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    Kingdom Hearts 3 is finally almost here. Here's what we know:

    News Matthew Byrd
    Jun 8, 2018

    The highly anticipated third installment in the main Kingdom Hearts series has been in development since at least 2012. First announced at E3 2013, it's been a long journey for this Disney-Final Fantasy mashup. There's some indication from Square Enix that Kingdom Hearts III will finally see the light of day in 2018, but only time will tell!

    Until then, Square Enix hasn't been shy about slowly revealing some of the incredible Disney inspired worlds included in the upcoming game. From Toy Story to Monsters Inc., Kingdom Hearts 3 looks to explore nearly every aspect of the Disney universe while delivering an incredibly compelling RPG in the tradition of previous Kingdom Hearts adventures. 

    Here's everything we know about the game:

    Kingdom Hearts 3 Release Date 

    Kingdom Hearts 3 will reportedly be released sometime in 2018 for PlayStation 4 and Xbox One. 

    Kingdom Hearts 3 Trailer

    The latest Kingdom Hearts 3 trailer showcases what is being referred to as Classic Kingdom. However, reports indicate that the Game and Watch footage included in the trailer doesn't pertain to an entire kingdom, but rather a collection of classic minigames featured throughout the adventure. 

    There's a new Kingdom Hearts 3 trailer and it introduces the world of Monsters Inc. to the series. Check it out below:

    Additionally, Disney showed off a trailer that confirms a world based on the Toy Story films will make an appearance sometime during Kingdom Hearts 3's campaign. Characters like Woody and Buzz will also make an appearance as party heroes during your time in this new world. 

    Here are the rest of the trailers that have been released:

    This next trailer teases Rapunzel’s tower from Tangled and what looks like the streets of New Orleans from The Princess and the Frog:

    Finally, here's the very first trailer from E3 2013:

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    Mega Man 11 looks to take the blue bomber back to the glory days. Here's what we know:

    News Matthew Byrd
    Jun 8, 2018

    Mega Man 11 seems to combine retro game design and slightly modern looks. It adopts a kind of cel-shaded visual style similar to what we saw in Mighty No. 9, but it's already clear that the game runs far smoother than that much-maligned project. It also does a better job of upgrading the spirit of the old Mega Man titles in terms of their aesthetics. That spirit is evident in this previously leaked concept art for Mega Man's new look. 

    So far as Mega Man 11's gameplay goes, Capcom indicated that they are aiming to recreate the classic gameplay of Mega Man titles gone by. While that certainly speaks to the basic gameplay of the series - run, jump, beat bosses, and upgrade your weapons - some fans no doubt hope that it also means the return of Mega Man's punishing style of gameplay. After all, Cuphead became a huge success in 2017 largely off the back of incredibly tough Mega Man-like gameplay (and, of course, that game's art style). 

    Here's everything we know about Mega Man 11:

    Mega Man 11 News

    IGN recently had the chance to play some of Mega Man 11 and have returned with some of the first details of the game. 

    The good news is that Mega Man 11 is very much a classic Mega Man game in many of the ways that matter most. There's a robot boss selection screen full of classicly corny bosses (like Fuse Man and Block Man), there are many challenges to be found in every area, and the basic style of the title resembles classic NES and SNES Mega Man games despite the game's slightly updated visual style. 

    One major new feature is the addition of "Ability Gears" that Mega Man starts the game with. The Power Gear simply lets him power up his Mega Buster, but the Speed Gear actually lets Mega Man alter the flow of time and slow things down (which theoretically makes it easier to complete certain platforming challenges). Both Gears can only be used for a limited amount of time before they must be recharged, and they are not a replacement for the traditional abilities Mega Man acquires after beating bosses. 

    All in all, it sounds like there are plenty of reasons for Mega Man fans to be excited about Mega Man 11

    Mega Man 11 Release Date

    Mega Man 11 will be released on October 2nd for PlayStation 4, Xbox One, Nintendo Switch, and PC. 

    Mega Man 11 Trailer

    Capcom has confirmed that they are developing Mega Man 11 for the PlayStation 4, PC, Xbox One, and Nintendo Switch. The game is expected to be released in "late 2018." Until then, feel free to gawk at the game's debut trailer.

    Mega Man 11 Art

    Here's your first look at the concept art that inspired the blue bomber's design in Mega Man 11:

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    Hunt: Showdown is a horror multiplayer experience unlike any other. Here's what we know:

    News Matthew Byrd
    Jun 8, 2018

    We've been treated to quite a few great PvP and PvE games over the years, but Hunt: Showdown is one of the few titles we've seen that promises to offer a convincing blend of both styles. in Hunt: Showdown, players will be grouped into pairs and tasked with hunting down monsters across a variety of horror-themed maps. Finding the area's main monster and defeating the various threats that roam around each level will require teams to work together. However, only one squad can claim the bounty and win the day. 

    This combination of competitive and cooperative gameplay figures to make Hunt one of the more fascinating online multiplayer experiences on the horizon. Do you wait until another team has beaten the monster and try to take the now-powerful hunters out? Do you go it alone? Do you forge alliances you intend to break? Will you be able to survive the horror's of the night at all? These are the questions the game poses. 

    Here's everything we know about Hunt: Showdown...

    Hunt: Showdown News

    The latest video for Hunt: Showdownfocuses on the improvements the studio has made to the game's performance following the beta. Take a look:

    Hunt: Showdown Release Date

    Hunt: Showdown is now in Early Access for PC. You can get in on the action for $29.99 on Steam.

    No final release date has been set for the game.

    Hunt: Showdown Review

    While we don't have a final review of the game, Den of Geek did participate in the closed alpha and we have some thoughts. Read them here.

    Hunt: Showdown Trailer

    The official Steam trailer for Hunt: Showdown explains the game's basic concept in an effective preview that also manages to capture the title's horror elements. 

    Elsewhere, we learned that Hunt: Showdown will likely be in Early Access for at least a year while Crytek tweaks it in accordance with player feedback. There's no word on when that access period will begin - only a vague promise of "soon" was made - but Crtytek did state that they intend to offer the game at a lower price when it enters early access and then raise that price in accordance with the amount of content they add to the title during its Early Access period.

    We were shocked to learn that Crytek's Hunt was still in development following a trip through development hell and even more shocked to learn that Hunt: Showdown may just have been the most promising game featured at E3 2017. Describing Hunt is a challenging process, but the game's basic concept sees three teams of two compete against each other and a level full of enemies in order to claim a bounty on a boss monster. It's a fascinating mix of competitive and cooperative gameplay that really shines in this recently released full walkthrough of the game's E3 demo:

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    Yoshi's streak of incredible solo game's looks to continue on the Nintendo Switch. Here's what we know:

    News Matthew Byrd
    Jun 8, 2018

    Th new Yoshi game is simply being referred to as Yoshi. The game is based on a fairly fascinating gimmick involving the depth of stages. Basically, Yoshi is able to move in-between and interact with background and foreground elements that would usually be considered static in many such platforming titles. There are numerous instances of this mechanic being utilized during the trailer, but some of the most fascinating examples of this dynamic mechanic involved Yoshi attacking enemies in the foreground and flipping a stage at will to reveal brand new paths that simply looked like background objects before. 

    It certainly doesn't hurt that the game's vibrant art style contributes to the storybook nature of the level design and the use of this flip mechanic. The Switch may not be a technical powerhouse, but games like this showcase why a bright color palette and creative design will sometimes best pure processing power.

    Indeed, Yoshi may very well be the game for Switch fans who still harbor a deep love for classic platformers. While Super Mario Odyssey promotes a more open-world take on the platformer genre, Yoshi looks like the kind of classic platforming experience that we might have dreamed of as kids if we could dream quite as big as game's clearly imaginative development team. 

    Here's everything we know about Yoshi for the Nintendo Switch: 

    Yoshi Switch Release Date

    Yoshi is due in 2018. The game is coming exclusively to the Nintendo Switch.

    Yoshi Switch Trailer

    While not the most high-profile reveal of Nintendo's E3 2017 showcase, this trailer for an upcoming Nintendo Switch Yoshi game was certainly one of the most interesting previews of the show.

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    Metro Exodus wants to bring the cult classic franchise into a new era. Here's what we know:

    News Matthew Byrd
    Jun 8, 2018

    4A Games returns with Metro Exodus! Much like the previous Metro games, this one appears to contain a mix of subterranean and overworld exploration gameplay spiced up a bit by the inclusion of challenging combat. As for the timeline, this appears to be a sequel to the previous titles, but that is largely based on the degenerative nature of the universe rather than any specific plot points. 

    Otherwise, this title appears to share many of the gameplay and environmental aspects that make the Metro franchise so unique. If anything, there may be a slightly stronger emphasis on creature combat over human encounters (if the footage shown is any indication, at least) but we'll wait until more of the game is revealed before making too many assumptions. 

    Here's everything else we know about the game:

    Metro Exodus Release Date

    Metro Exodus has been delayed to 2019. It is coming to XBO, PS4, and PC.

    Metro Exodus Trailer

    A new trailer premiered at The Game Awards 2017. Check it out below:

    And here's the reveal trailer for Metro Exodus

    Metro Exodus Details

    The latest issue of Game Informer reveals some new information about Metro Exodus

    It seems that Exodus will start in the fabled Metro but will quickly allow players to explore a much larger outdoor setting. However, Exodus is not an open-world game. It's a series of large, objective-based levels that can be freely explored but are tied together by a narrative. The catch is that you can't return to an area after you've completed the main objectives in a given level. That means you'll want to take care of any sidequests first.

    The series' combat and stealth mechanics will receive an overhaul as part of this new emphasis on exploration. There's no word on exactly how they will be changed, but it seems the studio is aiming for general improvements. Furthermore, the traditional hub area from previous Metro games will return in the form of a train called the Aurora that will follow you between most levels. Players will also be able to access several smaller vehicles. 

    Finally, it seems that Exodus' story will take place across the course of an entire year. Previous Metro games occurred over just a few days.  

    All and all, it sounds like Exodus will make some pretty bold changes to the series' formula. We just hope it maintains some of the distinctive design elements that make the Metro franchise a special - if overlooked - gaming experience. 

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    GTFO combines the best of sci-fi horror and co-op shooter gameplay. Here's what we know:

    News Matthew Byrd
    Jun 8, 2018

    The designer of Payday and Payday 2, Ulf Anderson, has started a new studio called 10 Chambers Collective. His first project will retain Payday's four-player co-op gameplay but will add an element of horror that only exists in Payday when someone screws up the vault drill. 

    GTFO is described as a "terrifying 4 player co-op game for hardcore FPS players." It sees a team of four scavengers explore various locales in an effort to extract valuable artifacts. Standing in their way are some truly horrifying monstrosities that seem to be quite keen on eating human beings when they get the chance to do so. 

    We're not sure what's behind the miniature resurrection of four-player co-op shooters, but this one does feature a few elements that have us undeniably intrigued. Not the least among them is that awesome synth soundtrack that played over the game's debut trailer. 

    However, it's really the design of the game's monsters that deserves the most attention. This isn't the usual army of zombies but a series of utterly bizarre creatures. Actually, it feels like there might be a hint of Starship Troopers in the design of the enemies and the style of action. 

    Here's everything else you need to know about GTFO:

    GTFO Release Date

    GTFO is set to release on PC sometime in 2018. 

    GTFO Trailer

    Here is the debut trailer for GTFO:

    The trailer showcases a few gameplay hints that suggest this will be a rather deep action experience. For instance, it appears that players can set-up basic defenses when things go wrong and access a kind of x-ray scouting device that provides a brief glimpse at what lies ahead.

    Also of note is the way that GTFO incorporates story into the missions. Your crew of scavengers clearly know each other well and seem to make quite a few references to prior events and the current situation via in-game dialog. 

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    Octopath Traveler might be Square Enix's best JRPG in years. Here's what we know:

    News Matthew Byrd
    Jun 8, 2018

    The developers of the hit 3DS JRPG Bravely Default are teaming up once more to create a new JRPG for the Nintendo Switch called Octopath Traveler.

    First off, that...unique name is a reference to the game's eight main characters and eight explorable worlds. For the moment, though, it is being referred to as a working title. Given that Nintendo showcased the game via a four-minute trailer, however, we're guessing that this game is fairly far along in development. 

    In terms of narrative and certain gameplay conventions, Octopath Traveler is very much a classic Square Enix-style JRPG. There are colorful characters, grand evils, and turn-based combat as far as the eye can see. This is a game with nostalgia in its heart. 

    That said, it wouldn't be fair to call this project a throwback. For instance, Octopath Traveler will allow players to utilize characters special abilities outside of combat. This means that your warrior will be able to challenge most NPCs to a duel which may allow him to complete sidequests or access previously inaccessible areas. A dancer hero, meanwhile, can allure friendly and enemy characters. That last example is particularly hilarious as it means you'll be able to lead certain foes to cleverly placed traps and avoid combat altogether.

    Elsewhere, Octopath Traveler's visuals benefit from a style the developers are referring to as "HD 2D." The benefits of this new approach are immediately apparent. Octopath Traveler brilliantly maintains the basic visual style of classic JRPGs but greatly benefits from a noticeable increase in environmental details and lighting effects. It's a stunning visual design approach that we already want to see more of. 

    Here's everything else we know about the game:

    Octopath Traveler Release Date

    Octopath Traveler is coming on July 13. It will be available exclusively for the Nintendo Switch.

    Octopath Traveler Trailer

    Here's the first trailer for Octopath Traveler:

    And here's almost an hour of gameplay:

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    World of Warcraft: Battle for Azeroth is looking like one of the biggest WoW expansions yet. Here's what we know:

    News Den of Geek Staff
    Jun 8, 2018

    The next World of Warcraft expansion, Battle for Azeroth, takes the game back to its roots a bit by focusing on the battle between the Horde and the Alliance. Each side will be able to explore three new zones. The Horde will have access to the islands of Zandalar while the Alliance will be able to traverse the island of Kul Tiras. These new areas will reportedly contain "allied races" which players will be able to recruit and eventually play as. 

    Perhaps the most exciting addition this expansion brings to the table is the inclusion of a new islands system that adds an almost rogue-like element to the game. Basically, players will be able to build parties of three and explore these island areas. The catch here is that these areas change slightly every time that you visit them. You'll also be able to access new areas called Waterfronts that support 20 player fights over locations that are reportedly of strategic importance to both the Horde and the Alliance. 

    Battle for Azeroth also includes a new legendary neck piece called the Heart of Azeroth. This neck piece will allow players to unlock new abilities that are directly tied to their armor. This system sounds very similar to the one that Blizzard implemented in Legion that allowed players to build upon existing weapons via in-game artifacts. Finally, Battle for Azeroth will raise the current level cap to 120 and will include a feature that allows players to buy a boost up to level 110 should they wish to do so. We can't wait to see who hits the new cap first. 

    Here's everything else we know about the expansion:

    World of Warcraft: Battle for Azeroth Preview

    We recently had the chance to play Battle for Azeroth's Island Expedition mode. Find out what we think of the expansion here!

    World of Warcraft: Battle for Azeroth Release Date

    World of Warcraft: Battle for Azeroth arrives on Aug. 14. 

    Anyone who pre-orders Battle for Azeroth will be able to access the Allied Races, a tweaked version of existing races within World of Warcraft. Following a bit of a grind with these new variants, you'll be able to properly start a new character at level 20. 

    Pre-ordering Battle for Azeroth ($50) will also allow you to access a level 110 boost so you can enjoy all of Legion's late game content. Those that opt for the Deluxe Edition ($70) of the expansion will also be able to access some free goodies in other Blizzard games like Overwatch

    The full list of pre-order incentives can be found here

    World of Warcraft: Battle for Azeroth Trailer

    Check the new trailer for World of Warcraft: Battle for Azeroth below!

    Here is the debut cinematic trailer for Battle for Azeroth:

    While that trailer lives up to Blizzard's legacy of creating cinematics worthy of the big screen, it, unfortunately, doesn't tell us much about the game itself. Fortunately, Blizzard has released another preview for the expansion that elaborates on its features a bit more:

    World of Warcraft: Battle for Azeroth PvP

    The World of Warcraft team hopes to emphasize the game's player vs. player elements once more by changing the way that PvP works. 

    Game director Ion Hazzikostas told Kotaku that the team plans on turning every one of the game's servers into PvP servers. However, everyone will need to opt-in to PvP combat if they wish to participate in battle. The catch is that players will only be able to turn PvP on or off inside of major cities. Out in the wild, you'll live with the decision you've made. 

    “Doing this gives us a foundation upon which to build,” said Hazzikostas. “I think in the past when we talked about ideas for PVP content in the world, we often ran into the question of ‘Well, what does this mean for people on PVE servers?’ Are there just millions of people who don’t get to experience this content at all, even if they want to?”

    Hazzikostas also admitted that the WoW team has fallen behind somewhat in terms of expanding the game's PvP battles. While he admits you can't make those battles perfectly balanced, he states that the team is hoping to implement some kind of level-scaling system that might help battles feel a little fairer. 

    Hazzikostas previously noted that Battle for Azeroth will incorporate elements of the Warcraft RTS games. Specifically, the expansion's Waterfront battles will play out like a WoW take on the classic strategy titles. 

    “In searching for inspiration for how that might unfold, classic RTS roots felt like the perfect place to turn,” said Hazzikostas. He later explained that your first job will be to get your team's base fully-functional which will require you to gather resources such as "lumber or gold" to upgrade town halls. You'll also need to clear supply lines of foes in order to allow "peons to do their thing."

    The next phase of battle requires teams of players to decide how existing resources will be spent on the battles ahead. This includes the building of certain weapons and other combat resources. Finally, you will actually do battles against other teams with the resources you have accumulated. 

    We're curious if the resource gathering elements will grow tedious over time and how deep the base building is, but this certainly sounds like a significant addition to the game that wonderfully touches upon Warcraft's oft-forgotten RTS roots. 

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    Cyberpunk 2077 looks to continue the revolution The Witcher series started. Here's what we know:

    News Den of Geek Staff
    Jun 8, 2018

    Cyberpunk 2077 will be CD Projekt Red's first game outside The Witcher universe, and its first foray into science fiction. Based on the Cyberpunk series of tabletop games, it is, as its name suggests, inspired by the pioneers of the cyberpunk subgenre - namely William Gibson and Bruce Sterling. We can therefore expect plenty of cyborgs, AI, benighted cities, and scary corporations.

    While Cyberpunk 2077's very different in setting from The Witcher, we'll see the same mature themes and unforgiving difficulty level in this new outing.

    "The Witcher helped Cyberpunk quite a bit, because the game got so big and so complex that it really taught us,” visual effects artist Jose Teixeira told MCV. “If anything, working on The Witcher 3 was a really good and often brutal learning experience. Cyberpunk is going to benefit greatly from it. I can almost guarantee it."

    Here's everything else we know about the game:

    Cyberpunk 2077 News

    CD Projekt Red is a confirmed attendee at E3 2018. A preview of the E3 director suggests they will be showcasing an RPG that will likely be Cyberpunk 2077. However, that hasn't been confirmed at this time. 

    Cyberpunk 2077 Release Date

    Cyberpunk 2077 doesn't have a release date at the moment. The game is coming to XBO, PS4, PC.

    Cyberpunk 2077 Trailer

    It's been three years since developer CD Projekt Red debuted the trailer for their upcoming adaptation of Cyberpunk 2077, and you'd have a hard time using what we've learned about the game in the meantime as breadcrumbs to trace your way back to that reveal. Considering that CD Projekt Red was still hard at work putting the finishing touches on The Witcher 3 during much of that time, many gamers didn't think much of their radio silence. Now that The Witcher 3 is well and truly done, however, some are starting to worry that the game isn't as far along as they may have hoped. 

    Here's the first teaser trailer from 2013:

    Cyberpunk 2077 Details

    Adam Kiciński, president of CD Projekt Red, recently shared a little more information about Cyberpunk 2077

    Along with the usual comments regarding how Cyberpunk 2077 is a very technologically ambitious game, Kiciński stated that the team is theoretically "ready to interface with future generations" of gaming hardware. He also noted that the game will allow players to create their own characters and choose between various character classes. Previously, it had been suggested that the game wouldn't utilize RPG character classes. 

    While Kiciński noted that the team is focused on delivering a single-player experience above all, he did note that the team is still interested in utilizing some kind of online component. Kiciński wouldn't confirm, though, whether or not the studio is considering adding some kind of competitive multiplayer mode to the game or something a little different. However, the team does not plan to add any microtransactions to the game if it does end up featuring some kind of multiplayer option. 

    Finally, it doesn't sound like there are any plans in place for a Switch version of Cyberpunk 2077. Sorry, Nintendo fans. 

    CD Projekt Red also spoke briefly about the scope of the upcoming sci-fi RPG at a seminar (via PCGamer). As the developer has said before, Cyberpunk 2077 will be much bigger than The Witcher 3, which is itself a HUGE fantasy RPG.

    "Cyberpunk is our new Witcher 3, but even more ambitious," CD Projekt CEO Adam Kicinski said. "Our goal is to establish a new blockbuster franchise from the beginning. We work [in a] new universe, futuristic universe. We believe it's very appealing to players, not only RPG players — but this is [a] true RPG, like Witcher, like Witcher 3, for mature audiences. It's handcrafted, detailed, of course, open-world, with open-ended gameplay.

    Additional rumors have emerged which suggest that Cyberpunk 2077 might take place in a "living city" that functions on its own accord regardless of whether or not the player is actively involved in a certain area or not. The actions of this city will apparently be governed by a complex series of AI rules that will allow for developer CD Projekt Red to maintain the illusion of a truly dynamic world.  

    Furthermore, Cyberpunk 2077 may very well feature a complex multiplayer mode that involves the use of several technological tools and grants the developers have apparently applied for. When PC Gamer reached out to the developers for comment, they were told that CD Projekt Red have been applying for such tools but are not able to elaborate on their functionality at this time. 

    In a post on CD Projekt Red's forums, the developers not only assured fans that the game is still being worked on, but revealed a rather shocking figure concerning the resources they are pouring into it. 

    According to the forum post made by the development team, there are "more game developers working on Cyberpunk 2077 than on The Witcher 3 in its most intensive month." While the developer didn't reveal the exact number of developers currently working on the game, previously revealed figures regarding the development of The Witcher 3 suggest that the game was worked on by over 240 staff developers and over 1,500 people in general. 

    Interestingly enough, the careers page of CD Projekt Red's website suggests that they are still looking to fill somewhere in the neighborhood of 60 positions devoted exclusively to the development of Cyberpunk 2077.

    While it's clear that the developer's work on the upcoming standalone Gwent game isn't hindering their focus as it concerns completing Cyberpunk 2077, there is a bit of bad news that accompanies this information. We still don't know exactly when Cyberpunk 2077 is going to be released, and its absence from last year's E3 suggests that it's not likely to debut until sometime after E3 2018 at the very earliest.

    Either way, it's still very likely that you've got enough uncompleted side missions in The Witcher 3 to keep you occupied until the game debuts.

    Cyberpunk is far bigger than anything else that CD Projekt Red has done before,” visual effects artist Jose Teixeira told MCV. “Far, far bigger. We're really stepping into the unknown in terms of complexity and size and problems we encounter.”

    Following a statement by developer CD Projekt Red regarding Cyberpunk's online elements and their "games as a service" approach, the studio has stepped forward to clarify that they do not currently intend to add microtransactions to the game. 

    "Worry not," reads a post on the studio's Twitter account. "When thinking CP2077, think nothing less than TW3 [The Witcher 3] — huge single player, open world, story-driven RPG. No hidden catch, you get what you pay for — no bullshit, just honest gaming like with Wild Hunt. We leave greed to others."

    It's still unclear what the games as service comment applies to, but it could just be a comment related to the possibility that Cyberpunk may feature expanded online modes. That makes sense given that the game is based on modern and futuristic technology as opposed to The Witcher 3's fantasy setting. 

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    Age of Empires 4 looks to revive this classic RTS franchise. Here's what we know:

    News Den of Geek Staff
    Jun 8, 2018

    Age of Empires IV game is finally on the way!

    Microsoft has passed off development duties of the famous real-time strategy game to Relic Entertainment, creators of the Dawn of War franchise. What Relic Entertainment have in mind for the franchise is truly anyone's guess. The above reveal trailer only serves as a stylish confirmation that the game is in development. It showcases war throughout various time periods and regions which is, creatively speaking, in-line with the standards of the series thus far. 

    Of course, some people are a bit worried that Relic Entertainment might not be the premier name in strategy game design that they used to be. Dawn of War III was berated by many longtime fans for its changes to the franchise formula as well as for some of the features it lacked in comparison to previous Dawn of War games. 

    Still, Relic Entertainment's library contains far more hits than misses, and there is a timeless quality to the Age of Empires franchise which has helped ensure that the original titles remain some of the most popular strategy games in the world. 

    Here's everything else we know about the game:

    Age of Empires 4 Release Date

    Age of Empires IV doesn't have a release date at this time. The game will arrive on PC.

    Age of Empires 4 Trailer

    Here's the first trailer:

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  • 06/08/18--12:15: E3 2018 Live Stream
  • The biggest gaming event of the year is upon us. Watch all of the big announcements with our E3 2018 live stream!

    News Den of Geek Staff
    Jun 8, 2018

    E3 2018 will be a bit different from previous years as more major publishers are hosting their press conferences during the weekend before the main show. You'll want to be sure to stay tuned a little earlier than usual, then, as studios like EA, Bethesda, and Microsoft kick off E3 on Saturday and Sunday.

    Of course, the best way to know what games are going to show up at E3 is to actually follow the show as it happens. You can watch all of the press conferences and big announcements below:

    E3 2018 Live Stream - Saturday

    Electronic Arts: 2:00 pm ET

    E3 2018 Live Stream - Sunday

    Microsoft: 4:00 pm ET

    Bethesda: 9:30 pm ET

    Devolver Digital: 11:00 pm ET

    E3 2018 Live Stream - Monday

    Square Enix: 1:00 pm ET

    Ubisoft: 4:00 pm ET

    PC Gaming Show: 6:00 pm ET

    Sony: 9:00 pm ET

    E3 2018 Live Stream - Tuesday

    Nintendo: 12:00 pm ET

    While the usual series of leaks and rumors have preceded this year's E3, the truth is that we aren't entirely sure what to expect from the industry's major players. You can expect to see more of The Last of Us Part II, Death Stranding, and Spider-Man from Sony as well as Rage 2 and Fallout 76 from Bethesda. Nintendo will likely unveil gameplay from Metroid Prime 4 and perhaps even say more about the upcoming Yoshi game for the Switch. Microsoft's biggest announcement could be Gears of War 5 if a leak from Walmart is correct. EA will show up guns blazing with the new BioWare RPG, Anthem, as well as Battlefield V. Might we also see a new Star Wars game? Ubisoft will bring Assassin's Creed Odyssey to the show and maybe even the rumored Splinter Cell game.

    You can follow all of our E3 2018 updates right here!

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    Dead or Alive 6 is a leaner, meaner, more mature fighting game.

    News Matthew Byrd
    Jun 8, 2018

    Dead or Alive 6 has officially been revealed via this incredible trailer. 

    Yes, Team Ninja returns with another entry into one of the most beloved fighting game franchises ever. As you can see in the trailer above, some things about the series remain pleasantly intact. Fighters still bust-out outlandish moves, the game's roster features some wonderfully familiar faces (including Ryu Hayabusa, Kasume, and Helena) and you can still use the edges of environments to inflict additional pain onto your opponents. 

    However, there's quite a bit that the sixth major entry into the Dead or Alive franchise changes up. For instance, Dead or Alive 6 places a far greater emphasis on the injuries a fighter sustains during a match. You might notice in early footage of the game that fighters will sport a few cuts and bruises by the time that the battle is done. Furthermore, Dead or Alive 6 features the introduction of two new mechanics known as Break Gauge and Fatal Rush.

    The Break Gauge is essentially a super meter that allows players to utilize a powerful counter move or special attack when the time is right. Fatal Rush, meanwhile, is a potentially devastating special attack that can be executed by spamming the special button. The mechanics are designed to help players new to the Dead or Alive series do more than just throw out some basic punches, but they are not "easy buttons." They can still be countered and countering either move can lead to a significant advantage. 

    Otherwise, as IGN's hands-on preview shows, Dead or Alive 6 still feels like a Dead or Alive game at its heart. That means that it's still a fast-paced and largely outlandish fighting title, even if the Dead or Alive team has stated that they want to add a degree of maturity and "realism" to the franchise. 

    More details regarding the game are coming soon, but Dead or Alive fans can expect to get their hands on this title when it launches in early 2019 for Xbox One, PlayStation 4, and Windows PC. 

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    Catch up on everything that's going on with the first season of Overwatch League! Here are the results...

    News Matthew Byrd
    Jun 8, 2018

    The Overwatch League starts on January 10, 2018. From there, matches between the league's 12 teams are expected to occur four times a week, Wednesday through Saturday. This inaugural season will divide teams into two divisions.

    Overwatch's playoff season will run from July 11 to July 28. It's not clear what the playoff structure will be, but it will likely adopt a best of five formats for the initial games before moving to a possible best of seven for the Championship.

    Overwatch League Stage Three Playoff Results

    The New York Excelsior won the Overwatch League stage three playoffs after defeating the Boston Uprising 3-0. They took home $100,000 for their win while Boston snagged $25,000 for their second-place finish. 

    Overwatch League Stage Four Schedule

    The full Overwatch League stage four schedule can be found here. Like stage three, it will conclude with a four-team playoff that rewards prize money, but will not affect the league standings. 

    Overwatch League Overall Standings

    New York Excelsior 32-5

    Los Angeles Valiant 25-12

    3 London Spitfire 23-14

    Boston Uprising 23-14

    Los Angeles Gladiators 22-15

    6 Philadelphia Fusion 22-15

    7 Houston Outlaws 21-16

    8 Seoul Dynasty 21-16

    9 San Francisco Shock 16-21

    10 Dallas Fuel: 10-27

    11 Florida Mayhem: 7-30

    12 Shanghai Dragons: 0-37

    A full breakdown of map win scores and overall map differential can be found here

    Overwatch League Teams

    The Atlantic Division includes the Boston Uprising, Florida Mayhem, Houston Outlaws, London Spitfire, New York Excelsior, and Philadelphia Fusion.

    The Pacific Division includes the Dallas Fuel, Los Angeles Gladiators, Los Angeles Valiant, San Francisco Shock, Seoul Dynasty, and Shanghai Dragons. 

    Overwatch League Prize Money

    The winners of the Overwatch League will earn a $1,000,000 team bonus and the Overwatch League championship trophy. The runner-ups will receive $400,000, third and fourth place teams will take home $100,000, and fifth and sixth place squads will walk away with $50,000. 

    There are also bonuses for regular season records which tops out with a $300,000 bonus to the team with the best overall record. All told, $3 million in bonuses will be awarded throughout the year. On top of that, players will receive a salary and benefits. 

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    Twin Mirror is a psychological thriller that explores the horrors of coming home.

    News Matthew Byrd
    Jun 8, 2018

    Dontnod Entertainment, the studio behind Life is Strange and Vampyr, is developing a new game called Twin Mirror

    Twin Mirror tells the story of a man named Sam who returns to his hometown of Basswood, West Virginia to attend a friend's funeral. This seemingly simple event becomes far more dramatic when Sam wakes up one morning without any recollection of what happened the night before. However, a bloody shirt next to his bed leaves Sam to believe that something horrible has happened. He must now explore his hometown in order to discover what is going on and how he fits into it. 

    While the trailer above doesn't really give us a clear view of what Twin Mirror's gameplay will consist of, the game is described by Dontnod as a "story-driven investigation game” that will require players to explore a place where "the line between truth and deception is blurred." That leads us to believe that this game will explore some of the same mature themes seen in Life is Strange, but we're unsure whether this game will be more of an interactive story like Life is Strange was or something closer to a "traditional" game similar to Vampyr.

    Regardless, this psychological thriller wields a Twin Peaks' meets Hangover vibe that has us intrigued. Can this game live up to the promise of its atmosphere? We'll know for sure when Twin Mirror is released for PlayStation 4, Xbox One, and PC sometime in 2019. 

    Of course, this isn't the only game that Dontnod is working on. The studio is also developing another Life is Strange game that looks to be a sequel to the original title (unlike the prequel, Before the Storm, which we reviewed here). There are few details available regarding that project, but it should make an appearance at E3 2018. 

    Dontnod also recently released the controversial action-RPG title, Vampyr. While our review of the game highlights the title's gameplay faults, some have stated that the title's atmosphere and plot signify the arrival of better games to come from this studio. 

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    Paladins for Switch looks like a faithful port of the incredibly popular team shooter.

    News Matthew Byrd
    Jun 8, 2018

    Paladins, the team-based shooter from Hi-Rez Studios, is coming to the Nintendo Switch. 

    Paladins was released at that time when every team-based game that wasn't Overwatch was forced to live in Overwatch's shadow. Since then, though, the game has attracted a sizeable fanbase. Like many team-based action titles, Paladins requires players to choose one of many heroes that are divided into several classifications (such as front-line, damage, and support). In order to win in any of the game's various competitive modes, players must coordinate with their teams in order to maximize the abilities of their individual heroes. 

    One element that has always separated Paladinsfrom the team shooter pack is its use of a collectible card system. These cards are added to a heroes' loadout before the match and grant a variety of enhancements based on which combination of cards you choose. It adds a deckbuilding component to the experience that results in a surprising amount of additional strategies to consider. 

    The Nintendo Switch version of Paladins looks to be a pretty faithful recreation of the game's core experience. It will even reportedly run at 60 FPS on Nintendo's console and offer cross-play with Xbox One players. One major difference with the Switch version, though, is that it will not initially be available as a free-to-play title when it launches for Switch on June 12.

    Instead, Switch owners who wish to play the game at that time will need to purchase a $29.99 "Founder's Pack" that includes access to all of the game's 36 champions, the ability to immediately use all future champions, and a host of cosmetic items. The free-to-play Switch version of Paladins will reportedly launch sometime during the summer. 

    Those who do purchase the game early should have no trouble finding people to play with and against. While we don't know Paladins' exact Xbox One player count, there are reportedly around 25 million registered Paladins players across all current platforms. The release of the Switch version should only help that number grow. 

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    Super Smash Bros. will soon make it's long-awaited return. Here's what we know:

    News Matthew Byrd
    Jun 9, 2018

    Since its N64 debut, the Super Smash Bros. series has been one of Nintendo's most beloved properties. What began as a simple amusement that pitted some of Nintendo's best characters against each other in a brawler fighting game has become an institution. Everyone from casual Nintendo console owners to hardcore fighting fans has fond memories of waging war across Smash Bros. many levels. 

    Now, Smash Bros. is preparing to make its debut on the Nintendo Switch. Following the success of Super Smash Bros. Wii U - a game that grew to include one of the most incredible rosters in fighting game history - expectations are high for the next entry in the long-running franchise. If Nintendo's history with highly-anticipated Switch titles is any indication, though, then we fully expect this will be a special title that will boast a truly impressive collection of playable characters. 

    Here is everything we know about Super Smash Bros. for Switch:

    Super Smash Bros. Switch News

    Nintendo has confirmed that Super Smash Bros. for Switch will be playable on the E3 show floor. While we can guarantee that the lines for the game will be daunting, those in attendance will be among the first to actually play the highly-anticipated title. 

    As for what those attendees can expect, recent evidence suggests that the Smash Bros. for Switch will be an entirely new game and not a port of the Wii U version. 

    For instance, a recent tweet from series creator Masahiro Sakurai states that he has been "working on this game in silence day after day." It's highly doubtful that Sakurai would personally be putting so much effort into a port of Smash Bros. Wii U, which has led many to believe that his work has been going towards a new title. 

    The biggest piece of evidence, though, was snuck into the reveal of Smash Bros. for Switch. The end of that footage credits Hal Laboratory as the game's developer. However, Bandai Namco created Super Smash Bros. for the Wii U. Even if Hal were responsible for just porting the previous game, Bandai Namco would have likely been credited in some way for their creation if this was indeed a port. 

    All things considered, it looks like we are getting a proper new Smash Bros. game in 2018. 

    Super Smash Bros. Switch Release Date

    Super Smash Bros. for Switch is being released in 2018. It's currently believed that the title will be released sometime in the fourth quarter of 2018. 

    Super Smash Bros. Switch Trailer

    During the latest Nintendo Direct, Nintendo seemed to tease the first Super Smash Bros. game for the Nintendo Switch. 

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    Fear the Wolves asks you to survive a battle against 99 other players and packs of mutated wolves.

    News Matthew Byrd
    Jun 8, 2018

    Developer Vostok has released a trailer for a new battle royale game called Fear the Wolves

    Like many battle royale games, Fear the Wolvessees 100 players parachute onto a battlefield, scrounge for weapons, and try to be the last person standing. In that sense, this is very much the "yet another battle royale game" that people "joke" will be featured heavily at E3 2018. 

    However, there are a few aspects of this game which help separate it from the battle royale herd. For instance, the world of Fear the Wolves is a stone cold post-apocalyptic nuclear nightmare. Poisonous radiation fills the land, weapons are far from refined, and there are mutant wolves that roam the map who also want to be the last ones alive. While you may be able to kill a lone wolf, you probably won't survive an encounter with a full pack of wolves. What chance you have to do so will depend on whether or not you are able to scrounge the game's best resources. 

    So far as that goes, even gathering resources in Fear the Wolves works a little differently than it does in other battle royale titles. There's a far greater emphasis on the value of equipment in Fear the Wolves. If you manage to find a hazmat suit, you can even wade into the most radiated areas of the map and find some of the game's best loot. 

    The other major way that Fear the Wolves differs from PUBG and Fortnite is in its overall objective. Yes, you can win by killing everyone, but it's also possible to be the first one to make your way to a helicopter extraction point and simply be the one who escapes all of the madness. 

    Some are describing Fear the Wolves as a battle royale version of the Stalker franchise, which is a pretty great way of summarizing what makes this title stand out. After all, it was made by many of the same people who worked on that post-apocalyptic franchise. We'll know whether it lives up to the hype when Fear the Wolves enters Steam Early Access this summer. 

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    The Avengers Project is the first Marvel game from Square Enix. Here's what we know about this new Avengers adventure!

    News John Saavedra
    Jun 8, 2018

    Marvel announced in January 2017 that it has signed a multi-year, multi-game deal with publisher Square Enix to develop titles based on the popular superhero universe. The first title in the works is an Avengers game. 

    According to Marvel, the game will feature a completely new and original story, and will introduce a universe gamers can play in for years to come. The project will be jam-packed with characters, environments, and iconic moments that will thrill Marvelites.

    Check out the trailer below:

    We can gather a few story details from the trailer. The game seems to take place at a time when superheroes are persecuted by the public and the Avengers are all but broken. The setting looks very bleak, indeed. From the looks of it, Captain America, Hulk, Iron Man, and Thor will appear in the game in some form. It's unclear who is narrating, though. 

    It also looks like Marvel will continue the trend of hiring top-notch talent for games based on their most popular characters. "The Avengers project," as it's being referred to at the moment by Marvel, is being developed by Crystal Dynamics (Tomb Raider), with help from Eidos Montreal (Deus Ex). Shaun Escayg, former Naughty Dog creative director, and Stephen Barry, a 27 year games vet from EA and Visceral Games, have also joined the project in leadership roles at Crystal Dynamics.

    That's one hell of a team-up. It's too early to call, but based on the teams working on this game, this could be an action-adventure superhero game with a nice helping of RPG elements.

    More details on the Avengers project and other games will be announced in 2018.

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    Everything we know about Assassin's Creed Odyssey, including latest news, release date, and much more!

    NewsJohn Saavedra
    Jun 8, 2018

    Just hours after a leaked keyring set the internet ablaze, Ubisoft has confirmed that Assassin's Creed Odyssey is indeed the next game in the time-hopping action-adventure series. The game will take place in Ancient Greece. The publisher confirmed that fans should expect to hear way more about the game at E3 2018. 

    While we don't know much more about the game at the moment, Kotaku reports that Odyssey will retain many of the RPG elements introduced in Origins as well as introduce a few new ones, such as dialogue options. The game will also allow you to play as a male or female Assassin. The outlet has heard from sources that Origins protagonists Bayek and Aya will not be featured in Odyssey

    The game is reportedly set to release during Ubisoft's 2019 fiscal year, which ends on March 31, 2019. It's likely that Assassin's Creed Odyssey will arrive this fall, though, as that's been the series' usual spot on the release calendar. If that's indeed the case, it could indicate that Ubisoft is once again planning yearly installments in the franchise, a tradition it left behind after 2014's Unity bombed both critically and financially. 

    As far as the leak goes, it shouldn't come as a surprise at this point. This is the 13th time an Assassin's Creed game has been leaked. And it likely won't be the last.

    We'll keep you updated as we learn more!

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    Everything we know about the Mario Kart Tour, including latest news, release date, price, and much more!

    News Den of Geek Staff
    Jun 8, 2018

    Nintendo may have closed the shutters on its first ever mobile experiment, Miitomo, but that doesn't mean its plans for the smartphone arena are going to change any time soon. 

    The company has announced via Twitter that another of its recognizable properties is going mobile. "The checkered flag has been raised and the finish line is near," the firm wrote. "A new mobile application is now in development: Mario Kart Tour!"

    Mario Kart Tour continues Nintendo's theme of releasing some of its best-known properties on mobile - albeit in modified form. Mario emerged as the paid-for infinite runner, Super Mario Run, while Fire Emblem Heroes and Animal Crossing: Pocket Camp offer free-to-play experiences for touch-enabled devices.

    It'll be fascinating to see how Nintendo can offer a satisfying racing experience on a smartphone without cannibalizing sales on one of its most successful console titles.

    Here's everything we know about this upcoming mobile game:

    Mario Kart Tour Release Date

    Beyond the title, Nintendo hasn't given us much else - the app isn't due to launch until "the fiscal year ending in March 2019," which could mean it's over 12 months away. Nintendo is currently handling the development of the game while DeNA will manage the server, online infrastructure, and backend issues.

    Mario Kart Tour Price

    In a recent interview, DeNA exec Isao Moriyasu revealed that the game will be "free to start," which pretty much means that it'll be free to play like most of Nintendo's other mobile offerings thus far. 

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