If Steven Spielberg's Duel ever got a proper game adaptation, it might look something like this.

If you think about it, there really aren't that many games out there that successfully recreate cinematic car chases. There are plenty of driving games, but few of them deal with the breakneck tension of two or more vehicles locked in a high-octane battle for survival.
This disappointing void in the world of video game design may soon be filled by an intriguing project called Driving Survival.
As spotted by Rock, Paper, Shotgun, Driving Survival is a survival horror driving game that has been in the works for quite some time (the first references to the title date back to 2014). The few details we have on the game come from the footage released thus far and from the TIGForums where its developer, a user by the name of Soul Challenger, has been posting a series of updates about the title.
The footage shows a horror-like universe where the player is being chased by a gang of terrifying pursuers across a murky world. In order to escape, it appears that you'll need to outdrive them to some kind of safe haven. According to the game's developer, however, the intent behind this game's design isn't necessarily to scare the player, but rather to fix a shortcoming in driving game AI.
"Many popular games also tend to hide the flaws of their driving AI with a quantity over quality approach, by either spawning numerous vehicles coming from all directions or/and by introducing a gun-shooting response," says the developer. "Here, on the contrary, there is a strong emphasis on programming the NPC cars to be as skilled as possible and building favorable conditions to allow for a gradual building-up of the tension."
This being a one user project, progress on the game is, understandably, a bit slow at the moment. The latest updates from Soul Challenger reference how much more work there is to be done with the game's sound design as well as certain gameplay elements. As such, don't expect to see this intriguing concept on digital store shelves in the near future.