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    The 2018 Game Awards will bring us our first look at Fortnite season seven.

    News Matthew Byrd
    Dec 3, 2018

    Epic plans to release the first details of Fortnite's seventh season during the 2018 Game Awards

    This news comes from Epic and 2018 Game Awards host Geoff Keighley who have both confirmed that we'll hear more about Fortnite's next content season sometime during the upcoming award show. It sounds like Epic may tease some of the game's upcoming content in the days leading up to the Game Awards, but will save the full reveal until sometime during the show. 

    They certainly couldn't have picked a better time to reveal the game's next season. Fortnite's sixth season ends shortly before the start of the Game Awards, which means that the Fortnite faithful will be especially eager to hear what comes next. While Epic hasn't confirmed that the next season will start at or shortly after the reveal, we wouldn't be surprised if one of the announcements we get at that show is the impending release date of Fortnite's seventh season. 

    In case you don't know, Fortnite's seasons are more than just an excuse for Epic to release some new outfits and dance emotes. Previous seasons of the game have been highlighted by some kind of major event that not only alters the game's map but sometimes adds an entirely new dimension to Fortnite's battle royale gameplay. Dimensions that make the game that much more addictive and potentially harmful to marriages

    Season seven's event seems to be related to a storm cloud that has slowly been approaching the Fortnite map in recent weeks. Those who have been following the progress of the cloud have noticed that the cloud actually seems to contain some kind of giant iceberg. Oh, and that iceberg has a castle on it that has recently shown signs of activity. The takeaway from these teases seems to be that Fortnite is about to get some kind of new snow area. Of course, we'd be surprised if that's all this iceberg brings. 

    We'll bring you more on Fortnite's seventh season as Epic shares more information about the impending event and seemingly prepares to reveal it in full during the awards show.  

    Matthew Byrd is a staff writer for Den of Geek. He spends most of his days trying to pitch deep-dive analytical pieces about Killer Klowns From Outer Space to an increasingly perturbed series of editors. You can read more of his work here or find him on Twitter at @SilverTuna014


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    Classic car combat series Carmageddon is more alive than the pedestrians on Carmageddon courses.

    News Matthew Byrd
    Dec 3, 2018

    THQ Nordic has announced they have acquired the rights to the cult classic car combat series, Carmageddon

    “This deal allows Carmageddon to find the home that it deserves”, said Patrick Buckland, Executive Chairman and Founder of Stainless Games. “As an independent developer we have invested a huge amount of time and money into the brand since reacquiring it in 2012, but we have never had the resources to maximize its exploitation. It is our intention to work with THQ Nordic moving forwards, allowing Carmageddon to find its rightful place in the video games pantheon.”

    While it's clear that those involved with the acquisition of this property are quite hyped regarding its potential, nobody is really talking about concrete plans for the future of this series now that it is in THQ Nordic's hands. We're going to assume that a new Carmageddon game is in the works in some form or fashion, but we might see a bundle or remaster of some of the original games in the meantime. 

    For those of you who are unfamiliar with the Carmageddon series, it's best to think of it as an even more violent version of Twisted Metal that places a greater emphasis on racing.  In fact, the original game was initially banned in Germany, the United Kingdom, and other countries due to the way it encouraged players to murder not only their competition but pedestrians and other innocents that they encounter along the way. Indeed, the series has always been defined by its hyper-violence. 

    To that end, it will be interesting to see what, exactly, the team responsible for any new Carmageddon projects choose to do with this series' trademark violence. We're not saying that you can't - or shouldn't - release an ultra-violent game in the current climate, but the market for titles that offer little more than extreme violence has been rather thin in recent years. The smart money is on a new game in this series taking a few more cues from Twisted Metal and scratching that itch for a bonafide car combat action game. 

    In any case, this property should slide nicely into THQ Nordic's ever-growing portfolio of resurrected video game franchises

    Matthew Byrd is a staff writer for Den of Geek. He spends most of his days trying to pitch deep-dive analytical pieces about Killer Klowns From Outer Space to an increasingly perturbed series of editors. You can read more of his work here or find him on Twitter at @SilverTuna014


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  • 12/03/18--21:14: 25 Underrated PS3 Games
  • You know the must-have PlayStation games, but have you played these underrated titles?

    Underrated PS3 Games - Vanquish
    Feature Chris Freiberg
    Dec 3, 2018

    After the massive success of the first two PlayStation consoles, the PS3 initially put Sony in a position it had never been before: second place. Launching in 2006 at a hefty $599 for the deluxe model thanks to then-unheard of features like a Blu-ray drive and built-in Wi-Fi simply made the console too expensive for the average gamer.

    But in time, costs came down, the PS3 built up an impressive library and it’s now remembered just as fondly as its predecessors. In fact, there are so many great games for it that you might have missed some of these gems:

    25. Magus

    2014 | Black Tower and Aksys Games

    Not really enjoyable in any traditional sense, Magus is one of those “so bad it’s good” games in the vein of Deadly Premonition or Goat Simulator. You play as a mage who can quickly mow down enemies while going through a series of levels straight out of a budget PS2 game. The challenge is pretty much nonexistent and gameplay boils down to pressing R2 several thousand times, yet because it’s not really frustrating, it’s also kind of cathartic.

    But the real star here is the abysmal and unintentionally hilarious script. Characters speak generic fantasy lines. As Magus, you’re often given (meaningless) dialogue choices filled with profanity that would better fit a game like Grand Theft Auto. So much went wrong with this game, that it must be experienced if only to witness the disaster. Plus, the trophies are super easy to get.

    24. Lair

    2007 | Factor 5

    Pro tip: having to send professional reviewers a guide explaining how to play your game is never a good sign, yet that’s exactly what Sony did when Lair released in 2007. The main issue stemmed from forcing gamers to play with the Sixaxis controller, requiring all sorts of odd contortions that didn’t really work in-game.

    Further Reading: 25 Underrated Xbox 360 Games

    A year later, a patch allowing for a more traditional control scheme was finally released, but the damage to Lair’s reputation had already been done. That’s a real shame because, with decent controls, Lair is a fun little game about crushing your enemies with a giant, imposing dragon.

    23. MAG

    2010 | Zipper Interactive

    It’s always interesting to see when developers are just on the verge of something special but it never quite clicks. MAGwas Sony’s attempt at throwing as many players as possible into a map and seeing what happened, but it played more like Call of Duty or Battlefield's team-based match types than the battle royale games that now dominate the shooter landscape.

    In MAG’s largest mode, the 256-player Acquisition, platoons essentially played one giant game of capture-the-flag. It was cool taking part in games of that size, but MAG never really found a way to carve out a niche in the crowded genre. Sticking too close to first-person shooter conventions and waning player interest led to the servers shutting down in just four years. But with a few tweaks to the gameplay, we might have seen the battle royale genre take off years earlier.

    22. PlayStation All-Stars: Battle Royale

    2012 | SuperBot Entertainment & Sony Santa Monica Studio

    It took a while, but eventually, Sony amassed enough of its own franchises to make its own competitor to Nintendo’s Super Smash Bros. series. Gameplay is largely the same as in Smash Bros. except the goal is to build up a super meter that immediately eliminates an opponent rather than knock them off of the stage.

    Further Reading: Video Game Movies Currently in Development

    That key difference in gameplay is either the game’s biggest draw or its biggest downside depending on how you feel about it. Still, with a sizable roster, including Nathan Drake from Uncharted, Kratos from God of War, and third party-characters like Isaac Clarke from Dead Space and a Big Daddy from BioShock, PlayStation All-Stars has all the potential in the world if Sony ever decides to develop a sequel.

    21. Tokyo Jungle

    2012 | Crispy's

    Rare is the game that seems to defy all genre classifications, but no one really knows what to call Tokyo Jungle. It’s been described as a survival game, an RPG, an homage to retro classics, and even Grand Theft Auto with animals. Whatever you want to call it, it’s worth tracking down for its ridiculous open-ended gameplay, setting animals from dogs to dinosaurs against each other on the streets of Tokyo after the mysterious disappearance of the human race.

    While Tokyo Jungle was well-received in Europe and Japan, North America didn’t quite know what to make of it. It’s only available on the PlayStation Network here, so download a copy and experience this curiosity.

    20. The Eye of Judgment

    2007 | Sony

    There was never a console game like The Eye of Judgment before its release, and there likely never will be another one like it. A decade later, it’s still hard to believe Sony ever gave it the green light.

    Further Reading: 25 Best Game Boy Advance Games

    At its core, a collectible card game, the selling point of The Eye of Judgment was that cards could be read and “come alive” by using the PlayStation Eye camera. It was sort of like Skylanders or Disney Infinity, but years ahead of its time, and with cards instead of toys. But as with most games that require peripherals, The Eye of Judgment never really found an audience outside of a hardcore fanbase that continues to play it to this day, albeit without online support.

    19. The Saboteur

    2009 | Pandemic Studios

    The Saboteur is proof that any genre can innovate no matter how well-worn the basic concepts are. In the early 2000s, World War II games were a dime a dozen, while pretty much every idea was being shoehorned into open-world GTAclones. Pandemic took two very tired concepts and put them together to create a sometimes campy, but always entertaining story about an Irish racecar driver fighting Nazis in occupied France.

    While the gameplay may not win any awards for originality, The Saboteur has style for days. The real highlight is watching as the areas you liberate slowly go from drab black and white to full color. It’s a cheap gimmick, but effective here.

    18. Vanquish

    2010 | PlatinumGames

    Vanquish is one of the titles that helped establish PlatinumGames as one of the greatest action developers of the modern era. In many ways, a throwback to classic games with a fresh coat of paint, Vanquish features a ridiculous story with huge set pieces and nonstop action full of sliding boosts and slow-motion shooting.

    Further Reading: 25 Underrated NES Games

    The biggest downside of Vanquish is its length. It’s just a few hours long, and there aren’t a ton of reasons to go back once the credits roll, but even if you just play it once, the experience is unforgettable.

    17. No More Heroes: Heroes’ Paradise

    2011 | Grasshopper Manufacture

    Suda51's games, with their exaggerated characters and plots verging on the edge of insanity, aren’t for everyone, but the story of nerdy Travis Touchdown’s climb up the ranks of assassins after receiving an energy katana remains his most accessible.

    No More Heroes was already one of the best games on the Wii and the PS3 port shines as well. The biggest draw is, of course, the improved HD graphics, making the world of Santa Destroy look better than ever. Controls no longer require the trademark Wii-mote waggle, unless you choose to use the PlayStation Move controllers. A few bosses from the Wii exclusive sequel have been thrown into the mix as well.

    16. Yakuza 5

    2015 | Sega

    The final Yakuza game of the last generation is easily the best, featuring five cities, five main characters, and a ridiculous number of minigames in a recreation of Japan. Combat is a little rough, especially if you compare it to the recent PS4 sequels that have found more popularity in the West, but it’s still not enough to drag this game down.

    Further Reading: 50 Underrated PS2 Games

    The main issue with Yakuza 5 is that it requires familiarity with the previous games, so you might want to check those out first. But more Yakuza is never a bad thing.

    15. Disgaea D2: A Bright Darkness

    2013 | Nippon Ichi Software

    Despite the confusing title, this is actually the fourth sequel to the beloved Disgaea: Hour of Darkness released a decade earlier. While those other games kept the same strategy RPG gameplay, they ditched the story of Laharl, prince of the underworld.

    In terms of gameplay, Disgaea D2 isn’t a huge departure from the series. It just adds a few features, like the ability to ride monsters and a “cheat shop” to tweak stats more than ever, but catching up with Laharl and the rest of the cast from the first game easily puts it above the other sequels in the series.

    14. Katamari Forever

    2009 | Genki

    OK, so Katamari Forever isn’t the most original game in the series (it only has three new levels) and its only big new feature, jumping with the Dualshock 3, is kind of wonky. Still, it’s more Katamari in beautiful high definition and that’s never a bad thing. The story is still King of all Cosmos insanity. You’re still rolling up as much stuff as you can. The soundtrack is still weird and amazing. There’s nothing to dislike here.

    Further Reading: 60 Underrated PlayStation Games

    It’s also the only Katamari game on the PS3 unless you want to download the original from the PSN. If you want the ultimate Katamari experience, this is the way to go.

    13. Folklore

    2007 | Game Republic

    It’s hard to say why Folklore never really clicked with gamers. Development was led by Yoshiki Okamoto, a respected veteran of both Capcom and Konami. The story focused on aspects of Celtic mythology, rarely seen in games. The gameplay, exploring two different worlds with two very different characters, was expertly crafted.

    But for whatever reason, gamers pretty much ignored Folklore. Sony considered a sequel but refused to officially greenlight it. Game Republic went on to develop the similarly underrated Majin and the Forsaken Kingdom but was forced to shut down soon after.

    12. Nier

    2010 | Cavia

    Nier was originally maligned for its poor graphics and sometimes confusing gameplay, but it’s now praised for its esoteric storytelling and slow, somber soundtrack. The combination of multiple gameplay styles, from action and RPG to 2D platforming and shoot ‘em up, have aged quite well.

    Further Reading: 25 Best Mega Man Games

    This is also one of the few games of the last generation to have a substantial difference between the PS3 and Xbox 360 versions. In Nier for PS3, you play as a teenage version of the protagonist, while he’s a middle-aged man in the Xbox 360 version. Other than that, the games play identically.

      

    11. Puppeteer

    2013 | Sony Computer Entertainment

    Puppeteer is a classic example of an underrated game released at the tail end of a console’s lifecycle. The gameplay is classic 2D platforming, but you play as a puppet who has his head cut off at the beginning of the game, so you go around collecting different heads (you can hold up to three at a time) to gain new abilities and make your way through stages, each of which is presented as a play.

    It’s charming and original, but it was also released just two months before the PS4 arrived in stores. With its quirky gameplay, Puppeteer never stood a chance of getting mainstream attention, and even Sony seems to have completely forgotten about the title.

    10. Motorstorm Apocalypse

    2011 | Sony

    The Motorstorm series served Sony well during the PS3 era, but Apocalypse might have changed the tried and true formula a bit too much. Apocalypse changed the setting from deserts and forests to a beautifully dilapidated urban area and added tons of new vehicles, including supercars and choppers.

    Further Reading: 20 Best Wrestling Games Ever Made

    Despite its impressive graphics and a simple but fun story mode, Apocalypse was true to its name and signaled the end of the franchise (so far at least). But it would be hard to complain about a new game in 4K or even a remaster.

    9. Heavenly Sword

    2007 | Ninja Theory

    Heavenly Swordcould have become an all-time classic but was held back by a few hiccups. The voice acting, featuring the inimitable Andy Serkis, is a high point and the combat is an absolute pleasure. Ten years on, the game still looks fantastic. But some annoying boss fights, poor puzzles, and a short runtime keep Heavenly Sword from being too fondly remembered.

    While developer Ninja Theory went on to make the excellent Hellblade: Senua's Sacrifice and is now owned by Microsoft, Sony retains the rights to Heavenly Sword. At one point, a trilogy of games was planned, but that never came to fruition, and even if the series were to continue, it would probably be with a new developer at the helm.

    8. Spec Ops: The Line

    2012 | Yager Development

    It’s almost impossible to make gamers happy. We complain about dumb shooters with cliche stories like Call of Duty, but that series continues to sell millions. Meanwhile, a smaller developer like Yager makes an intense shooter inspired by Joseph Conrad's classic Heart of Darkness that uses its gameplay to explore the morality of war and it's ignored.

    Further Reading: 50 Underrated Multiplayer Games

    Admittedly, Spec Ops’ third-person shooting is derivative, but the storyline's exploration of the trauma left behind by war makes it worth playing. This is the type of game that will likely always remain underrated and underplayed while those who track it down will be well rewarded with an emotional, unforgettable experience.

    7. ModNation Racers

    2010 | United Front Games

    It’s actually kind of surprising that Nintendo hasn’t done more to explore customization in Mario Kart, but that was the idea behind ModNation Racers: insert players into a karting game and then let them customize their racers and tracks to their heart's content. The racing was solid and there was a ton of online content before Sony pulled the plug on the servers. Unfortunately, ModNation Racers never seemed to find an audience.

    Sony published a follow-up, LittleBigPlanet Karting, a couple years later that wasn’t quite as well received. Sadly, neither Sony nor Nintendo have explored the customizable karting concept any further since then.

    6. Deadly Premonition: Director’s Cut

    2013 | Access Games

    Depending on who you talk to, Deadly Premonition is one of the worst games ever made or one of the best. Even after playing it, it’s hard to say for sure. The storyline, starring an eccentric FBI agent who's hunting a killer, is incredibly weird yet memorable but also features some truly terrible voice acting. The characters are great, though. Gameplay is a mix of poorly designed open-world exploration, but also decent survival horror action. Even if the graphics aren’t great, much of the imagery is very cool.

    Further Reading: 50 Underrated Sega Genesis Games

    Deadly Premonition was made on a budget, and it shows, but it shouldn’t be written off due to low production values either. It’s so incredibly bizarre and wonderful and terrible all at once that it really needs to be experienced by every gamer at least once.

    5. Kingdoms of Amalur: Reckoning

    2012 | 38 Studios

    The story of Kingdoms of Amalur’s development is both inspiring and tragic. The game sprung from a studio started by MLB pitcher Curt Schilling that quickly attracted top talent and a $75 million loan from the state of Rhode Island. When Amalur, the developer’s first and only title, was released in February 2012, it debuted to strong reviews and comparisons to beloved RPG series like Mass Effect and The Elder Scrolls. Plans were in place for an MMO follow-up, but by May of 2012, 38 Studios had defaulted on its loan repayments and filed for bankruptcy.

    Years later, it’s still not entirely clear why 38 Studios failed so spectacularly so suddenly, though much of the blame has been put on Schilling and his lack of business experience. While a sequel to Amalur long looked unlikely, THQ Nordic purchased the IP in September 2018, so a revival could be on the horizon.

    4. 3D Dot Game Heroes

    2010 | Silicon Studio

    What if Nintendo never took The Legend of Zelda into 3D with the Ocarina of Time engine and instead kept building on the original 2D gameplay in new and interesting ways? That’s basically the idea behind 3D Dot Game Heroes. While the environments feature unique 3D voxel graphics, this is old school 2D Zelda through and through, right down to the massive sword your player-created character swings when at full health.

    Further Reading: 25 Best Nintendo GameCube Games

    There’s never been a hint of a sequel to 3D Dot Game Heroes, but there doesn’t need to be either. The game is pretty much perfect as it is. It's surprising that more games haven’t copied its style.

    3. Enslaved: Odyssey to the West

    2010 | Ninja Theory

    If Enslaved were to be released now, it would be hyped to hell and back based solely on its pedigree. Developed by Ninja Theory, written by Ex Machina director Alex Garland, and starring the supremely talented Andy Serkis, everything about the game screams quality. Nearly a decade on, it still holds up as an amazing game.

    Set in a futuristic Earth taken over by machines after a great war, Enslaved features smooth combat and platforming, colorful graphics, and a Garland-esque twist ending on par with the rest of his work. If you haven’t played through Enslavedyet, now is definitely the time to track down a copy.

    2. Dragon’s Crown

    2013 | Vanillaware

    Vanillaware has been cranking out some of the best 2D games on the market for almost two decades now, yet has received little attention for its efforts. Like most of the studio's titles, Dragon’s Crown features beautiful hand-drawn artwork, this time set in a fully realized medieval fantasy world. This is a modernized take on Capcom’s old Dungeons & Dragons beat ‘em ups and Guardian Heroes, with six playable characters and fully customizable skill trees.

    Further Reading: 25 Underrated PSP Games

    While all of Vanillaware’s games are excellent, Dragon’s Crown might be it's very best. If you missed it on PS3 or Vita, it was recently released on PS4 as well, making it easier than ever to play this excellent title.

    1. The Legend of Heroes: Trails of Cold Steel

    2015 | Nihon Falcom

    The PS3 is home to many quality JRPGs, but in this case, the best was certainly saved for last. The Legend of Heroes series has been around since 1989, but it’s only recently started to get any buzz (and localizations) in the West. Trail of Cold Steel is actually the beginning of a new subseries combining the classroom settings of Persona with wider political intrigue.

    Unfortunately, due to a lengthy localization process. Trail of Cold Steel didn’t make it overseas until the PS4 had already been out for two years, and the excellent sequel came out a year after that, so there’s a good chance you might not have heard of it before. The good news is that the first two games in the Cold Steelseries are finally getting remastered for the PS4 in North America in early 2019. If those do well, two more sequels in the epic saga could come stateside as well. 

    Chris Freiberg is a freelance contributor. Read more of his work here.


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    Showtime's Halo TV series is moving forward without Rupert Wyatt.

    News John SaavedraMatthew Byrd
    Dec 3, 2018

    The Halo live-action TV series is a go at Showtime. The network has ordered 10 hour-long episodes. The project will begin shooting in Budapest in June 2019, according to Production Weekly

    The series was originally set to employ the talent of Rise of the Planet of the Apes director Rupert Wyatt but he exited in December 2018 due to a scheduling conflict. 

    "It’s with great disappointment that changes to the production schedule of Halo prevent me from continuing in my role as a director on the series," Wyatt announced in a statement. "My time on Halo has been a creatively rich and rewarding experience with a phenomenal team of people. I now join the legion of fans out there, excited to see the finished series and wishing everyone involved the very best."

    Awake creator Kyle Killen will act as showrunner. Showtime is making the series in collaboration with Steven Spielberg's Amblin Entertainment. 

    The series takes place during "an epic 26th-century conflict between humanity and an alien threat known as the Covenant,” weaving “deeply drawn personal stories with action, adventure and a richly imagined vision of the future," according to a statement by the network. It was also revealed by Showtime during the Television Critics Association summer tour (via TV Line) that Master Chief will appear in the series. It's unclear if he's the main character or will just make a few appearances along the way.

    Further Reading: 14 Halo Storylines That Could Inspire the TV Series

    Microsoft first announced at E3 2013 that they'd reached a deal with Spielberg and Showtime to produce a series based on the legendary game franchise. Since then, updates on the status of that series had been few and far between until now. 

    Further Reading: The Halo Movie That Almost Was

    This isn't the first time Halo has been up for the live-action treatment, either. You may also recall that Peter Jackson and Neill Blomkamp also tried to get a Halomovie off the ground, but a creative war between several studios ended the project before it could truly begin. Elements of Blomkamp's Halo project can be seen in several of his movies, such as the African setting in District 9 and the ring-shaped space station in Elysium

    Ridley Scott produced a poorly received web series called Halo: Nightfall starring Luke Cage's Mike Colter back in 2014. Hopefully, Showtime's series fares much better.

    We'll keep you updated as we learn more!

    John Saavedra is Games Editor at Den of Geek. Read more of his work here. Follow him on Twitter @johnsjr9

    Matthew Byrd is a staff writer for Den of Geek. He spends most of his days trying to pitch deep-dive analytical pieces about Killer Klowns From Outer Space to an increasingly perturbed series of editors. You can read more of his work here or find him on Twitter at @SilverTuna014


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    Not only do we get to see the full list of DLC characters for Tekken 7's second season pass, but we also have footage of Negan in action!

    Tekken Season 2 Roster
    NewsGavin Jasper
    Dec 4, 2018

    Back in August, Bandai-Namco announced the second season of DLC for Tekken 7. Not only did it show off series mainstays Anna Williams and Lei Wulong, but it made it known that the final spot would go to Negan from The Walking Dead. In this game alone, he would join Street Fighter’s Akuma, Fatal Fury’s Geese Howard, and Final Fantasy XV’s Noctis Lucis Caelum as guest characters.

    We still didn’t know about the other three names in the second season of DLC. There was also question about what Negan would even look like in the Tekkenengine. Now we have our answers.

    The next two names have been released and are now available to download. First up is Craig Marduk.

    Marduk was introduced in Tekken 4 as an antagonist to King. A disgraced Val Tudo fighter who went down a dark path, it was King’s resilience and compassion that saved Marduk in the end. The two have since become great friends and tag-team partners, washing their hands of the past.

    But then there’s Armor King.

    The concept of Armor King was introduced in the first game, but in Marduk’s Tekken 4 storyline, it was made apparent that Marduk killed him in a bar fight. Regardless, Armor King returned in Tekken 5: Dark Resurrection with a real hate-on for King and Marduk. It was later revealed that this was the brother of the original Armor King and was so filled with anger that unlike King, he could never forgive Marduk for his past.

    further reading: Tekken: Ranking All the Characters

    With these announcements comes our first real Negan trailer, mixing his iconic Lucille slaughter scene from Walking Dead with the cast of Tekken 7. Not only do we see him fighting against various characters from the game, but we also see his sweet new background.

    In the cracks of these trailers is the reveal that the other DLC character for this season is Julia Chang. A staple in the series since Tekken 3, Julia is the adopted daughter of Michelle Chang from the original game. She’s mostly focused on protecting the environment and being the object of affection for overweight martial artists. Hopefully they bring back her Jaycee luchadora persona from Tekken Tag Tournament 2.

    Gavin Jasper writes for Den of Geek and has his fingers crossed for the guy from Samurai Cop to be the next guest DLC. Read his other articles here and follow him on Twitter @Gavin4L


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    This fanmade device resurrects your favorite Game Boy Advance games.

    News Matthew Byrd
    Dec 4, 2018

    A new fanmade device allows you to play Game Boy Advance games on HDTVs

    A YouTuber by the name of Woozle has been posting videos of a device he calls the GBA Consolizer. This peripheral looks like it lay on top of a Game Boy Advance's screen, but it is actually effectively replacing the device's screen. In fact, you actually have to do some smoldering in order to properly hook it up. This also means that you shouldn't even consider attempting to use such a device unless you've got a Game Boy Advance you mind using specifically for this purpose. 

    If that doesn't dissuade you, you'll likely find that the GBA Consolizer works about the way you'd expect. The peripheral itself comes with an HDMI port that you can use to hook up your GBA to just about any modern television. From there, you can play GBA games on your TV in a way that makes them look like they belong on much larger screens than they were probably ever really intended to be played on. You can even alter the visuals and technical details of some games via a built-in menu. 

    Since this isn't exactly a mass-market product, the only real evidence of how well the Consolizer works are the videos that Woozle has posted to his YouTube channel. So far as that goes, the results are impressive. While it doesn't seem like most games fill the entire screen (at least by default), they also don't seem to suffer from any input lag or noticeable framerate stutters. 

    For the moment, though, whatever benefits the GBA Consolizer may offer will be limited to a small group of people. Woozle has already stated that he has sold off the first 100 GBA Consolizers he has manufactured and that he doesn't plan on making any more until sometime next year. It's not clear at this time when he will begin selling those additional units or how much they will retail for. 

    Of course, such peripherals wouldn't be nearly as necessary if Nintendo would just give people an easier way to access some of the games that appeared on their classic consoles and devices. As it doesn't sound like Nintendo ever plans on releasing a virtual console for Switch, we're left to wait for classic games to be released via the Nintendo Switch's Online service

    Matthew Byrd is a staff writer for Den of Geek. He spends most of his days trying to pitch deep-dive analytical pieces about Killer Klowns From Outer Space to an increasingly perturbed series of editors. You can read more of his work here or find him on Twitter at @SilverTuna014


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    Activision is teasing a remake of the PlayStation classic, Crash Team Racing

    Crash Team Racing Remake
    News Matthew Byrd
    Dec 4, 2018

    Activision seems to be teasing a remake/remaster of the classic PS1 kart racer, CTR: Crash Team Racing

    While loose rumors regarding this game's existence have existed for some time, a recent tweet from PlayStation Access channel manager Hollie Bennett has people convinced that this game will soon be confirmed. Why? Well, it seems that Bennett received a mysterious pair of fuzzy orange dice similar to the ones you might hang in a car. Included with the dice was an anonymous note that reads "Sliding into the Game Awards on 6/12 (December 6)."

    Put it all together, and it certainly sounds like Activision will announce some kind of game related to CTR during the 2018 Game Awards.

    That's certainly nice and all, but we still have quite a few questions about this rumored project. First off, will this be a remake or a remaster? The recently released remasters of the original Crash Bandicoot games tends to suggest that CTR will receive the full remake treatment, but we suppose you can never rule out the possibility of a remaster (at least until this project is confirmed). While we're on the subject, we actually don't have any confirmation that this will be a remake/remaster and not a new game in the Crash universe. 

    However, the smart money is on this game being related to the original PlayStation title in some way. After all, subsequent attempts at making a Crash racing game ranged from serviceable to downright awful. Only the PlayStation original retains the reputation of a bonafide genre classic. Whichever studio works on this project may put their own spin on things, but the base PS1 game is solid enough to stand tall on its own with few upgrades required. 

    The best part is that a potential remake of CTR will revive the classic Mario Kart or CTR debate that was quite prevalent for an admittedly brief period of time. While many seem to side with Mario Kart (it's certainly the stronger franchise), the original CTR offered enough innovations to satisfy those who were otherwise unable to play the N64 version of Nintendo's revolutionary racing spin-off. 

    Matthew Byrd is a staff writer for Den of Geek. He spends most of his days trying to pitch deep-dive analytical pieces about Killer Klowns From Outer Space to an increasingly perturbed series of editors. You can read more of his work here or find him on Twitter at @SilverTuna014


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    Resident Evil 2 will cross over with PUBG Mobile some time in the future. Here are the details...

    Resident Evil 2 PUBG Crossover
    NewsJohn Saavedra
    Dec 4, 2018

    The horrific and gruesome world of Resident Evil 2 is coming to PUBG Mobile, according to a teaser released on Capcom's Japanese Resident Evil account. The short 19-second teaser doesn't give anything away, though, leaving us to wonder about the nature of this unlikely crossover.

    "PUBG MOBILE× Resident Evil RE: 2 collaboration is decided!" the tweet reads. "What kind of innovative play can be produced by combining the world's most popular mobile game and survival horror's monument, two super IPs?"

    Here's the brief teaser:

    The first thing to note is that Capcom hasn't shared a release date for the crossover. With only a few weeks left in 2018, we have to assume that this crossover won't actually happen until next year at the earliest, presumably around the same time as Resident Evil 2's release on Jan. 25. It's also not clear whether this will be a Japan-only release or if it'll also roll out in North America and Europe. 

    Not that we know what the crossover will even look like. The safest bet is that PUBG Mobile is planning to incorporate zombies for a special battle royale mode, perhaps something akin to Call of Duty's Blackout mode, which features the undead in certain sections of the map. Blackout doesn't lean too heavily on the zombies, mostly dropping them near mystery boxes. It remains to be seen how PUBG Mobile will use these enemies to change the way the game is played.

    Capcom has experimented with PvPvE zombie-centric multiplayer in the past to disastrous results. 2012's Resident Evil: Operation Raccoon City, which also happened to be set during the events of Resident Evil 2, pit the Umbrella Corporation against S.T.A.R.S. in a fight for control of the city while also being hounded by the undead. The game flopped. That didn't stop the studio from releasing 2016's Umbrella Corps, a spiritual successor of Operation Raccoon Citywhich fared even more poorly than its predecessor in terms of critical response. 

    Perhaps with a tried and true multiplayer game like PUBG, Capcom will finally hit that undead sweet spot. One thing is for sure: the studio's Resident Evil 2 remake is absolutely delightful (and terrifying). We played it at E3 2018 and then again at NYCC 2018 and were very impressed with all of the tweaks made to the original experience, including a new over-the-shoulder camera that brings the game into the 21st century. 

    We'll keep you updated as we hear more about this curious crossover. 

    John Saavedra is Games Editor at Den of Geek. Read more of his work here. Follow him on Twitter @johnsjr9


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    Overkill's The Walking Dead's poor sales are the least of Starbreeze's recent problems.

    Overkill's The Walking Dead Starbreeze
    News Matthew Byrd
    Dec 5, 2018

    Video game studio Starbreeze appears to be on the verge of closure following the failures of Overkill's The Walking Dead and a recent raid on the company's offices by Swedish authorities. 

    This incredible turn of events begins with the release of Overkill's The Walking Dead. A deadly combination of a lengthy development cycle, the high cost/expectations of The Walking Dead property, the poor quality of the game itself, and some reportedly truly awful sales figures have put Starbreeze in an awkward financial position. While it's unlikely that The Walking Dead's sales shortcomings are solely to blame for the company's current financial troubles, we do know that the studio filed for "reconstruction" following the game's release. 

    The long and short of it is that The Walking Dead's poor sales have forced Starbreeze to adjust their income projections for several upcoming quarters. They've also sent out internal instructions to cut company costs wherever possible. While Starbreeze does not plan to start laying off employees or cutting salaries, they have swapped CEOs and made other moves they feel are necessary to get them through this rough time. 

    Remarkably, the situation surrounding the studio got even worse recently when the Swedish Economic Crime Authority raided the company over accusations of insider trading. 

    The details of this raid are still coming in, but it sounds like officials confiscated several computers from the studio and arrested at least one person so far. At this time, it is not clear whether or not these raids are related to the actions of an individual, a group of individuals, or whether the raid is somehow related to the actions of the company in general. 

    In any case, it certainly looks like Starbreeze is in bad shape at the moment and will require quite a few things to go right for them if they want to stay afloat in the coming years. 

    Matthew Byrd is a staff writer for Den of Geek. He spends most of his days trying to pitch deep-dive analytical pieces about Killer Klowns From Outer Space to an increasingly perturbed series of editors. You can read more of his work here or find him on Twitter at @SilverTuna014


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    Epic will no longer develop the previously promised new Unreal Tournament game.

    Unreal Tournament Epic
    News Matthew Byrd
    Dec 5, 2018

    Epic is ending development of its planned Unreal Tournament revival.

    Unreal Tournament remains available in the store but isn’t actively developed,” said Epic Games CEO Tim Sweeney in an interview with Variety. That statement supports previous statements from Unreal Tournament developers who noted that the company is devoting much more of its focus and resources to Fortnite. That led many familiar with the company's workings to believe that other, smaller projects may take a hit. 

    Now, it seems that hit has come in the form of Epic abandoning all plans to continue developing their revitalization of the Unreal Tournament series. Until this point, the game had existed as kind of a pet project that was being constantly (if slowly) updated. As such, we're a little surprised that it's seemingly being outright axed. You'd think that Epic could have kept a skeleton crew on the project. However, it seems that Epic may become the "Fortnite company" for the foreseeable future. 

    If it's any consolation, Sweeney did tell Variety that "We’ve recently worked with GOG on making classic Epic Games titles available and we’re planning to bring more of them to the store in their original glory.” It's not entirely clear which games he is referring to (Unreal Tournament and Unreal Tournament 2004 are already on GOG), but this may at least mean that Epic is interested in preserving their gaming history in forms other than remakes and remasters.

    There are two other factors to consider when understanding Epic's decision to abandon this project. The first is mere speculation, but you have to believe the apparent struggles of Quake Champions may have led Epic to believe that Unreal Tournament's attempt to find any traction may be an uphill battle. The prevailing theory is that the old arena shooter genre just isn't ready for a comeback. 

    The much bigger contributor to this decision, though, is likely the recent reveal of Epic's upcoming online games retail store which they hope will be a legitimate contender to Steam. 

    Matthew Byrd is a staff writer for Den of Geek. He spends most of his days trying to pitch deep-dive analytical pieces about Killer Klowns From Outer Space to an increasingly perturbed series of editors. You can read more of his work here or find him on Twitter at @SilverTuna014


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    Watch all of the awards and the big announcements from The Game Awards right here!

    The Game Awards 2018 - God of War
    NewsJohn Saavedra
    Dec 5, 2018

    The Game Awards returns in 2018 to celebrate the year in video games, recognizing the biggest achievements in both AAA and indie gaming. This year's show features huge titles such as Red Dead Redemption 2God of WarMarvel's Spider-Man, Fortnite, and Call of Duty: Black Ops 4. Indie hits such as The MissingCeleste, and Return of the Obra Dinn are among the titles that represent the impressive list of smaller-budget games. 

    In terms of nominations, God of War and Red Dead Redemption 2 are this year's most nominated games, with eight nominations each. It's not surprising considering these are two of our favorite games of the year. Marvel's Spider-Man, Spidey's excellent return to consoles and PC, follows with seven nominations, including Game of the Year. Assassin's Creed OdysseyCeleste, and Fortnite have four nominations, while Monster Hunter: WorldCall of Duty: Black Ops 4Destiny 2: Forsaken, and Detroit: Become Human each have three. 

    You can read about the nominees and winners here. We've also made some predictions as to whom might win each category. Much is going to come down to whether the voters were more charmed by Red Dead Redemption 2 or God of War. Let's just say we think the race will be pretty one-sided. 

    The Game Awards will air on Thursday, Dec. 6 at 8:30 pm ET from the Microsoft Theater in Los Angeles. 

    Watch the live stream below:

    Awards aren't the only reason to watch this year's show. Expect some big reveals during The Game Awards. Rumor has it that BioWare will hit the stage to announce the next Dragon Age game while FoxNext Games will reveal Alien: Blackout, the next title in the space horror series. 

    Until recently, many fans expected that Rocksteady would also make an appearance to finally unveil its next superhero project, a game many thought would star Superman. Unfortunately, this rumored spiritual successor to the Batman: Arkham games is nothing more than a rumor, one studio co-founder Sefton Hill shut down earlier this month. Rocksteady won't even be at the show. 

    That said, Fortnite fans will be delighted to hear that Epic will be at the show to unveil everything you need to know about the game's upcoming seventh season. Will we finally find out what that mysterious storm is all about? We'll just have to wait and see. 

    Stay tuned for much more Game Awards coverage from Den of Geek!

    John Saavedra is Games Editor at Den of Geek. Read more of his work here. Follow him on Twitter @johnsjr9


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    Red Dead Redemption 2 and God of War lead The Game Awards in nominations this year. Check out all the nominees here...

    The Game Awards 2018 - Red Dead Redemption 2
    NewsJohn Saavedra
    Dec 5, 2018

    The Game Awards 2018 will celebrate the year in video games, recognizing the best in both AAA and indie gaming. This year's show features huge titles such as Red Dead Redemption 2, God of War, Marvel's Spider-Man, Fortnite, and Call of Duty: Black Ops 4. Indie hits such as The Missing, Celeste, and Return of the Obra Dinn are among the titles that represent the impressive list of smaller-budget games. 

    In terms of nominations, God of War and Red Dead Redemption 2 are this year's most nominated games, with eight nominations each. It's not surprising considering these are two of our favorite games of the year. Marvel's Spider-Man, Spidey's excellent return to consoles and PC, follows with seven nominations, including Game of the Year. Assassin's Creed Odyssey, Celeste, and Fortnite have four nominations, while Monster Hunter: World, Call of Duty: Black Ops 4, Destiny 2: Forsaken, and Detroit: Become Human each have three.

    The Game Awards will air on Thursday, Dec. 6 at 8:30 pm ET from the Microsoft Theater in Los Angeles. Make sure to tune into our live stream!

    Here are the nominees:

    GAME OF THE YEAR

    Assassin’s Creed Odyssey (Ubisoft Quebec / Ubisoft)

    Celeste (Matt Makes Games)

    God of War (Sony Santa Monica / SIE)

    Marvel’s Spider-Man (Insomniac Games / SIE)

    Monster Hunter: World (Capcom)

    Red Dead Redemption 2 (Rockstar Games)

    Further Reading: 50 Underrated PS2 Games

    BEST ONGOING GAME

    Destiny 2 (Bungie / Activision)

    Fortnite (Epic Games)

    No Man’s Sky (Hello Games)

    Overwatch (Blizzard)

    Tom Clancy’s Rainbow Six Siege (Ubisoft Montreal / Ubisoft)

    BEST GAME DIRECTION

    A Way Out (Hazelight Studios / EA)

    Detroit: Become Human (Quantic Dream / SIE)

    God of War (Sony Santa Monica / SIE)

    Marvel’s Spider-Man (Insomniac Games / SIE)

    Red Dead Redemption 2 (Rockstar Games)

    Further Reading: 25 Underrated Video Game Soundtracks

    BEST NARRATIVE

    Detroit: Become Human (Quantic Dream / SIE)

    God of War (Sony Santa Monica / SIE)

    Life Is Strange 2: Episode 1 (Dontnod Entertainment / Square Enix)

    Marvel’s Spider-Man (Insomniac Games / SIE)

    Red Dead Redemption 2 (Rockstar Games)

    BEST ART DIRECTION

    Assassin’s Creed Odyssey (Ubisoft Quebec / Ubisoft)

    God of War (Sony Santa Monica / SIE)

    Octopath Traveler (Square Enix / Acquire / Nintendo)

    Red Dead Redemption 2 (Rockstar Games)

    Return of Obra Din (3909 LLC)

    Further Reading: 20 Underrated Nintendo 3DS Games

    BEST SCORE

    Celeste (Lena Raine)

    God of War (Bear McCreary)

    Marvel’s Spider-Man (John Paesano)

    Ni No Kuni II (Joe Hisaishi)

    Octopath Traveler (Yasunori Nishiki)

    Red Dead Redemption 2 (Woody Jackson)

    BEST AUDIO DESIGN 

    Call of Duty: Black Ops 4 (Treyarch Studios / Activision)

    Forza Horizon 4 (Playground Games / Turn 10 Studios / Microsoft Studios)

    God of War (Sony Santa Monica / SIE)

    Marvel’s Spider-Man (Insomniac Games / SIE)

    Red Dead Redemption 2 (Rockstar Games)

    Further Reading: 25 Underrated PSP Games

    BEST PERFORMANCE

    Bryan Dechart as Connor, Detroit: Become Human

    Christopher Judge as Kratos, God of War

    Melissanthi Mahut as Kassandra, Assassin’s Creed Odyssey

    Roger Clark as Arthur Morgan, Red Dead Redemption 2

    Yuri Lowenthal as Peter Parker, Marvel’s Spider-Man

    GAMES FOR IMPACT

    11-11 Memories Retold (Digixart / Aardman Animations / BANDAI NAMCO Entertainment)

    Celeste (Matt Makes Games)

    Florence (Mountains / Annapurna Interactive)

    Life Is Strange 2: Episode 1 (Dontnod Entertainment / Square Enix)

    The Missing: JJ Macfield and the Island of Memories (White Owls / Arc System Works)

    Further Reading: 25 Best Game Boy Advance Games

    BEST INDEPENDENT GAME

    Celeste (Matt Makes Games)

    Dead Cells (Motion Twin)

    Into the Breach (Subset Games)

    Return of the Obra Dinn (3909 LLC)

    The Messenger (Sabotage Studio)

    BEST MOBILE

    Donut County (Ben Esposito / Annapurna Interactive)

    Florence (Mountains / Annapurna Interactive)

    Fortnite (Epic Games)

    PUBG MOBILE (Lightspeed & Quantum / Tencent Games)

    Reigns: Game of Thrones (Nerial / Developer Digital)

    Further Reading: 25 Underrated Game Boy Games

    BEST VR/AR Game

    ASTRO BOT Rescue Mission (SIE Japan Studio / SIE)

    Beat Saber (Beat Games)

    Firewall Zero Hour (First Contact Entertainment / SIE)

    Moss (Polyarc Games)

    Tetris Effect (Resonair / Enhance, Inc)

    BEST ACTION GAME

    Call of Duty: Black Ops 4 (Treyarch / Activision)

    Dead Cells (Motion Twin)

    Destiny 2: Forsaken (Bungie / Activision)

    Far Cry 5 (Ubisoft Montreal / Ubisoft)

    Mega Man 11 (Capcom)

    Further Reading: 50 Underrated Sega Genesis Games

    BEST ACTION/ADVENTURE GAME

    Assassin’s Creed Odyssey (Ubisoft Quebec / Ubisoft)

    God of War (Sony Santa Monica / SIE)

    Marvel’s Spider-Man (Insomniac Games / SIE)

    Red Dead Redemption 2 (Rockstar Games)

    Shadow of the Tomb Raider (Eidos Montreal / Crystal Dynamics / Square Enix)

    BEST ROLE PLAYING GAME

    Dragon Quest XI: Echoes of an Elusive Age (Square Enix / Square Enix)

    Monster Hunter: World (Capcom)

    Ni no Kuni II: Revenant Kingdom (Level 5 / BANDAI NAMCO Entertainment)

    Octopath Traveler (Square Enix / Acquire / Nintendo)

    Pillars of Eternity II: Deadfire (Obsidian Entertainment / Versus Evil)

    Further Reading: 25 Underrated Xbox 360 Games

    BEST FIGHTING

    BlazBlue: Cross Tag Battle (Arc System Works)

    Dragon Ball FighterZ (Arc System Works / BANDAI NAMCO Entertainment)

    Soul Calibur VI (Bandai Namco Studios / BANDAI NAMCO Entertainment)

    Street Fighter V Arcade (Dimps / Capcom)

    BEST FAMILY GAME

    Mario Tennis Aces (Camelot Software Planning / Nintendo)

    Nintendo Labo (Nintendo EPD / Nintendo)

    Overcooked 2 (Ghost Town Games / Team 17)

    Starlink: Battle for Atlas (Ubisoft Toronto / Ubisoft)

    Super Mario Party (NDCube / Nintendo)

    Further Reading: 20 Super Mario Platforming Games Ranked

    BEST STRATEGY GAME

    BATTLETECH (Harebrained Schemes / Paradox Interactive

    Frostpunk (11 bit studios)

    Into the Breach (Subset Games)

    The Banner Saga 3 (Stoic Studio / Versus Evil)

    Valkyria Chronicles 4 (Sega CS3 / Sega)

    BEST SPORTS/RACING

    FIFA 19 (EA Vancouver / EA Sports)

    Forza Horizon 4 (Playground Games / Turn 10 Studios / Microsoft Studios)

    Mario Tennis Aces (Camelot Software Planning / Nintendo)

    NBA 2K19 (Visual Concepts / 2K Sports)

    Pro Evolution Soccer 2019 (PES Productions / Konami)

    Further Reading: 25 Best Mobile Sports Games

    BEST MULTIPLAYER GAME

    Call of Duty: Black Ops 4 (Treyarch / Activision)

    Destiny 2: Forsaken (Bungie / Activision)

    Fortnite (Epic Games)

    Monster Hunter: World (Capcom)

    Sea of Thieves (Rare / Microsoft Studios)

    BEST STUDENT GAME

    Combat 2018 (Inland Norway University of Applied Sciences – Norway)

    Dash Quasar (UC Santa Cruz)

    JERA(Digipen Bilbao, Spain)

    LIFF (ISTART Digital – France)

    RE: Charge (MIT)

    Further Reading: The Games You Need to Play in 2019

    BEST DEBUT INDIE GAME

    Donut County (Ben Esposito / Annapurna Interactive)

    Florence (Mountains / Annapurna Interactive)

    Moss (Polyarc Games)

    The Messenger (Sabotage Studio)

    Yoku’s Island Express (Villa Gorilla)

    BEST ESPORTS GAME

    CSGO

    DOTA 2

    Fortnite

    League of Legends

    John Saavedra is Games Editor at Den of Geek. Read more of his work here. Follow him on Twitter @johnsjr9


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    The Game Awards 2018 nominees have been announced. Which games will go home with awards? Here are our predictions...

    Game Awards 2018 Winners
    Feature Matthew Byrd
    Dec 5, 2018

    The 2018 Game Awards nominees have been revealed, which must mean that its time to pit some of the best titles of the year against each other and wildly speculate regarding which games will win it all. You can watch our live stream to keep track of all the big winners.

    In recent years, The Game Awards have served as an increasingly respected way to gauge what most gamers consider to be the best games of the year. While it's still a little lacking when it comes to giving a variety of titles the attention they deserve, there's no denying that every nominee is a game that is worth playing. 

    This year, we have a brilliant reboot that redefines the action-adventure epic, an open-world masterpiece eight years in the making, a masterful interpretation of one of the greatest superheroes of all-time, a little indie platformer that could, and many more great titles facing-off for the right to be named the best in their class.

    At the risk of spoiling the fun, we think that you'll hear the following names called when The Game Awards 2018 winners are revealed on Dec. 6:

    GAME OF THE YEAR

    Assassin’s Creed Odyssey (Ubisoft Quebec / Ubisoft)

    Celeste (Matt Makes Games)

    God of War (Sony Santa Monica / SIE)

    Marvel’s Spider-Man (Insomniac Games / SIE)

    Monster Hunter: World (Capcom)

    Red Dead Redemption 2 (Rockstar Games)

    What Will Win: Red Dead Redemption 2

    You get the feeling this race really comes down to Red Dead Redemption 2 and God of War.

    Assassin’s Creed Odyssey is the odd game out, Monster Hunter: World just doesn’t have the reach, Spider-Man falls just short, and Celesteis probably still a bit too obscure/low-budget for this kind of show.

    Red Dead Redemption 2’s insane momentum will probably carry it to victory, but don’t be surprised to see God of War take it. Regardless, both games are exceptional examples of modern Triple-A design.

    BEST MULTIPLAYER GAME

    Call of Duty: Black Ops 4 (Treyarch / Activision)

    Destiny 2: Forsaken (Bungie / Activision)

    Fortnite (Epic Games)

    Monster Hunter: World (Capcom)

    What Will Win: Fortnite

    Call of Duy: Black Ops 4 is fantastic, Destiny 2: Forsaken has kept that game relevant, and Monster Hunter: World is fascinating, but Fortnite is the winner here.

    Even if you don’t play Fortnite, you cannot deny its success nor can you deny the incredible level of support Epic has shown towards it. Fortnite is a constantly evolving game that sets a new standard in terms of developer response and risk in a "games as service" title.

    BEST FAMILY GAME

    Mario Tennis Aces (Camelot Software Planning / Nintendo)

    Nintendo Labo (Nintendo EPD / Nintendo)

    Overcooked 2 (Ghost Town Games / Team 17)

    Starlink: Battle for Atlas (Ubisoft Toronto / Ubisoft)

    Super Mario Party (NDCube / Nintendo)

    What Will Win: Super Mario Party

    This isn’t a particularly close fight, but Overcooked 2 and Super Mario Party both make strong cases for themselves. Starlink is just okay, Mario Tennis Aces is burdened with some questionable design decisions, and the Labo is too niche and limited.

    We’re giving the nod to Super Mario Party. It’s a brilliant return to form for the up and down series that is a bit bolder and more robust than the incredible - but familiar - Overcooked 2. Super Mario Partyis easy to love, fairly ambitious for what it is, and a whole lot of fun with friends and family.

    BEST FIGHTING GAME

    BlazBlue: Cross Tag Battle (Arc System Works)

    Dragon Ball FighterZ(Arc System Works / BANDAI NAMCO Entertainment)

    Soul Calibur VI (Bandai Namco Studios / BANDAI NAMCO Entertainment)

    Street Fighter V Arcade(Dimps / Capcom)

    What Will Win: Dragon Ball FighterZ

    This lineup isn’t quite as slim as it may initially appear to be. Soul Calibur VIis phenomenal, BlazBlue: Cross Tag Battle is highly underrated, and Street Fighter V Arcade did a lot to fix the missteps of the original release.

    Still, you can’t deny Dragon Ball Fighter Z is one of the smoothest, most beautiful, and deepest mainstream fighting games in years. Even if you’re not a fan of the Dragon Ball property, this game’s incredible looks, speed, and modes will likely hook you.

    BEST INDEPENDENT GAME

    Celeste (Matt Makes Games)

    Dead Cells (Motion Twin)

    Into the Breach (Subset Games)

    Return of the Obra Dinn (3909 LLC)

    The Messenger (Sabotage Studio)

    What Will Win: Celeste

    Wow, this is a stacked category. The only “problem” with this category is that Celeste is almost guaranteed to win. It was the only indie title also nominated for game of the year, it’s an industry favorite, and it’s a downright brilliant platformer that is one of the best-made indie titles we’ve seen in a long time.

    Still, every game on this list deserves to win. Into the Breach is a near-perfect strategy game, Return of the Obra Dinn is one of the most intelligent games available, The Messenger is a glorious throwback to 8-bit action, and Dead Cells ranks among the best roguelikes ever. Play all of these games.

    BEST ACTION GAME

    Call of Duty: Black Ops 4 (Treyarch / Activision)

    Dead Cells (Motion Twin)

    Destiny 2: Forsaken (Bungie / Activision)

    Far Cry 5 (Ubisoft Montreal / Ubisoft)

    Mega Man 11 (Capcom)

    What Will Win: Dead Cells

    We’re really going out on a limb with this guess as Call of Duty: Black Ops 4 probably has a much better chance of winning. However, Dead Cells has maintained momentum throughout the year and only became more popular when it was released on Switch. It just might have enough to steal this one.

    As for the rest, Destiny 2 is carrying too much controversial baggage, Far Cry 5 is good, but not great, and Mega Man 11 is honestly a little disappointing in terms of how it evolves the franchise for the modern age.

    BEST ROLE PLAYING GAME

    Dragon Quest XI: Echoes of an Elusive Age (Square Enix / Square Enix)

    Monster Hunter: World(Capcom)

    Ni no Kuni II: Revenant Kingdom(Level 5 / BANDAI NAMCO Entertainment)

    Octopath Traveler (Square Enix / Acquire / Nintendo)

    Pillars of Eternity II: Deadfire (Obsidian Entertainment / Versus Evil)

    What Will Win: Monster Hunter: World

    This category is honestly a bit weaker than it has been in the past. The only game that doesn’t really feel like it’s in the race is Ni no Kuni II: Revenant Kingdom (which was good but didn’t really generate a lot of buzz). Dragon Quest XI is also a bit of a long shot even though it was rather well-received.

    Of the remaining three titles, we tend to think it’s between Monster Hunter: World and Octopath Traveler. Monster Hunter: Worldis an epic continuation of the franchise that has attracted a ton of new fans (while managing to please old ones) so it will likely get the nod. Don’t be surprised to see Octopath Traveler (or, to a lesser extent, Pillars of Eternity II) steal it, though.

    BEST ACTION-ADVENTURE GAME

    Assassin’s Creed Odyssey (Ubisoft Quebec / Ubisoft)

    God of War (Sony Santa Monica / SIE)

    Marvel’s Spider-Man(Insomniac Games / SIE)

    Red Dead Redemption 2 (Rockstar Games)

    Shadow of the Tomb Raider (Eidos Montreal / Crystal Dynamics / Square Enix)

    What Will Win: God of War

    Any category with God of War and RDR 2 is going to be tough to call. In the end, we’re going to say that God of War’s slightly more traditional take on the action-adventure concept probably puts it over the top.

    God of War improves upon the formula used by Assassin's Creed Odyssey and Spider-Man, and Shadow of the Tomb Raider is just the worst game on this list. Red Dead Redemption 2 could end up stealing this award, but it feels like God of War’s to lose.

    BEST SCORE/MUSIC

    Celeste (Lena Raine)

    God of War (Bear McCreary)

    Marvel’s Spider-Man (John Paesano)

    Ni No Kuni II (Joe Hisaishi)

    Octopath Traveler (Yasunori Nishiki)

    Red Dead Redemption 2 (Woody Jackson)

    What Will Win: Celeste

    This is maybe the hardest category to accurately guess. We think that Marvel’s Spider-Man is kind of the odd man out as its audio track is made better by sound design rather than just the soundtrack itself. As we mentioned before, Ni No Kuni II probably isn’t really in the race due mostly to popularity reasons.

    Of the games that are left, we’re going to go with Celeste. It’s a haunting, beautiful, unique, and gameplay appropriate score that is oozing with personality and combines the best of modern and retro. God of Warmight win if this goes the epic soundtrack route, and Red Dead Redemption 2’s strange minimalist Western soundtrack and incredible vocal tracks might just end up putting it over the top. It’s a three-game race.

    BEST ONGOING GAME

    Destiny 2(Bungie / Activision)

    Fortnite (Epic Games)

    No Man’s Sky (Hello Games)

    Overwatch (Blizzard)

    Tom Clancy’s Rainbow Six Siege(Ubisoft Montreal / Ubisoft)

    What Will Win: Fortnite

    Our hearts go out to Rainbow Six Siege (which has quietly been one of the best multiplayer games of the last few years), but this is Fortnite’s award to lose. That’s not to say it’s undeserved. Epic has done a great job of updating and perfecting the wildly popular battle royale title.

    Overwatch hasn’t received nearly as many updates, Destiny 2 remains controversial even among its own fanbase, No Man’s Sky isn’t quite there yet, and Siege probably just misses out on the award (even if it is a possible dark horse candidate). 

    BEST NARRATIVE

    Detroit: Become Human (Quantic Dream / SIE)

    God of War (Sony Santa Monica / SIE)

    Life is Strange 2: Episode 1 (Dontnod Entertainment / Square Enix)

    Marvel’s Spider-Man (Insomniac Games / SIE)

    Red Dead Redemption 2 (Rockstar Games)

    What Will Win: God of War

    Honestly, this competition isn’t as close as it seems. RDR2’s story kind of falls apart towards the end, Marvel’s Spider-Man’s story is perhaps a bit too familiar, Life is Strange 2 doesn't even feature a complete story, and Detroit: Become Human’s story is very good, but again, perhaps a bit cliche in spots.

    God of War’s story is a bit too drawn out, but also features some truly incredible narrative moments as well as an all-time great cast of characters and a fascinating backdrop. It’s the clear winner here.

    BEST GAME DIRECTION

    A Way Out (Hazelight Studios / EA)

    Detroit: Become Human (Quantic Dream / SIE)

    God of War (Sony Santa Monica / SIE)

    Marvel’s Spider-Man (Insomniac Games / SIE)

    Red Dead Redemption 2 (Rockstar Games)

    What Will Win: God of War

    Honestly, this award should probably go to A Way Out. It’s the only game on this list that we would argue is entirely reliant on the director’s vision. A Way Out features some of the most impressive and intelligent co-op gameplay that we’ve ever seen, and we have a hard time imagining the game working as well as it does if it were put in the hands of any other director.

    With that out of the way, we really can’t fault anyone who votes for God of War. Director Cory Barlog poured his heart and soul into this re-imagining of the franchise. While his dedication doesn’t always manifest itself through innovative gameplay, it’s still an award-worthy effort.

    BEST ART DIRECTION

    Assassin’s Creed Odyssey (Ubisoft Quebec / Ubisoft)

    God of War(Sony Santa Monica / SIE)

    Octopath Traveler (Square Enix / Acquire / Nintendo)

    Red Dead Redemption 2 (Rockstar Games)

    Return of Obra Din (3909 LLC)

    What Will Win: Octopath Traveler

    We’re not entirely sure that AC, RDR 2, and God of War belong on this list over some indie candidates, but such as it is, we give the nod to Octopath Traveler.

    Return of the Obra Dinn’s retro visuals are an essential part of the game’s overall package, but Octopath Traveler features a stunning combination of classic JRPG aesthetics and modern lighting that instantly captures your attention.

    BEST AUDIO DESIGN

    Call of Duty: Black Ops 4(Treyarch Studios / Activision)

    Forza Horizon 4 (Playground Games / Turn 10 Studios / Microsoft Studios)

    God of War (Sony Santa Monica / SIE)

    Marvel’s Spider-Man (Insomniac Games / SIE)

    Red Dead Redemption 2 (Rockstar Games)

    What Will Win: Red Dead Redemption 2

    To be honest, we don’t think that God of War really stands out in this category (outside of its soundtrack, which is honored elsewhere). Marvel’s Spider-Man is actually a bit underrated in this department, but that sadly means that it might not get the votes. Forza Horizon 4 is good, but not mind-blowing.

    That leaves Call of Duty: Black Ops 4 and RDR 2. Black Ops 4 is a tad more reliant on the quality of its sound design, but RDR 2 is just so rich in terms of how it utilizes a variety of complex sounds to sell its magnificent open world.

    BEST PERFORMANCE

    Bryan Dechart as Connor, Detroit: Become Human

    Christopher Judge as Kratos, God of War

    Melissanthi Mahut as Kassandra, Assassin’s Creed Odyssey

    Roger Clark as Arthur Morgan, Red Dead Redemption 2

    Yuri Lowenthal as Peter Parker, Marvel’s Spider-Man

    Who Will Win: Yuri Lowenthal as Peter Parker

    We have this as Spider-Man’s only win of the night, but it’s a well-deserved one. Yuri Lowenthal turns in a brilliant take on a version of Spider-Man/Peter Parker that we rarely get to see (experienced, but wavering). It’s even more impressive when you consider that Tom Holland elevated expectations for this role not long ago.

    Christopher Judge as Kratos could end up being the somewhat surprising winner of this group, but we still think Spider-Man takes this.

    GAMES FOR IMPACT

    11-11 Memories Retold (Digixart / Aardman Animations / BANDAI NAMCO Entertainment)

    Celeste (Matt Makes Games)

    Florence (Mountains / Annapurna Interactive)

    Life is Strange 2: Episode 1 (Dontnod Entertainment / Square Enix)

    The Missing: JJ Macfield and the Island of Memories (White Owls / Arc System Works)

    What Will Win - Life is Strange 2: Episode 1

    Celeste is the best game on this list, but in terms of the spirit of the award, we think that Life is Strange 2: Episode 1 ends up winning. It’s the most socially aggressive game on this list and has some name value to boot. We’d honestly be shocked if this award goes any other way (with the possible exception of Celeste taking it based on the overall quality of the game).

    BEST MOBILE GAME

    Donut County(Ben Esposito / Annapurna Interactive)

    Florence (Mountains / Annapurna Interactive)

    Fortnite (Epic Games)

    PUBG MOBILE (Lightspeed & Quantum / Tencent Games)

    Reigns: Game of Thrones(Nerial / Developer Digital)

    What Will Win: Donut County

    This is actually a very tough category to predict. Fortnitecould certainly walk away with this award, but we think this is where Fortnite fatigue kicks in. Florence would be a real candidate if awards were purely decided by critics, but it probably doesn’t have the fan support.

    That leaves Donut County which is a fun, smart, and reasonably popular mobile title that doesn’t feel like a mobile title. Again, though, don’t be surprised if Fortnite takes it.

    BEST VR/AR Game

    ASTRO BOT Rescue Mission (SIE Japan Studio / SIE)

    Beat Saber (Beat Games)

    Firewall Zero Hour (First Contact Entertainment / SIE)

    Moss (Polyarc Games)

    Tetris Effect (Resonair / Enhance, Inc)

    What Will Win: Beat Saber

    Realistically, this is a two horse race between Tetris Effect and Beat Saber. While Tetris Effect is a downright brilliant game that ranks among the year’s most entertaining experiences, it’s not a game that is entirely dependent on VR.

    As such, we think this award goes to Beat Saber and its hypotonic rhythm gameplay. Beat Saber utilizes VR in a way that is both comfortingly familiar yet advanced enough to clearly serve as a harbinger of the future of this genre and the technological medium.

    BEST STRATEGY GAME

    BATTLETECH (Harebrained Schemes / Paradox Interactive

    Frostpunk (11 bit studios)

    Into the Breach (Subset Games)

    The Banner Saga 3 (Stoic Studio / Versus Evil)

    Valkyria Chronicles 4 (Sega CS3 / Sega)

    What Will Win: Into the Breach

    The strategy genre isn’t quite as popular/robust as it once was, but this is a pretty solid overall list of candidates. In the end, though, Into the Breach wins this one in what might be a landslide.

    Not only is it arguably simply the best strategy game of the year (even if it's closer to Chess than StarCraft), but it’s the only game on this list that doesn’t come with a “but” attached to it when you’re trying to dissect its overall merit.

    BEST SPORTS/RACING

    FIFA 19(EA Vancouver / EA Sports)

    Forza Horizon 4 (Playground Games / Turn 10 Studios / Microsoft Studios)

    Mario Tennis Aces (Camelot Software Planning / Nintendo)

    NBA 2K19 (Visual Concepts / 2K Sports)

    Pro Evolution Soccer 2019 (PES Productions / Konami)

    What Will Win: Forza Horizon 4

    Here’s another category that is largely going to be determined by baggage. NBA 2K19 and FIFA have the microtransaction stigma, Mario Tennis Aces launched with controversy due to its lack of modes/options, and Pro Evolution is made by Konami.

    That leaves us with Forza Horizon 4. The process of elimination aside, Forza Horizon 4 is just a great game. It’s honestly one of the year’s best titles. Its stunning visuals, rich content, and rock solid racing gameplay make it one of the best sports/racing games in recent memory.

    Matthew Byrd is a staff writer for Den of Geek. He spends most of his days trying to pitch deep-dive analytical pieces about Killer Klowns From Outer Space to an increasingly perturbed series of editors. You can read more of his work here or find him on Twitter at @SilverTuna014


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    Fortnite will get a proper creative mode in December.

    Fortnite Creative Mode
    News Matthew Byrd
    Dec 5, 2018

    Fortnite will soon receive a proper creative mode. 

    As an expansion of the previously released Playground mode, this new creative mode will aim to turn Fortnite into more of a proper sandbox crafting experience. What that means is that players will be able to fly around the map and place a series of objects wherever they like. All of this action will take place on an island that is separate from the main battle royale battlefield and will be accessible via a portal system that lets you visit your creations as well as the creations of others. 

    Epic hasn't revealed the full toolset for this mode, but their announcement video suggests that it will be extensive. The preview states that you'll not only be able to create custom game modes via the new creative option but that you'll even be able to use it to create mini-movies based on your gameplay. The latter feature was demonstrated with footage that showcased two cars full of gangsters having a shootout through city streets. 

    A leaked video (which has since been removed) featured a YouTuber testing out the new creative mode and revealing just some of the many possibilities it offers. That video is already giving Fortnite fans hope that this new mode might just lead to an almost infinite amount of gameplay modes fostered by the community. While Creative is obviously in its very early stages, you should expect it to be the source of quite a few new gameplay options not long after its initial release. 

    So far as that goes, anyone who has purchased the Fortniteseason 7 Battle Pass will be able to access a beta version of the creative mode starting on December 6th. The mode will then open up to everyone on December 13th. No matter when you access the mode, Epic warns players that creative is going to be in somewhat rough shape during this initial release period. However, they do plan on updating and supporting the mode in the coming months and (presumably) beyond. 



    We should know more about Fortnite'screative mode and upcoming seventh season after the 2018 Game Awards. 

    Matthew Byrd is a staff writer for Den of Geek. He spends most of his days trying to pitch deep-dive analytical pieces about Killer Klowns From Outer Space to an increasingly perturbed series of editors. You can read more of his work here or find him on Twitter at @SilverTuna014


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    The Game Awards are almost here! Here's what you need to know about gaming's premier award show...

    The Game Awards 2018 - Spider-Man PS4
    News John Saavedra
    Dec 5, 2018

    The Game Awards returns in 2018 to celebrate the year in video games, recognizing the biggest achievements in both AAA and indie gaming. This year's show features huge titles such as Red Dead Redemption 2God of WarMarvel's Spider-Man, Fortnite, and Call of Duty: Black Ops 4. Indie hits such as The MissingCeleste, and Return of the Obra Dinn are among the titles that represent the impressive list of smaller-budget games. 

    In terms of nominations, God of War and Red Dead Redemption 2 are this year's most nominated games, with eight nominations each. It's not surprising considering these are two of our favorite games of the year. Marvel's Spider-Man, Spidey's excellent return to consoles and PC, follows with seven nominations, including Game of the Year. Assassin's Creed OdysseyCeleste, and Fortnite have four nominations, while Monster Hunter: WorldCall of Duty: Black Ops 4Destiny 2: Forsaken, and Detroit: Become Human each have three. 

    You can read about the nominees and winners here. We've also made some predictions as to whom might win each category. Much is going to come down to whether the voters were more charmed by Red Dead Redemption 2 or God of War. Let's just say we think the race will be pretty one-sided. 

    Here's everything else you need to know about The Game Awards:

    The Game Awards 2018 Date and Time

    The Game Awards will air on Thursday, Dec. 6 at 8:30 pm ET from the Microsoft Theater in Los Angeles. Tune into our live stream to watch all the action!

    The Game Awards 2018 Vote

    The winners are determined by a blended vote between the voting jury (90%) and public fan votes (10%). Fans can vote for their favorite games on TheGameAwards.com and The Game Awards Discord server in all categories, and also via Twitter DM, Facebook Messenger, as well as using voice on Alexa and Google Assistant in select categories. Fan voting closes on Wednesday, December 5 at Midnight PT.

    The Game Awards Announcements

    Awards aren't the only reason to watch this year's show. Expect some big reveals during The Game Awards. Rumor has it that BioWare will hit the stage to announce the next Dragon Age game while FoxNext Games will reveal Alien: Blackout, the next title in the space horror series. 

    Until recently, many fans expected that Rocksteady would also make an appearance to finally unveil its next superhero project, a game many thought would star Superman. Unfortunately, this rumored spiritual successor to the Batman: Arkham games is nothing more than a rumor, one studio co-founder Sefton Hill shut down earlier this month. Rocksteady won't even be at the show. 

    That said, Fortnite fans will be delighted to hear that Epic will be at the show to unveil everything you need to know about the game's upcoming seventh season. Will we finally find out what that mysterious storm is all about? We'll just have to wait and see. 

    Stay tuned for much more Game Awards coverage from Den of Geek!

    John Saavedra is Games Editor at Den of Geek. Read more of his work here. Follow him on Twitter @johnsjr9


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    The Resident Evil movie reboot has found its director and writer. Here are the details...

    Resident Evil Movie Reboot News
    News Matthew ByrdJohn Saavedra
    Dec 5, 2018

    If you actually thought the last Resident Evil film was going to be the last Resident Evil film, then you may want to brace yourself. 

    Yes, the Resident Evil film franchise is going to be rebooted. This report comes from Cannes Film Festival - no, Resident Evilwas not up for an award - where Constantin Film chairman Martin Moszkowicz confirmed that the studio is working on a Resident Evil reboot, according to Variety.

    The site also reports that the film has found its director in Johannes Roberts, who last went behind the camera for shark thriller 47 Meters Down. Roberts is also set to write the script. The reboot will begin production in 2019 and will feature an all-new cast. No release date has been set.

    What can we expect from this rebooted franchise? Your guess is as good as ours in this instance as nobody seems too keen on sharing any details regarding the direction of the reboot.

    Deadline reported in 2017 that James Wan (SawThe Conjuring 2) had signed on to produce the reboot from a script by Greg Russo (Mortal Kombat). At the time it was reported that Russo and Wan were only expected to helm the first of six planned new Resident Evil films. 

    Russo gave an update in November 2018, saying that he'd handed in his draft and was done working on the movie:

    I worked on the reboot for about a year and then Producer James Wan came in, my involvement on that project has kind of concluded, so I’m not sure what they’ll really do with it, I submitted my draft to the producers and they were happy with it and ultimately they’ll do what they will with the property but I’m currently not involved with that film.

    It's unclear if Roberts is scrapping Russo's script completely or working on a new draft based on the current screenplay.

    What we can say for sure is that this movie was almost inevitable. Resident Evil: The Final Chapter may have been billed as the final Resident Evil film, but anyone with a passing knowledge of the Friday the 13th franchise can tell you that "The Final Chapter" is the surest sign that a franchise entry is not actually going to be the final one. 

    Of course, who can blame studios for wanting to keep Resident Evil alive? In case you didn't know, the Resident Evil film franchise has grossed around $1.2 billion dollars to date. The series is particularly popular in China where special effects spectaculars low on plot points and high on scenes featuring Milla Jovovich roundhouse kicking zombies tend to do quite well. 

    The over-the-top nature of the final few Resident Evil films does create a bit of a problem for the rebooted franchise, however. It's hard to imagine that this reboot will simply continue the escalation process of the original franchise by giving fans more explosions, more characters, and more roundhouse kicks. 

    We'll be sure to provide more information on what may be the most punchy, kicky, explodey Resident Evil film yet as we learn more about this reboot.

    Matthew Byrd is a staff writer for Den of Geek. He spends most of his days trying to pitch deep-dive analytical pieces about Killer Klowns From Outer Space to an increasingly perturbed series of editors. You can read more of his work here or find him on Twitter at @SilverTuna014.

    John Saavedra is Games Editor at Den of Geek. Read more of his work here. Follow him on Twitter @johnsjr9


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    Everything you need to know about Death Stranding, including latest news, release date, trailers, and much more!

    Death Stranding Release Date, Trailer, and News
    News John Saavedra
    Dec 5, 2018

    Hideo Kojima, the famed creator of the Metal Gear series, returns from a brief hiatus after his highly publicized exit from Konami with his strangest concept yet: Death Stranding, a game that's all about connections, according to the developer. Kojima's goal is to create a game where players interact with each other beyond just trying to kill each other. 

    The game stars Norman Reedus and Mads Mikkelsen. It also features some collaboration with beloved director Guillermo del Toro, who previously worked with Kojima on the ill-fated Silent Hills project.

    Here's everything else we know:

    Death Stranding Release Date

    Death Stranding doesn't have a release date at the moment. The game will arrive exclusively to PS4.

    Further Reading: Exploring Metal Gear Solid's Hidden Horror

    Death Stranding Trailer

    A new Death Stranding trailer revealed at TGS 2018 confirms that Troy Baker is playing a villain in the game. Check it out below:

    E3 2018 featured the debut of Death Stranding's gameplay a few more details about its story. It's a long look at the game, but you've got to see it. 

    Another Death Stranding trailer premiered at The Game Awards 2017 and it's our best look at this haunting game yet! Check out the trailer below:

    The second trailer for Hideo Kojima's next game was revealed at the 2016 Game Awards. The big story here is the appearance of everyone's (at least second) favorite Hannibal Lecter, Mads Mikkelsen. Check it out:

    Here's the very first trailer for the game:

    Further Reading: Why 1987's Metal Gear Is Still Important

    Death Stranding Cast

    Norman Reedus will star in the game and he will be joined by Mads Mikkelsen, who appears to play one of the antagonists. Guillermo del Toro will also appear in the game as revealed by the game's second trailer. 

    Emily O'Brien posted a picture on her Instagram account that confirmed that she and Troy Baker have joined the Death Stranding cast.

    Lea Seydoux (Spectre) has also been cast in the game.

    Death Stranding Gameplay

    Hideo Kojima continues to leak out Death Stranding information a trickle at a time. The game auteur took the stage at a Tokyo game conference today and provided the briefest of glimpses regarding Death Stranding's design intent.

    Death Stranding will be an action game with open world elements, but, according to Kojima, it will be a different kind of action game that emphasizes player interactions beyond just trying to kill each other. While players will fight both computer and human-controlled enemies via the game's single-player and online modes, Kojima is also working on ways in which they can experience the game together that emphasizes non-action based cooperation. 

    Kojima didn't go into further details regarding how, exactly, this will work, but there were trace elements of the Dark Souls' school of multiplayer design in his speech. 

    Speaking at the Develop: Brighton conference, Hideo Kojima expressed his belief that Death Stranding represents his greatest work. 

    Further Reading: The Worst Metal Gear Book Ever Written Predicted the Future of the Franchise

    "I'm very confident that we're working towards something completely new and that no-one has seen so far,” said Kojima. “This will be my best work so far, I'm very confident about that." 

    At this same event, Kojima also spoke of how excited he is about the ability of virtual reality to convey a new range of human emotions in video games. At this time, however, there is no word on whether or not Death Stranding will have VR features. Kojima also noted that he could never stop making video games because, as technology progresses, he comes closer to being able to make the type of games he dreams of. 

    In a YouTube upload by Hideo Kojima, the legendary developer also shared some information regarding the secrecy that surrounded Death Stranding's unveiling. According to Kojima, only about five people knew that the game was going to be revealed at E3 2016. In order to avoid any potential leaks, Kojima himself also avoided social media, refrained from taking photos and even stayed at an out of the way hotel during E3 just to avoid being spotted. 

    Death Stranding Story

    Mads Mikkelsen recently caught up with Birth.Movies.Death. to talk about Hideo Kojima's Death Stranding and what exactly the actor is doing in the game's second trailer. It seems that Mikkelsen, who plays the game's villain, is as confused as the rest of us are, even though he's sat down to talk about the enigmatic game with the auteur. 

    While he can't talk about the plot of Death Stranding, Mikkelsen did say that "it's very intricate. I mean, you know [Kojima]. He's a very brilliant man. I mean, the stuff he told me? I only understood some of it. There was a lot of, 'What?' I have to see it before I understand. Because with Death Stranding, he's creating something completely new." 

    As Kojima described to Red BullDeath Stranding's story "is all about connections, that are called 'strands' in psychology." That's not much to go on at all, but then again, Kojima likes to keep story details very close to the chest. Kojima continued, "It's too early to talk about the broader details of the story or to reveal the female lead, but we have a core structure already."

    With the likes of director Guillermo del Toro and actors Mikkelsen and Norman Reedus joining Kojima on this project, we're sure to be in for something very special - if only slightly confusing as well.

    Further Reading: Silent Hill, BioShock, and the Art of Scary Games

    Death Stranding Details

    In a new interview with Glixel, video game auteur Hideo Kojima confirmed that his latest helping of interactive weird, Death Stranding, "is not a horror game." Despite the dark tone of the first two trailers and his recent work on P.T., Death Stranding will not be the creator's first full foray into horror after all. 

    "I don’t have a dark mindset in particular," Kojima told Glixel. "Death Stranding is not a horror game. I just wanted to make something that looks very unique, something you haven’t seen before, something with a more artistic slant to it. I’m not pursuing a dark aspect to the game."

    It definitely looks unique, especially in the "using creepy babies to promote your game" department. Kojima also reassured fans that the game will still have a sense of humor - a staple of his past games, which have included running gags and breaking the fourth wall.

    "Humor is a very important aspect for games. You play a game for a very long time – Death Stranding is a big game, too – and you put stress on the player and you lead them through peaks and valleys. Humor is an important aspect to make sure the player can enjoy playing across these peaks and valleys. So we’ll have humor in this game too, but to a degree that it doesn't ruin the world setting. It will be at an appropriate level."

    Kojima also caught up with the BBC to talk about Death Stranding and how it's unlike anything he's created before. 

    "We want this game to be something that people can get into easily but after an hour or two they'll start to notice something a little different," Kojima said. "It's not like anything they've played before."

    Further Reading: Why Silent Hill 2 Is Gaming's Most Intelligent Horror Story

    Kojima, who's never been shy about introducing very weird new elements to his games, says he's not too worried about how the risks he's taking with Death Stranding might drive some players away.

    "Bands that everyone remembers take risks," he said. "They constantly change their music from previous albums, adapting and evolving through the ages. ... They might lose some fans along the way, but they bring in new ones. That's the kind of approach I want to take with my new game."

    Kojima fans are undoubtedly expecting something new and strange from Death Stranding. So far, the trailers indicate that Kojima will indeed deliver the goods.

    In other news, director Guillermo del Toro, who appeared in the second trailer for the game, has confirmed that he's not involved with Death Stranding in a creative role. He's simply an actor in the game, according to an interview with IGN.

    "I’m involved as a character. Kojima-san called me and said, 'I want you to be a character in the game,' and I said, 'Gladly.' He’s discussed his ideas so I could understand the character, but other than that I’m not involved, creatively, at all."

    Del Toro continued, "This is entirely Kojima-san’s game. I think it’s gonna be a fantastic game, 100%. But this is him and his ideas. I’m just a puppet in his hands. My contribution is limited to being a cheerleader for his ideas and being scanned for long hours at a time. That’s about it."

    Death Stranding Poster

    Kojima tweeted this promotional image for Death Stranding around the time of E3 2017. The image's use of the word "Bridges" is particularly interesting because, as IGN points out, that word was also seen in the game's second trailer.

    John Saavedra is Games Editor at Den of Geek. Read more of his work here. Follow him on Twitter @johnsjr9


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    What you need to know about Pikmin 4, including latest news, release date, and much more!

    Pikmin 4
    News John Saavedra
    Dec 5, 2018

    Nintendo's legendary game developer Shigeru Miyamoto confirmed that Pikmin 4 was in development back in 2015, but we've not yet seen much of the game or know when it's coming out.

    "I've been told not to share anything about this from PR," Miyamoto told Eurogamer at E3 2017 regarding the status of Pikmin 4, "but I can tell you it is progressing."

    Miyamoto appeased the PR gods by limiting the specifics of the game's development to his assurance that the game is "actually very close to completion" and that "Pikmin teams are always working on the next one." 

    Further Reading: 25 Best Japanese Games Not Available in the U.S.

    Nintendo confirmed Miyamoto's assertions in a separate statement by claiming that "Pikmin 4 is in development but that is all we can confirm at present." 

    It's been a few years since Pikmin 3 released for Wii U in 2013. The game received overwhelmingly positive reviews for its innovative use of the Wii U tablet and general advancement of the Pikmin mechanics. By all accounts, Pikmin 3 also sold extremely well with some reports suggesting that it sold over 200,000 units before the end of 2013. 

    The lack of a Pikmin sequel in all that time seems to speak more to Nintendo's unique release strategy than it does their faith in the franchise as a whole. Now that the Nintendo Switch is selling extremely well, it seems that Nintendo is a touch more eager to bring back some of their most popular series as well as re-introduce some of the Wii U's best games to the Switch audience.  

    Here's everything else we know:

    Pikmin 4 Release Date

    Pikmin 4 doesn't have a release date as of yet. The game is coming to the Nintendo Switch.

    Further Reading: 25 Best GameCube Games

    Pikmin 4 Details

    Some suspected that Shigeru Miyamoto had finally lost his mind when he announced that he was working on a strategy game based on his gardening experiences, but it wasn't long before the quirky little title known as Pikmin became a beloved Nintendo franchise. As popular as the franchise is, though, it has remained suspiciously off the radar since Pikmin 3 released to wide acclaim in 2013. Aside from Miyamoto mentioning that Pikmin 4was nearing completion in 2015, fans have been left to speculate when, exactly, they will be able to get their hands on this anticipated sequel. 

    Sadly, Miyamoto's latest update doesn't offer much hope that they can expect that day to come anytime soon. In an interview with Game Rant, Miyamoto had this to say on the subject of Pikmin 4:

    Further Reading: Super Mario's 20 Platformers Ranked

    "We're working on (Pikmin 4). So, you know, when we’re in development we have to create a list of priorities and it has been hard to kind of fit that into that list, but we’re hopefully starting to see that on the list now.”

    While Miyamoto does not explicitly say so during the course of the interview, given that he had previously suggested that the game was nearing completion in 2015, it certainly does sound like Pikmin 4 has been delayed. Though this may be due to the usual complications that can arise during the development process, the popular theory at the moment is that Pikmin 4 has been shuffled to the side while Nintendo focuses on a few other projects for the Switch. 

    We'll keep you updated as we learn more!

    John Saavedra is Games Editor at Den of Geek. Read more of his work here. Follow him on Twitter @johnsjr9


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    What you need to know about Sekiro: Shadows Die Twice, including latest news, release date, trailers, and much more!

    News Matthew Byrd
    Dec 5, 2018

    Sekiro: Shadows Die Twice is the next game from the studio that brought us Dark Souls. FromSoftware's new action game takes place during the Sengoku era of Japan. In it, you play a warrior who has set out on a dangerous quest to save his master from a powerful foe who the warrior and his mater have been battling for years. The warrior's loss of a ligament means that some of his weapons and abilities come in the form of exchangeable prosthetics. 

    Regardless of what weapon you use, you'll have access to a resurrect ability that will let you instantly revive yourself upon death. This is a far cry from the Dark Soulsseries which often punished the player for death and used death as a way to teach the player how the game's mechanics - and the universe - really worked. It remains to be seen how Sekiro will retain the difficulty and mechanical mastery requirements of Dark Souls given that it sounds like the title won't treat death as quite the roadblock that it was in Dark Souls. 

    We're still waiting to hear more about this game, but for now, here's everything else we know about Sekiro: Shadows Die Twice:

    Sekiro: Shadows Die Twice Trailer

    A new trailer for Sekiro: Shadows Die Twice has arrived ahead of Tokyo Game Show. Check it out below:

    And here's the debut trailer:

    Sekiro: Shadows Die Twice Release Date

    Sekiro: Shadows Die Twice is set to release on March 22, 2019, for PlayStation 4, Xbox One, and PC. On that day, you'll be able to pick up the regular version of the game alongside a special Collector's Edition that includes a map, some art, coins, and a statue. 

    Matthew Byrd is a staff writer for Den of Geek. He spends most of his days trying to pitch deep-dive analytical pieces about Killer Klowns From Outer Space to an increasingly perturbed series of editors. You can read more of his work here or find him on Twitter at @SilverTuna014


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