installments. The series has continued to focus on the quest for the evil sword ever since.

    The last real installment was SoulCalibur V in 2012, which didn’t exactly set the world on fire due to how little the game had to offer, especially compared to its predecessors. Hopefully, SoulCalibur VI will return to the glory days of the Dreamcast era.

    Get your blind gimp cosplay ready because SoulCalibur VI is a go. Here's everything we know about the game:

    SoulCalibur VI News

    SoulCalibur VIwill feature a guest appearance from the Witcher himself, Geralt of Rivia.

    This announcement follows a tease from CD Projekt Red which indicated that Geralt might appear in a non-Witcher game sometime this year. It's hardly a surprise to hear that game is SoulCaliburgiven the series' history of incorporating outside characters and Geralt's SoulCalibur-friendly fighting style. Indeed, this trailer seems to suggest that Bandai Namco didn't have to change Geralt's moveset too much to incorporate him into the game. 

    SoulCalibur VI Release Date

    SoulCalibur VI will arrive in 2018 for PlayStation 4, Windows PC and Xbox One. Coincidentally, the series will celebrate its 20th-anniversary next year.

    SoulCalibur VI Trailers

    Two familiar fighters have joined the SoulCalibur VI roster. 

    First up is Zasalamel; the magician who debuted in SoulCalibur 3. Fans of the fighter will be happy to know that her scythe and spells look as brutal as ever. 

    Next up is series staple combatant, Ivy. She's still wearing questionably effective armor - it's certainly distracting - but looks to remain a fan favorite 

    Here's the extended trailer that played at PSX 2017:

    We obviously can’t parse too much from a one-minute video that shows off two mainstays, an incomplete glimpse at a new character, and flashbacks to the Soul Edge doing stuff. One thing that does stick out is the continuity. SoulCalibur IV ended with Sophitia dying and SoulCalibur V jumped ahead about 15 years to focus on her children. Not only is Sophitia alive and well here, but amidst all the random visions shown, the narrator mentions how “history hides away more than one truth.” In other words, there might be an in-story retcon of SoulCalibur V in the works, setting up VI as the beginning of a new timeline.

    Hey, it worked like gangbusters for Mortal Kombat.

    The big new gameplay addition is Reversal Edge, which is a counterpart to the Combo Breaker from Killer Instinct. Though that trailer shows Sophitia and Mitsurugi doing some kind of glowing buff thing as they attack one last time, so maybe that's something too.

    Then this trailer hit on January 26, revealing even more characters.

    With this, we get more classic characters. Kilik and Xianghua are the main heroes of the original SoulCalibur, while Nightmare is the game's badass villain. Seriously, look at how badass that horse of evil energy super is. The big twist, as shown at the end of the trailer, is that pure-hearted Kilik is now being corrupted by Soul Edge's demonic influences.

    Hey, it worked like gangbusters for Street Fighter. ...Okay, I'm done with that now.

    Also interesting is our first new character, Groh, who is some kind of medieval secret agent? He definitely seems fun and kind of has a low-tech Darth Maul quality to his swordplay. Can't wait to see more from him.

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    We're getting closer to being able to just ignore reality entirely.

    News Matthew Byrd
    Mar 15, 2018

    A new fan project is trying to make it possible to bring a little Street Fighter action into your otherwise boring world. 

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    Abhishek Singh, the same guy responsible for that first-person VR Mario game that made waves not too long ago, is responsible for this ambitious attempt to project some Street Fighter II action from your phone onto just about any point in the world. Yes, this AR game doesn't require any additional hardware and can supposedly be played nearly anywhere. 

    We say "supposedly" because there doesn't seem to be a way to actually play this project at this time. As such, we kind of have to take the initial footage featured in this reveal trailer at its word. While it's clear that this version of Street Fighter II isn't as fluid as the more...traditional ways to play the classic game, the technology running this project appears to be solid. 

    Of course, it seems like the game works best if you're able to project it onto an ideal surface. That means a flat surface that also affords you plenty of room to stand/sit still and play some Street Fighter. It doesn't seem like the game moves with you as moving closer to the action just creates a zoom-in effect. We also see a classic Street Fighter"Bonus Stage" featuring Ken beating the crap out of a digitally projected car. 

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    As for whether or not you'll ever actually be able to play this game for yourself...well we wouldn't hold your breath. The project's creator has designed many cool projects in the past, but he doesn't necessarily seem interested in releasing all of them on a retail level. That's easy enough to understand given that mass production carries many headaches that have nothing to do with creativity. There's also the very nasty licensing issues involved

    Still, we might be lucky enough for someone to take this concept and make it an - augmented - reality. 


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