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Samus' Greatest Adventures: Ranking the Metroid Games

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Samus Aran has been fighting Space Pirates for 30 years. Which is her greatest adventure?

The ListsJason Gallagher
Sep 16, 2016

This has been an important year for the Metroid franchise, which not only celebrated its 30th anniversary, but also received its first new installment in six years. August's release of Metroid Prime: Federation Force marked the 12th game in franchise history. The game's cooperative-based action is certainly a departure from the formula fans grew accustomed to throughout the 00s. In a way, though, the fact that Federation Force puts fan expectations aside is perhaps the most telling sign that this is indeed a Metroid game.

Thirty years ago, players thought the badass character they were playing as was a man, only to have Samus Aran surprise everyone when she took the helmet off. Throughout its history, Metroidhas never been afraid to try something new.

This is the series that transitioned from 2D to first-person without a hitch, but then followed that up with a pinball game. While some experiments have proven more successful than others, there's no question that the series as a whole is one of the greatest video game franchises of all-time.

Here's our ranking of all 12 games in Metroid franchise history.

12. Metroid Prime: Federation Force

2016 | Next Level Games | 3DS

This article began by giving Nintendo credit for being willing to experiment, but we're sorry to say that the latest Metroid game is a mess that only makes the wait for a more traditional entry in the franchise that much harder. Instead of playing as Samus, players take on the role of a random soldier. Federation Force feels like some random developer's game demo that Nintendo decided to attach the Metroid name to after the fact. Sure, there are some cameos and references for longtime franchise fans, but the core gameplay just doesn't hold up. And now the wait for a Metroid game on Nintendo NX begins.

11. Metroid: Other M

2010 | Nintendo, Team Ninja, D-Rockets | Wii

With only a few exceptions, Samus Aran has spent most of the series concealed by her body armor, and Metroid as a whole has always had a strong focus on mystery and exploration. Nintendo intentionally deviated from this formula for Other M, and attempted to give Samus a more fleshed-out backstory. She even spent an extended amount of time out of her iconic suit.

Some hardcore fans appreciated the unique approach. Other M even pulled in some positive reviews upon release, but the game just hasn't held up well over the last six years. The game's poor writing, cringe-worthy voice acting, and linear nature are the leading reasons why Other Mends up towards the bottom of our list. At times, the greater focus on combat over exploration makes this title feel like it's not even a Metroid game.

10. Metroid Prime Pinball

2005 | Fuse Games | DS

Much like Federation Force, Metroid Prime Pinball feels more like a game demo with a Metroid skin than a full-fledged proper entry in the series. That said, we can't really knock the gameplay here: It's pretty hard to screw up pinball. Making use of Samus's iconic ball ability for a game like this is pretty clever, and there are other nice references throughout.

9. Metroid Prime Hunters

2006 | Nintendo | DS

Metroid Prime Hunterswas Nintendo's attempt to bring the first-person gameplay perfected on the GameCube to the Nintendo DS. The game has its moments, but trying to shoehorn the console experience onto a handheld created some awkward controls and other difficulties. The game made heavy use of the DS touchscreen, but with no analog sticks, movement was sometimes a struggle. Still, the title was graphically impressive for a handheld at the time and maintained most of the atmosphere that Metroidgames are known for.

8. Metroid II: Return of Samus

1991 | Nintendo | GB

The second game in the franchise was also the first released on a handheld, the original Game Boy. The game didn't reinvent the wheel, sticking largely to the formula created by the original NES game, although there were some adjustments made due to the obvious limitations that came with the Game Boy hardware. Metroid IIeven recycled much of the original's graphics and music. But as far as "more of the same" goes, this was a worthy sequel to the original. The game's story was also particularly well-written and had some serious implications for other games in the series.

7. Metroid Prime 2: Echoes

2004 | Retro Studios | GC

The entire Metroid Prime trilogy is an epic masterpiece, but if you had to pick out one game that is technically the "worst" of the three, it would be Echoes. The game is just as good-looking and fun to play as the other two in the series, but Echoes loses points due to certain sections that felt a bit like padding. You could also argue that the switching between a "light" and "dark" world to solve puzzles felt a little too Zelda-inspired. The game's multiplayer was also a drag. Overall, Echoes' single-player campaign is excellent, though.

6. Metroid: Zero Mission

2004 | Nintendo | GBA

Metroid: Zero Mission was a 2004 remake of the original Metroid, designed from scratch for the Game Boy Advance. The game introduced a new stealth section that didn't really hit the mark, but it is still a faithful recreation of the original with some sensible adjustments made for the modern era. The game drew rave reviews at the time of release for its colorful graphics, which brought the ambience of Zebes to life for a new generation.

5. Metroid Fusion

2002 | Nintendo | GBA

Metroid Fusion was overlooked by some at launch because it was released the same day as Metroid Prime in 2002. But for fans of the 2D version of Metroid, Metroid Fusion has a lot to love. The story in particular is especially intriguing. It introduces the X-parasite, which is a result of Samus's act of genocide in Metroid II. Fusion also boasted a unique connectivity between the Game Boy Advance and the GameCube. Connecting a copy of Fusion to a copy of Metroid Prime unlocks new features in both games.

4. Metroid

1986 | Nintendo | NES

Metroidis one of the most innovative games ever made. It didn't just set up the formula that's been followed by most other Metroid titles. This game, along with Castlevania, also created an entire subgenre of action-adventure games. Since their introduction in 1986, Metroidvania games have been a staple of the gaming world.

It's no secret why so many developers have emulated Metroid's formula over the years. The game's gigantic world is impressive. Its non-linear gameplay, combined with a pretty stout degree of difficulty, makes this game one of the great classics from the 8-bit era. Sure, it wasn't perfect, but it introduced many new concepts to the typical adventure game, especially the collection of powerups and backtracking. Lots and lots of backtracking.

3. Metroid Prime 3: Corruption

2007 | Retro Studios | Wii

Metroid Prime 3 continued the great gameplay of the first two GameCube games on the Nintendo Wii. The introduction of motion controls were a perfect fit that further immersed the player in the world. The game's story and level design also returned to near-perfect form after the mistakes made by Echoes. In fact, the motion controls were such a hit that Nintendo saw fit to re-release the first two GameCube games on the Wii in the form of Metroid Prime Trilogy.

2. Metroid Prime

2002 | Retro Studios & Nintendo | GC

When Metroid Prime was first announced, long-time fans of the franchise were taken aback. Metroidhad always been a 2D side-scroller. The move to a first-person shooter seemed to betray everything that fans loved about the series. Fortunately, all of those fears evaporated as soon as fans actually played the game. The game faithfully maintains the exploration and weapon-upgrading that the series is known for. It could even be argued that the FPS angle made the game feel even more atmospheric and immersive.

1. Super Metroid

1994 | Nintendo | SNES

Metroid II: Return of Samus may have technically been a continuation of the NES game but Super Metroid was the real sequel that fans had been waiting for. It's honestly hard to pick between this game and Metroid Primefor the top spot, but Super Metroid gets the nod thanks to the introduction of so many iconic abilities that would shape the future of the franchise, such as "the Moon Walk" and a navigational map. 

Super Metroid stands neck to neck with The Legend of Zelda: A Link to the Past as the best game on the Super Nintendo. And it's not just the best Metroid game ever, it's quite possibly the best video game of all-time.

Jason Gallagher is a staff writer. 


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