Quantcast
Channel: Games – Den of Geek
Viewing all 9334 articles
Browse latest View live

Cuphead: The Delicious Last Course Release Date, Trailer, and News

$
0
0

Everything you need to know about Cuphead: The Delicious Last Course...

Cuphead: The Delicious Last Course
NewsMatthew Byrd
Dec 5, 2018

Get ready for more Cuphead, because Microsoft has revealed the first - and possibly only - Cuphead expansion at E3 2018. The biggest thing this expansion adds is a new playable character called Ms. Chalice. Unlike Cuphead and Mugman, Chalice is sporting quite a bit of bling on her head, leading us to believe she is likely a developer favorite.

This expansion will also feature a brand-new island to explore, new levels to conquer, new weapons, and, of course, new bosses to lose to over and over again. 

Further Reading: 50 Underrated Xbox Games

Here's your first look at Cuphead: The Delicious Last Course

Given that the trailer featured a chef character known as Chef Saltbaker, we tend to believe that there's going to be some kind of food-related element to the game's world or plot. Of course, the "Last Course" title might just refer to this expansion's status as the final piece of new Cuphead content we'll get until the possible release of Cuphead 2

There's no word on exactly when this expansion will be released or how much it will cost, but Cuphead fans will be able to download it sometime in 2019. 

Further Reading: How the 2D Platformer Survived the 3D Revolution

We're thrilled to see that Studio MDHR is working on more Cuphead content. Not only was the original Cuphead notoriously difficult to develop (you might remember it from many, many E3 presentations of the past), but there's a reasonable argument to be made that one of the most surprising hits of 2017 is also one of the absolute best exclusives available for the Xbox One. It's no surprise that Microsoft wants to deliver more of this stylish platform series. 

Now, we just hope that we learn more about what bosses that we're going to be losing to in this expansion - and whether or not Studio MDHR is hard at work on a proper Cuphead sequel - in the coming months as more information on this expansion becomes available. 


Bayonetta 3: Release Date, Trailer, and News

$
0
0

What you need to know about Bayonetta 3, including latest news, release date, trailers, and much more!

NewsMatthew Byrd
Dec 5, 2018

Platinum Games are developing Bayonetta 3 exclusively for the Nintendo Switch. The reveal trailer showcased during the 2017 Game Awards didn't show much more than some vague visual cues and the reveal of the official logo. As such, drawing any substantial information from it - such as its release date or plot details - is especially difficult and somewhat irresponsible at this early date. 

If you still haven't had the honor of being a first-time Bayonetta player, you should first know that Platinum Games' franchise is arguably the best action experience of its kind since the glory days of the Devil May Cry series. The second game in the series was released exclusively for Wii U in 2014. It was one of the most critically acclaimed games of the year and is widely considered to be among the finest action titles ever made. 

Can Platinum do it again? Well, based on their history of meeting and surpassing expectations, we have a pretty good feeling that they'll find a way to live up their promises of delivering a game that raises the bar. 

Here's everything we know about Bayonetta 3:

Bayonetta 3 Release Date

Bayonetta 3 doesn't have a release date at this time. The game is coming exclusively to the Nintendo Switch.

Further Reading: 25 Underrated PS3 Games

Bayonetta 3 Trailer

Here's the first trailer for Bayonetta 3:

Matthew Byrd is a staff writer for Den of Geek. He spends most of his days trying to pitch deep-dive analytical pieces about Killer Klowns From Outer Space to an increasingly perturbed series of editors. You can read more of his work here or find him on Twitter at @SilverTuna014.

Metroid Prime 4: Release Date, Trailer, and News

$
0
0

Everything we know about Metroid Prime 4, including latest news, trailers, and more!

NewsMatthew Byrd
Dec 5, 2018

After years of Nintendo dancing around fans' pleas for a new Metroid game, the studio finally decided to drop a humble reveal for one of the most anticipated games of the last ten years right in the middle of their E3 2017 showcase. What a truly Nintendo way to make such an announcement.  

Since the announcement of this project, Nintendo has confirmed that Retro Studios will not be handling the development of this new Metroid title. Instead, they have stated that the development is being handled by a "talented new development team.”

According to Eurogamer, that studio is none other than Bandai Namco Studios Singapore, which is collaborating with Nintendo on the new game. However, Metroid producer Kensuke Tanabe will be overseeing the development of this new title.

Further Reading: How Metroid Created Atmospheric Gaming

Here's everything else we know about the game:

Metroid Prime 4 Release Date

There is currently no release date for Metroid Prime 4. The game is coming exclusively to the Nintendo Switch.

Metroid Prime 4 Trailer

On the list of games that could possibly show up at E3 2017, Metroid Prime4 ranked somewhere alongside Half-Life 3. Nevertheless, here is the first preview for Metroid Prime 4.

Further Reading: Metroid Games Ranked

Unfortunately, the reveal of Metroid Prime 4 doesn't actually tell us anything about the game itself aside from the fact that it is being worked on. However, given that most people had already given up hope that a new Metroid game would ever be released for the Nintendo Switch, we're going to go ahead and name this one of the best announcements of E3 2017.

Matthew Byrd is a staff writer for Den of Geek. He spends most of his days trying to pitch deep-dive analytical pieces about Killer Klowns From Outer Space to an increasingly perturbed series of editors. You can read more of his work here or find him on Twitter at @SilverTuna014

World War Z Game: Trailers, Release Date, and News

$
0
0

Everything you need to know about the World War Z game, including latest news, release date, trailers, and much more!

World War Z Release Date, Trailer, and News
NewsJohn SaavedraMatthew Byrd
Dec 5, 2018

While it's a little late to the party, there is a new game based on World War Z in the works. From what we can tell, this game seems to be based on the book or the general property rather than the World War Z film. That's probably for the best given that the film made some pretty serious departures from the original content. It also wasn't very good.

This adaptation of World War Z will be helmed by Saber Interactive, the team behind Quake Champions and TimeShift. It's described as a four-player co-op action game (no word on whether four players will be required) that requires players to navigate a series of major locations across the globe and escape the zombie hordes. 

Escape seems to be the word of the day here. As it stands, it seems like this game will emphasize survival and evasion through things like traps and utilizing environmental elements to your advantage. This doesn't seem to be exactly like a Left 4 Dead type experience where you just blast through hordes with your other survivors. Instead, there appears to be more of an emphasis on pure horror and strategy. 

Further Reading: 50 Underrated Multiplayer Games



Of course, that's all a bit speculative at this early point considering that we really haven't seen actual footage from the game. However, Saber Interactive did state that the missions themselves will heavily emphasize the "unique survivor stories" of your companions and that there will be action set-pieces here and there. So while it walks like Left 4 Dead, and talks like Left 4 Dead, we're going to guess that this game will find ways to distinguish itself from that legendary franchise. 


Here's everything else we know about the game:

World War Z Trailers



A new trailer has arrived for World War Z! It is a terrifying look at the zombie horde that awaits to feast on the survivors of the outbreak. Here it is:



This next trailer is titled "Stories in Moscow" and showcases some of the game's battles against massive hordes of zombies. Take a look:


Further Reading: The Meaning of George Romero's Zombies



Here's the first trailer:


World War Z Release Date



World War Z is coming in 2019. It will be released for PlayStation 4, Xbox One, and PC.

John Saavedra is Games Editor at Den of Geek. Read more of his work here. Follow him on Twitter @johnsjr9

Matthew Byrd is a staff writer for Den of Geek. He spends most of his days trying to pitch deep-dive analytical pieces about Killer Klowns From Outer Space to an increasingly perturbed series of editors. You can read more of his work here or find him on Twitter at @SilverTuna014

Square Enix's Marvel Avengers Project: Release Date, Trailer, and News

$
0
0

Everything you need to know about Square Enix's Avengers Project, including latest news, trailer, and more

The Avengers Project
NewsJohn Saavedra
Dec 5, 2018

Marvel announced in January 2017 that it has signed a multi-year, multi-game deal with publisher Square Enix to develop titles based on the popular superhero universe. The first title in the works is an Avengers game. 

According to Marvel, the game will feature a completely new and original story, and will introduce a universe gamers can play in for years to come. The project will be jam-packed with characters, environments, and iconic moments that will thrill Marvelites.

Check out the trailer below:

We can gather a few story details from the trailer. The game seems to take place at a time when superheroes are persecuted by the public and the Avengers are all but broken. The setting looks very bleak, indeed. From the looks of it, Captain America, Hulk, Iron Man, and Thor will appear in the game in some form. It's unclear who is narrating, though. 

It also looks like Marvel will continue the trend of hiring top-notch talent for games based on their most popular characters. "The Avengers project," as it's being referred to at the moment by Marvel, is being developed by Crystal Dynamics (Tomb Raider), with help from Eidos Montreal (Deus Ex). Shaun Escayg, former Naughty Dog creative director, and Stephen Barry, a 27-year games vet from EA and Visceral Games, have also joined the project in leadership roles at Crystal Dynamics.

That's one hell of a team-up. It's too early to call, but based on the teams working on this game, this could be an action-adventure superhero game with a nice helping of RPG elements.

More details on the Avengers project and other games will be announced in 2018. No release date has been set.

John Saavedra is Games Editor at Den of Geek. Read more of his work here. Follow him on Twitter @johnsjr9

Castlevania Season 3 Confirmed

$
0
0

Castlevania has been renewed for a third season! Here's everything we know about season 3 thus far...

Castlevania Season 3
NewsJohn Saavedra
Dec 5, 2018

Netflix has officially renewed its Castlevania animated series for a third season. Season 3 will be the show's longest yet, with 10 episodes of vampire-killing action (and maybe a little more Emo Dracula). 

Castlevania has turned out to be the shining light of video game adaptations. While the history of bad video game movies and TV shows is long and regrettable, Castlevaniaproved that it can be done. You can successfully (and faithfully) adapt a video game into another medium without sacrificing what made the story and the characters in the first place. 

The streaming service didn't waste any time renewing the series for a second, 8-episode season, which dropped in October. While it hadn't been confirmed by Netflix, news that there would be a Castlevania season 3 was first revealed last June by Richard Armitage, the actor who voices main protagonist Trevor Belmont. 

Further Reading: Castlevania Season 2 Easter Eggs and Reference Guide

"We're about to record a third,"Armitage told Digital Spy in an interview. "The second season hasn't been aired yet, but we're about to do a third."

Armitage didn't share much more about the third season, but he did hint at what fans should expect from the show's second season, specifically how Trevor and Alucard's relationship might play out. 

"The son of Dracula [Adrian Tepes, voiced by James Callis] and my character get much more collaborative," Armitage said. "I think that's one of the most exciting things, they start to really work together."

Further Reading: Castlevania Season 2 Review

Indeed, Trevor and Alucard's first meeting was a bit turbulent. After all, Trevor is a member of a long line of vampire hunters and Alucard is a vampire, but they were able to set their differences aside to defeat Dracula before the Count could destroy Wallachia with his army. The end of season 2 saw Trevor and Alucard parting ways after their adventure, but it sounds like these two, and we assume Sypha, will join forces once again to stop a new threat. Our money is on treacherous Carmilla.

We'll keep you posted as we learn more about Castlevania seasons 3!

John Saavedra is Games Editor at Den of Geek. Read more of his work here. Follow him on Twitter @johnsjr9

Halo Infinite: Release Date, Trailer, Game Details, Story, and News

$
0
0

What we know about Halo Infinite, including latest news, trailers, and much more!

Halo Infinite
NewsJohn SaavedraMatthew Byrd
Dec 5, 2018

Revealed by Microsoft during its E3 2018 media briefing, Halo 6 is actually called Halo Infinite. The game was announced with a cryptic two-minute trailer that doesn't really tell us what the game is. In fact, all we really know based on the first trailer is that the story could feature a Halo ring. Master Chief turns up at the end of the video with what looks like a new helmet. 

We're hoping for more details soon. Of course, it's only been three years since Halo 5 was released and the game still supports a respectably large community of players on the multiplayer side. That being the case, 343 may very well choose to wait until E3 2019 to fully unveil the game.

Further Reading: 14 Halo Storylines That Could Inspire the TV Series

Here's everything else we know about Halo Infinite:

Halo Infinite Release Date

Halo Infinite doesn't have a release date as of yet. It will arrive for Xbox One and PC.

Halo Infinite Trailer

Here's the first trailer for Halo Infinite:

Further Reading: 50 Underrated Xbox Games

Halo Infinite Story

Kiki Wolfkill, head of 343 Industries, and longtime Halo director Frank O'Connor recently gave an interview to GameTM magazine in which the two acknowledged the disappointment some fans felt when they realized that Master Chief wasn't the focus of Halo 5.

"We very much realized that people wanted Master Chief's story of Halo 5," said O'Connor. "We definitely marketed in a way that we hoped was going to bring surprise, but for some fans and certainly fans of Master Chief, it was a huge disappointment because they wanted more Chief."

O'Conner goes on to say that he wasn't so much surprised by the reaction of fans who wanted to see more of Master Chief, but that he perhaps didn't quite fully appreciate just how much stock fans put into wanting to play as Master Chief at the outset of a new Halo adventure. He acknowledges that Chief is "slightly more important now than he has ever been, certainly to our franchise."

Further Reading: 25 Underrated Xbox 360 Games

Understandably, O'Connor and Wolfkill are remaining coy as it pertains to any plans they may have in place to address this issue in Halo Infinite, but they did note that they plan on dialing back on introducing more characters to this universe in favor of "making the world a little bit more realistic and compelling."

There are few ways to interpret this information. It sounds highly unlikely that Halo Infinite will echo Halo 5's format by primarily focusing on a new character who must live in the shadow of Master Chief. However, it may be a bit of a stretch to say that the next Halo game will focus solely on Master Chief. That's certainly a path that 343 can go down, but there's also the likely possibility that the developer will choose to focus on existing characters - including Chief - instead of expanding the universe's mythology even more. 

Halo Infinite Multiplayer

During a recent live stream, developer 343 revealed that Halo Infinite will not feature a battle royale mode. 

“I’ll tell you right now, the only BR we’re interested in is Battle Rifle," said Jeff Easterling, a writer for 343. "The original BR. So, calm yourself.”

That kills one popular theory about what Halo Infinite might be about. The fact that the developers definitively declared that Infinite will not feature a battle royale mode removes any possibility that it will. 

Further Reading: 6 Questions Halo Infinite Should Answer About Master Chief and the Halo Universe

Additional details regarding Halo Infinite suggests that the game will not be a next-gen title. This information comes courtesy of a seemingly minor update to the Halo Infinite website that confirms the game will support full 4K resolution on Xbox One X and compatible Windows machines. While that is nice to hear in and of itself, the real takeaway from that announcement is that Halo Infinite is intended to be a current-gen experience. That should ease some of the concerns of gamers who thought that the next Halo game might make its first appearance on a next-gen Xbox system. 

Halo Infinite Game Details

During her speech at D.I.C.E., 343 Industries' general manager Bonnie Ross stated that the studio realizes it was a mistake to not develop split-screen functionality for Halo 5.

"When we didn't put split screen in Halo 5, it was incredibly painful for the community and for us," said Ross. "I think it erodes trust with the community, as the community is a part of our world building."

Head of Xbox Phil Spencer had previously stated that the reason 343 dropped split-screen is that studies showed most gamers preferred to play cooperatively over Xbox Live. Given the size of the discrepancy, it was decided that it was no longer worth the development resources to continue to create similar modes. However, following the release of Halo 5, it soon became clear that those who still utilized the mode felt a sense of attachment to it that simple usage metrics could not quite account for. 

Further Reading: The Halo Movie That Almost Was

Recognizing how passionate fans are about split-screen Halo gaming, Ross stated that "For any FPS, we will always have split screen support going forward." In other words, it sounds like 343 won't be releasing another Halo game that doesn't include some kind of split-screen multiplayer option. 

Halo Infinite Microtransactions

New information suggests that Halo Infinite will feature microtransactions. A recent job listing for the game calls for an Online Experience Design Director that will be able to focus on "social and engagement features that encourage players to return again and again with their friends." Doing so will require them to help develop "progression in- and out-of-game; microtransactions and integration of our business plan throughout the game."

This seems to confirm previous suspicions that the "Infinite" part of Halo Infinite's title is at least somewhat a reference to the idea that this game is designed to be played for a long time. This won't be the first time that a Halo game featured microtransactions, but the current belief is that Halo Infinite might be more of a "game as a service" than previous entries. Indeed, a different job ad refers to Infinite as a "live service" game.

John Saavedra is Games Editor at Den of Geek. Read more of his work here. Follow him on Twitter @johnsjr9

Matthew Byrd is a staff writer for Den of Geek. He spends most of his days trying to pitch deep-dive analytical pieces about Killer Klowns From Outer Space to an increasingly perturbed series of editors.

Gears 5: Release Date, Trailer, News, and Rumors

$
0
0

What you need to know about Gears 5, including latest news, release date, trailers, and much more!

NewsJohn SaavedraMatthew Byrd
Dec 5, 2018

Gears 5 is coming to Xbox One with its most intense story yet. The game centers on Kait Diaz, a supporting character in the last installment. She takes center stage as she embarks on a new adventure deep into Swarm territory. At her side is Del as well as series mainstay Marcus Fenix. 

The last game ended on a cliffhanger, leaving plenty of room for a sequel to continue to explore the adventures of J.D., Kait, Del, and Marcus. Interestingly enough, J.D. is doesn't seem to have much of a role in the debut trailer. Perhaps he'll have a side story with his dad? 

If you're wondering why we're not calling the game Gears of War 5, it's because the "of War" has been officially dropped by The Coalition for this installment. It was confirmed by The Coalition head Rob Fergusson in a tweet, explaining that it made sense to shorten the title now that the Gears of War franchise has multiple products on the way, including the Gears Pop mobile game and Gears Tactics for PC

Here's everything else we know about the game:

Gears 5 Trailer

The first trailer for Gears 5 has arrived. Check out the trailer below:

Further Reading: 25 Underrated Xbox 360 Games

Gears 5 Release Date

Gears of War 5 is coming in 2019. It's coming to Xbox One and PC.

John Saavedra is Games Editor at Den of Geek. Read more of his work here. Follow him on Twitter @johnsjr9

Matthew Byrd is a staff writer for Den of Geek. He spends most of his days trying to pitch deep-dive analytical pieces about Killer Klowns From Outer Space to an increasingly perturbed series of editors.

Cyberpunk 2077: Release Date, Trailer, Story, and News

$
0
0

What you need to know about Cyberpunk 2077, including latest news, release date, trailers, and much more!

NewsMatthew ByrdJohn Saavedra
Dec 5, 2018

Cyberpunk 2077 will be CD Projekt Red's first game outside The Witcher universe, and its first foray into science fiction. Based on the Cyberpunk series of tabletop games, it is, as its name suggests, inspired by the pioneers of the cyberpunk subgenre - namely William Gibson and Bruce Sterling. We can, therefore, expect plenty of cyborgs, AI, benighted cities, and scary corporations.

While Cyberpunk 2077's very different in setting from The Witcher, we'll see the same mature themes and unforgiving difficulty level in this new outing.

"The Witcher helped Cyberpunk quite a bit, because the game got so big and so complex that it really taught us,” visual effects artist Jose Teixeira told MCV. “If anything, working on The Witcher 3 was a really good and often brutal learning experience. Cyberpunk is going to benefit greatly from it. I can almost guarantee it."

Here's everything else we know about the game:

Cyberpunk 2077 Release Date

Cyberpunk 2077 doesn't have a release date at the moment. The game is coming to XBO, PS4, PC.

Further Reading: The Witcher TV Series Details

Cyberpunk 2077 Trailer

Here's your first look at the action-packed gameplay you can expect from Cyberpunk 2077:

Further Reading: 10 Things You Missed from the Cyberpunk 2077 Gameplay Trailer

The studio also showed off new concept art for Cyberpunk 2077 at Gamescom 2018. Check it out in the gallery below:

The official E3 2018 trailer for Cyberpunk 2077 showcases a more playful and lively vibe for the game than we were expecting to see. Expected or not, the game looks incredible. 

Here's the first teaser trailer from 2013:

Further Reading: How SimCity Influenced Cyberpunk 2077

Cyberpunk 2077 Details

Adam Kiciński, president of CD Projekt Red, recently shared a little more information about Cyberpunk 2077

Along with the usual comments regarding how Cyberpunk 2077 is a very technologically ambitious game, Kiciński stated that the team is theoretically "ready to interface with future generations" of gaming hardware. He also noted that the game will allow players to create their own characters and choose between various character classes. Previously, it had been suggested that the game wouldn't utilize RPG character classes. 

While Kiciński noted that the team is focused on delivering a single-player experience above all, he did note that the team is still interested in utilizing some kind of online component. Kiciński wouldn't confirm, though, whether or not the studio is considering adding some kind of competitive multiplayer mode to the game or something a little different. However, the team does not plan to add any microtransactions to the game if it does end up featuring some kind of multiplayer option. 

Finally, it doesn't sound like there are any plans in place for a Switch version of Cyberpunk 2077. Sorry, Nintendo fans. 

CD Projekt Red also spoke briefly about the scope of the upcoming sci-fi RPG at a seminar (via PCGamer). As the developer has said before, Cyberpunk 2077 will be much bigger than The Witcher 3, which is itself a HUGE fantasy RPG.

"Cyberpunk is our new Witcher 3, but even more ambitious," CD Projekt CEO Adam Kicinski said. "Our goal is to establish a new blockbuster franchise from the beginning. We work [in a] new universe, futuristic universe. We believe it's very appealing to players, not only RPG players — but this is [a] true RPG, like Witcher, like Witcher 3, for mature audiences. It's handcrafted, detailed, of course, open-world, with open-ended gameplay.

Additional rumors have emerged which suggest that Cyberpunk 2077 might take place in a "living city" that functions on its own accord regardless of whether or not the player is actively involved in a certain area or not. The actions of this city will apparently be governed by a complex series of AI rules that will allow for developer CD Projekt Red to maintain the illusion of a truly dynamic world.  

Furthermore, Cyberpunk 2077 may very well feature a complex multiplayer mode that involves the use of several technological tools and grants the developers have apparently applied for. When PC Gamer reached out to the developers for comment, they were told that CD Projekt Red have been applying for such tools but are not able to elaborate on their functionality at this time. 

In a post on CD Projekt Red's forums, the developers not only assured fans that the game is still being worked on, but revealed a rather shocking figure concerning the resources they are pouring into it. 

According to the forum post made by the development team, there are "more game developers working on Cyberpunk 2077 than on The Witcher 3 in its most intensive month." While the developer didn't reveal the exact number of developers currently working on the game, previously revealed figures regarding the development of The Witcher 3 suggest that the game was worked on by over 240 staff developers and over 1,500 people in general. 

Interestingly enough, the careers page of CD Projekt Red's website suggests that they are still looking to fill somewhere in the neighborhood of 60 positions devoted exclusively to the development of Cyberpunk 2077.

While it's clear that the developer's work on the upcoming standalone Gwent game isn't hindering their focus as it concerns completing Cyberpunk 2077, there is a bit of bad news that accompanies this information. We still don't know exactly when Cyberpunk 2077 is going to be released, and its absence from last year's E3 suggests that it's not likely to debut until sometime after E3 2018 at the very earliest.

Either way, it's still very likely that you've got enough uncompleted side missions in The Witcher 3 to keep you occupied until the game debuts.

Cyberpunk is far bigger than anything else that CD Projekt Red has done before,” visual effects artist Jose Teixeira told MCV. “Far, far bigger. We're really stepping into the unknown in terms of complexity and size and problems we encounter.”

Following a statement by developer CD Projekt Red regarding Cyberpunk's online elements and their "games as a service" approach, the studio has stepped forward to clarify that they do not currently intend to add microtransactions to the game. 

"Worry not," reads a post on the studio's Twitter account. "When thinking CP2077, think nothing less than TW3 [The Witcher 3] — huge single player, open world, story-driven RPG. No hidden catch, you get what you pay for — no bullshit, just honest gaming like with Wild Hunt. We leave greed to others."

It's still unclear what the games as service comment applies to, but it could just be a comment related to the possibility that Cyberpunk may feature expanded online modes. That makes sense given that the game is based on modern and futuristic technology as opposed to The Witcher 3's fantasy setting.

Matthew Byrd is a staff writer for Den of Geek. He spends most of his days trying to pitch deep-dive analytical pieces about Killer Klowns From Outer Space to an increasingly perturbed series of editors. You can read more of his work here or find him on Twitter at @SilverTuna014

John Saavedra is an associate editor at Den of Geek. Read more of his work here. Follow him on Twitter @johnsjr9

Fallout 76: Bethesda Glitch Leaks User Personal Information

$
0
0

A support system issue has led to Fallout 76 players, and other Bethesda users, personal information being leaked.

Fallout 76 Leak
NewsMatthew Byrd
Dec 6, 2018

Bethesda's woes continue as fans report they are receiving other people's user information via the Bethesda support system. 

Various Bethesda account users have taken to Twitter and elsewhere to share screenshots of the support ticket copies in their accounts. The trouble is that most of these support tickets didn't come from that user. The really troubling part is that many of these support tickets include information like other users' names, addresses, and even parts of their credit card numbers. 

It appears that the vast majority of these tickets are related to Fallout 76, but that seems to be more of a matter of probability rather than anything that has to do with that game specifically. Instead, Bethesda is claiming that this can all be traced back to a website error.

"We experienced an error with our customer support website that allowed some customers to view support tickets submitted by a limited number of other customers during a brief exposure window," Said Bethesda via Twitter. "Upon discovery, we immediately took down the website to fix the error...During the incident it appears that the user name, name, contact information, and proof of purchase information provided by a limited number of customers on their support ticket requests, may have been viewable by other customers accessing the customer support website for a limited time, but no full credit card numbers or passwords were disclosed. We plan to notify customers who may have been impacted."

The breach itself is no doubt troubling to those who were affected, but many of those who weren't are quick to view this breach as yet another example of Fallout 76's disastrous launch. While there's no proof that this breach is directly related to Fallout 76 in any way, there's no denying that between this, the game's various shortcomings, and even that whole bag fiasco that many of these tickets were referencing, Bethesda hasn't exactly been having the best holiday season. 

It remains to be seen whether Bethesda can turn Fallout 76, and their other misfortunes, around. 

Matthew Byrd is a staff writer for Den of Geek. He spends most of his days trying to pitch deep-dive analytical pieces about Killer Klowns From Outer Space to an increasingly perturbed series of editors. You can read more of his work here or find him on Twitter at @SilverTuna014

Below: December Release Date Confirmed

$
0
0

Below finally has a release date after years in development.

Below Release Date
NewsMatthew Byrd
Dec 6, 2018

Indie gameBelow has finally received a somewhat surprising release date. 

Developer Capybara (Super Force TimeSuperbrothers: Sword & Sworcery EP) has revealed that their long-awaited dungeon crawler will be released on December 14th. On that day, you will be able to download the game for Xbox One and PC via Steam. 

Below is described as a roguelike dungeon crawler featuring survival elements. In it, you must enter a deep and dark cavern haunted by mysterious forces. While your passage is blocked by monsters and other horrors, the bigger threat may just be the various traps that line the halls of this forgotten den of evil. Survival requires you to not only carefully consider every step but to craft the resources you'll need to live to fight another day. 

Here's the launch trailer:

While Below is certainly a fascinating entry into the roguelike dungeon crawler genre - and is certainly one of the more stylistically impressive games of the year - the story of the game is only half the story of the game. Indeed, one of the most fascinating things about Belowis the long road it has taken to release. 

Below was first unveiled during Microsoft's E3 2013 press conference. Despite being one of the standout indie games of that show, Below suffered multiple delays. At one point, it was even suggested the game had received the dreaded delayed "indefinitely" tag. While that's often the kiss of death for a small title such as this, Below's developers actually stuck with the game and helped shepherd it to this impending release date. 

The other thing worth noting about Belowis that it has been warmly received over the years by most of the people who have had a chance to play it at various shows and private demos. That, along with the studio's reputation for releasing some truly impressive indie titles in the past, has many people hoping that Below will be able to overcome the troubles leading up to its release and will prove to be one of the year's sleeper hits.

Matthew Byrd is a staff writer for Den of Geek. He spends most of his days trying to pitch deep-dive analytical pieces about Killer Klowns From Outer Space to an increasingly perturbed series of editors. You can read more of his work here or find him on Twitter at @SilverTuna014

The Outer Worlds: Trailer and Release Date

$
0
0

Obsidian's Outer Worlds looks like the RPG we've been waiting for.

Obsidian Outer Worlds Trailer Release Date
NewsMatthew Byrd
Dec 6, 2018

Obsidian Entertainment, developers of Star Wars: Knights of the Old Republic 2, Pillars of Eternity, and Fallout: New Vegas, have revealed their next game. 

The Outer Worlds is billed as a joint venture between the original creators of Fallout (Tim Cain and Leonard Boyarsky) and the makers of Fallout: New Vegas. Based on the game's debut trailer, it seems that you will play a person thawed out of cryofreeze by an unidentified party. Before you can thank him, he explains that he has brought you into a world where we have turned space into the next frontier, but that frontier has been bought and purchased by the various major corporations. 

It seems that he's hoping you might be able to recover some fellow settlers who seem to have scattered across the world. Based on the few screens of gameplay we saw, it seems that your journey will be complemented by some first-person action that appears to lean closer to the Deus Ex side of the genre spectrum. That is to say that it seems that the action will be more methodical and character-driven. 

Supporting that theory is a small scene where the player is informed that their choices are their own. This idea is driven home when the player's character shoots one of the people he is looking at before he is informed that he "didn't have to do that" but should still do as he feels. This seems to suggest that the game will feature the kind of complex morality and character building options we've seen in previous Obsidian games. 

What really has us excited, though, is the fact that it seems like Obsidian might be back to make full 3D games since their acquisition by Microsoft. Indeed, The Outer Worlds' trailer showcases some truly beautiful worlds, creatures, and some really interesting ideas regarding what happens when the corporations are among the first to settle the furthest reaches of space.

The Outer Worlds is currently scheduled to be released for PS4, PC, and Xbox One sometime in 2019. We're very much looking forward to bringing you more information about this one.

Matthew Byrd is a staff writer for Den of Geek. He spends most of his days trying to pitch deep-dive analytical pieces about Killer Klowns From Outer Space to an increasingly perturbed series of editors. You can read more of his work here or find him on Twitter at @SilverTuna014

Anthem: New Trailer Arrives at The Game Awards

$
0
0

Everything you need to know about Anthem, including latest news, release date, trailers, and much more!

Anthem Release Date, Trailer, and News
NewsJohn SaavedraMatthew Byrd
Dec 6, 2018

Anthem is the new game from BioWare, the studio behind Mass Effect and Dragon Age. The new IP is a departure from the developer's past work in the RPG genre. In fact, Anthem isn't an RPG at all. It's described as an action-adventure game running on a "live service," similar to Destiny

In Anthem, you play as a freelancer in a city protected by a wall from the dangers of the wild. Freelancers use special exo-suits called Javelins. There are two types of suits: Ranger, a balanced suit, and Colossus, which is basically your tank version. 

Here's everything we know so far: 

Anthem Trailer

A new trailer debuted at The Game Awards. Check it out:

At Paris Games Week, the first mission of the game was revealed. Watch the footage below:

Here's the E3 2018 cinematic trailer for Anthem

And here's a bit of gameplay:

Here's the first gameplay trailer for Anthem:

Enemies showcased in the trailer include a mixture of wildlife and robots. The game will take place in an open-world environment and will feature cinematic dialogue sections, which isn't a surprise from BioWare.

Also be sure to check out the first teaser trailer for the studio's next game:

Anthem Release Date

Anthem will be released on February 22, 2019, for XBO, PS4, and PC.

Anthem Details

When EA executive vice president Patrick Söderlund hinted during an investor’s call that BioWare was working on a new IP, many fans assumed that they were working on a new PRG. However, that's not the case.

During a recent investor meeting, EA CEO Andrew Wilson referenced BioWare’s next IP by confirming that: “At the end of the fiscal year, our BioWare studio will be delivering an all-new IP.” Interestingly, he had this to say regarding the game itself:

"A clean-sheet design with new concepts, new gameplay mechanics, and new stories set in a unique new universe. This game has the potential to fundamentally disrupt the way people think about an action title, bringing friends together to play in exhilarating new ways. We’re very excited about the future of this new franchise and its ability to attract a large global audience."

The one term that Wilson did not use when describing the game was “RPG.” Given that BioWare and RPG go together like Nintendo and sequels to 30-year-old properties, this comes as quite the shock. BioWare general manager Aaryn Flynn later took to the studio’s blog to expand on Wilson’s comments by stating that the project is designed to “bring players together in exciting new ways” and that their ambition is to "draw upon 20+ years of development knowledge and lessons to create something fun and new for you to enjoy with your friends.”

A non-RPG is certainly a departure from BioWare’s usual development territory, but given that they’ve been evolving their combat systems over the years to be more action-oriented, perhaps this is a natural evolution of the company’s design style.

Wilson also stated that he is able to describe the game as more of an action-adventure title with RPG elements that will operate off of some kind of live service. This seems to indicate some kind of online multiplayer experience. Indeed, it seems that this delay is at least partially due to EA's desire to develop that service a little while longer.

John Saavedra is an associate editor at Den of Geek. Read more of his work here. Follow him on Twitter @johnsjr9

Matthew Byrd is a staff writer for Den of Geek. He spends most of his days trying to pitch deep-dive analytical pieces about Killer Klowns From Outer Space to an increasingly perturbed series of editors. You can read more of his work here or find him on Twitter at @SilverTuna014

God of War Review: Revisiting the Game of the Year

$
0
0

Now that God of War has won Game of the Year, take a look back at our review of this PS4 masterpiece...

Release Date: April 20, 2018
Platform: PS4 
Developer: SIE Santa Monica Studio
Publisher: Sony Interactive Entertainment
Genre: Action/Adventure

The thing that has always separated masterpieces from great games is the feeling they inspire. Granted, that’s not a fair metric, but when you play a game that is truly special, you just know it. It goes beyond logic, classification, and even reason.

Well, God of War is a masterpiece, even if it’s a game that sometimes feels like its sacrificing tangible greatness for the chance to inspire a feeling.

The game opens with Kratos chopping down a tree that he intends to use for his recently deceased wife’s funeral pyre. He is joined by his son, Atreus, a precocious young boy whose grief is tempered by the blunt, sometimes cruel life lessons of his father. Not long after, a truly incredible occurrence kickstarts Kratos and Atreus' journey, which is quite unlike any the God of War franchise has seen.

Further Reading: 50 Underrated PlayStation 2 Games



Play God of War from its incredible opening to its emotional conclusion and you’ll soon find that it’s incredibly difficult to talk about the things that make this game’s story so special without potentially ruining it for others. Perhaps the same can be said of many other games, but God of War is special in the way that it slowly unfolds the layers of its story through moments that are large in the grand tradition of epic God of War adventures and small in ways that we’ve never seen from this series.

The former largely consist of the things that we can’t really talk about - this game goes places you are not prepared for - but it's the latter that will ultimately define the legacy of this title. The relationship between Kratos and Atreus has been billed as one of God of War’s standout features. For the most part, that aspect of the game works as well as advertised.

The relationship between Kratos and Atreus is a...complicated one. The God of War games up until this point have established Kratos as more of a force of nature than a man. Going into this sequel (although perhaps we should call it a revival), then, it was difficult to imagine how he would ever manage to be a father. Well, the game deals with that as Kratos initially treats Atreus more as a tool or weapon that has to be honed in order to survive in this world.

On the other hand, Atreus is pretty much like every young boy you’ve ever known. He’s energetic, prone to get into trouble, and is capable of reading ancient runes. Ok, that last part isn’t very typical, but the point still stands that Atreus serves as the emotional counterpoint to his father’s stoic nature.

Actually, for as much as people like to take Kratos to task for being a generic character notable only for his bloodlust and the spectacle of his rage, many of God of War’s best moments are the result of Kratos launching into the most epic form of dad mode that we’ve ever seen in a video game. Granted, that has something to do with the fact that we genuinely come to care for Atreus as someone whom we cannot lose (even if he cannot actually die during combat). 

Further Reading: 25 Underrated PlayStation 3 Games



Truth be told, though, there are times when Atreus’ dialogue and actions seem a bit out of place. While his perky personality helps bring out a more human side of Kratos, there are moments when he exhibits a “Gee-whiz” attitude that doesn’t really match the circumstances of his situation and what we believe to be his upbringing.

What ultimately makes the Kratos/Atreus dynamic work as well as it does is the way the game weaves their relationship into nearly every aspect of the experience. When Atreus is put in any kind of danger, Kratos launches into an old-school God of War rage. When Kratos teaches his son a harsh - but often necessary - lesson about life and the world, we feel Atreus’ silent disappointment because many of those lessons are ones that we’ve learned, too. We even get to watch Atreus evolve as a warrior as his skills grow greater in combat.

That last bit is especially well-done. At first, Atreus is only able to shoot arrows at enemies at your command. The arrows don’t do much damage and largely serve as an extra parry. However, as the game goes on, Atreus becomes bolder and begins to enter the fray directly. He maintains his arrows - which you can upgrade - but watching his character growth manifest itself in the form of his direct combat is a true joy.

Actually, God of War’s combat is generally a true joy. Early previews compared the game’s combat to Dark Souls, but that comparison doesn’t quite hold in the final version of the title. Everything is much more deliberate and “meatier” than in previous God of War games and you’re rarely left with the feeling that you are not the true powerhouse. It’s just that you now have to consider things like blocks, counters, enemy positioning, and the various attack types it takes to take down the game’s various foes. You feel like a god, but the game does make you work for it.

The star of God of War’s combat spectacular is undoubtedly Kratos’ ax. Time will tell if it will become as iconic as the Blades of Chaos, but it feels great to use. The “gimmick” of the ax is that you’re able to throw and recall it at will. It's similar to Thor's hammer in that respect. That mechanic works great during combat - nothing is more satisfying than killing one enemy with a throw and taking out another with the rebound - and is one of the many ways that God of War’s combat keeps you on your toes and inspires you to come up with creative solutions to increasingly complicated conflicts.

The ax is also used to solve many of the game’s puzzles. God of War has always featured a few brain teasers, but this new collection of puzzles features some truly challenging scenarios. You’d think that they might slow down the game’s pacing, but they’re actually cleverly integrated in ways that ultimately leave you feeling just as satisfied as at the end of any major battle.

Further Reading: 60 Underrated PlayStation 1 Games



It’s a bit more difficult to praise the game’s upgrade system. Upgrades are nothing new to the series, but this is by far the deepest example of that system ever featured in a God of War game. Everything from Kratos ax to Atreus’ clothes can be customized and upgraded. You can even fit special runes into weapons and items to grant yourself additional abilities and buffs.

The system itself is fine in a vacuum, but it feels out of place in the context of this world. Early on, the game establishes that Kratos doesn’t really need more than his fists to take down literal gods - fighting bare-handed is perfectly acceptable - and doesn’t need a better wolf pelt to soak up the damage of getting thrown through a mountain. Why, then, does it matter how sharp my ax is or what level of shoulder pelt I have on? 

There’s also the issue of the game’s menus. See, there are no camera cuts in God of War. The idea of a one-shot sequence is incredibly difficult to accomplish, and a game without a single camera cut that can easily last 30-50 hours is practically a minor design miracle. However, every time that you have to enter a menu to manage some upgrade or skill boost, it does feel like you’re being taken out of that experience somewhat. Menus don’t kill the immersion, but they do feel at odds with it.

Thankfully, that annoyance pales in comparison to the world that God of War’s focused sweeping shots gradually reveals. No matter what you might read or what you might hear, you are not prepared for the scope of God of War’s world. I’d stop just short of calling it an open-world game, but it is a large world that is loaded with various sidequests for those who desire to seek them. That’s what makes the whole thing work. God of War’s side missions are there to be found by those who want to find them and are in no way shoved down your throat and added to a to-do list log of missions that you’ll never get to.

It’s not just the missions, though, but the side characters and area design that makes God of War’s world so special. You’ve probably seen quite a few screenshots of God of War’s snowy landscapes and thought. “Is that what the whole game looks like?” It most certainly does not. In fact, there are areas of God of War that I would rank among the most visually creative and exciting in any video game I’ve ever played. What’s more is that they all somehow feel appropriate to this world, even if they are, on paper, radically different. There's even a Metroidvania aspect to some of the areas that allows you to travel between them and unlock shortcuts. 

Of course, it doesn't hurt that God of War is one of the most beautiful games ever made. The level of detail on every character is simply stunning - Kratos, in particular, looks incredible - but when one of those well-designed areas meets the game's daunting graphical engine, it produces a moment that will cause you to stare in disbelief at your screen. The game's soundtrack is equally impressive, even if it does sometimes take a backseat to some of the visual spectacles on display.

Buy God of War Here



God of War's peripheral characters are somehow even more memorable than its levels. The game doesn't boast a particularly large ensemble, but there are many characters you’ll meet along the way, and every single one of them feels like they’re playing an indispensable role in the story. There are grouchy weaponsmiths with the sense of humor of a drunken uncle, a mysterious magic wielder who sets the grander events of the game in motion, a disembodied head with tons of gossip to share, and many more notable personas who aid - and hinder - your quest. Kratos and Atreus remain the stars, but there are certainly a few people you meet along the way who truly steal the show.

And what a show it is. My biggest complaints about God of War are all related to things that were implemented in an attempt to give gamers more. More options, more gameplay, more mechanics, and more world. In a weird way, Sony's enthusiasm reminds me of Atreus. The developers are eager to show the world what they can do and, in their enthusiasm, they sometimes overstep into dangerous waters that require the player to step in and reach out an understanding open hand.

While improvements to the game’s menus and upgrade system may have made God of War a technically better game, technical merit has always bowed to the power of a feeling. By the end of God of War, you’ll have the feeling that your emotional connection to the game has led you on a journey that represents something fairly close to the best that gaming has to offer. Any game that has the power to do that must be some kind of masterpiece.

Matthew Byrd is a staff writer for Den of Geek. He spends most of his days trying to pitch deep-dive analytical pieces about Killer Klowns From Outer Space to an increasingly perturbed series of editors. You can read more of his work here or find him on Twitter at @SilverTuna014

4.5/5
ReviewMatthew Byrd
God of War Review
Dec 7, 2018

Mortal Kombat 11 Coming in 2019

$
0
0

Raiden, Shao Kahn, and TWO Scorpions?! The new announcement trailer is as cryptic as it is bloody.

Mortal Kombat 11 Release Date, Trailer, and News
NewsGavin Jasper
Dec 7, 2018

Things got a bit crazy the last time we visited the world of Mortal Kombat. Raiden traveled back in time to prevent Shao Kahn from ruling the multiverse. Next thing you know, Raiden’s an asshole, Liu Kang and Kitana rule Hell, Scorpion’s a human again, Johnny Cage is immortal, and there are movie aliens and slasher villains running amok. It’s been about three years since Mortal Kombat X, which means it's about time for a sequel. 

At The Game Awards 2018, Mortal Kombat co-creator Ed Boon took the stage to announce Mortal Kombat 11 with a brutal trailer that is not for the faint of heart. Seriously, it's about as NSFW as it gets. You've been warned. The trailer is all cutscene and no actual gameplay, but it’s still very interesting.

Check it out below:

Okay. So. We have Raiden in his corrupt fascist state. More eagle-eyed fans might even notice that he’s wearing the magical amulet of Shinnok, the last game's final boss. He gets in a violent battle with Scorpion, who is still in his human form. Even if he’s the face of the series, Scorpion doesn’t do so well and gets horribly murdered.

Except...here comes UltimateMortal Kombat 3 Scorpion?! What?! The official description for the YouTube video claims, “The all-new Custom Character Variations give you unprecedented control to customize the fighters,” so I guess that’s what that’s all about. Perhaps this is an evolution of last game’s variations engine mixed with Injustice 2’s armor system.

Further Reading: Mortal Kombat Character Ranked

The new/old Scorpion proceeds to get the best of Raiden and we get a very cryptic shot of a bald woman covered in a glowing, cloudy effect standing near a giant hourglass. What does it all mean? Did Raiden’s actions in Mortal Kombat 9 cause some excessive damage to the space-time continuum? It certainly is a good way to sidestep major character deaths.

Well, we’ll find out soon enough because here are the important dates:

- You can pre-order on December 7, 2018. Doing so will get you Shao Kahn DLC and beta access.

- The Community Reveal Event will be on January 17, 2019. This is when NetherRealms will show actual gameplay footage and give us an idea of what kind of crazy shit we'll be able to do in the game.

- Sometime in March 2019, beta access will be available, but only for PlayStation 4 and Xbox One.

- The Global Launch is April 23, 2019. Prepare yourself.

Mortal Kombat 11 will be released for PlayStation 4, Xbox One, Nintendo Switch, and PC. We’ll have more news as it happens!

Gavin Jasper writes for Den of Geek and has his fingers crossed for Mokap’s return. Read his other articles here and follow him on Twitter @Gavin4L


Far Cry New Dawn: Trailer and Release Date

$
0
0

Far Cry New Dawn takes us to the apocalypse.

NewsMatthew Byrd
Dec 7, 2018

The next Far Crygame is called Far Cry New Dawn

Based on the game's first trailer, it seems that this game will be something of a spin-off or vague continuation of Far Cry 5 rather than a full-fledged sequel. It's not quite as distant from the rest of the series as Blood Dragon and Primal, but it does assume that a nuclear weapon went off just as we saw in one of Far Cry 5's endings. As such, we're guessing that this might be more of an alternate timeline. 

Having said that, things don' look all that bad in the world of Far Cry New Dawn considering that an apocalypse just happened. The game is actually fairly colorful and is already reminding some of the visual design of Rage 2. Of course, the nuclear explosion at the end of the last game was limited to a pretty rural area, so you shouldn't expect to be exploring too many bombed out urban landscapes in this one. 

However, we're going to go ahead that you should expect to do a lot of exploring, and shooting, and all of the other things that we associate with modern Far Cry games. While the specifics of this title's gameplay haven't been confirmed, the brief snippets and suggestions of games that we saw certainly hint at a largely familiar experience so far as gameplay goes. 

Where New Dawn does differ a bit is in the finer points of its story and presentation. In the debut trailer alone, we see glimpses of weapons made from spare parts, apocalyptic settlements, and other things that are clearly taking advantage of the apocalyptic setting. It also appears that our two protagonists (assuming that's who we see starring in the trailer) have adopted more of a hard-edged take on the situation. Of course, they'd have to be considering that it appears that Far Cry 5 villain Joseph Sneed survived the apocalypse. 

Far Cry New Dawn is expected to release for PC, PS4, and Xbox One on February 15th. 

Matthew Byrd is a staff writer for Den of Geek. He spends most of his days trying to pitch deep-dive analytical pieces about Killer Klowns From Outer Space to an increasingly perturbed series of editors. You can read more of his work here or find him on Twitter at @SilverTuna014

CS:GO Free Version and Danger Zone Battle Royale Mode Revealed

$
0
0

CS: GO is going free to play and bringing a battle royale mode with it.

Counter Strike Free
NewsMatthew Byrd
Dec 7, 2018

Counter-Strike: Global Offensive is going free-to-play. 

While Valve had previously released a free version of CS: GO, that title only let you go against bots. This new free version of the game will let you access the full CS: GO experience. That means every map, every mode, every weapon and everything else that the people who purchased the game. 

Speaking of which, it sounds like those who did purchase the game at any point will be automatically updated to Prime Status (a $14.99 value) free of charge. Prime Status members not only get matched with each other, but they're eligible for a special weapon (the Danger Zone Souvenir MP5-SD) and a new item called the Danger Zone Case. The case is filled with a random assortment of community-made items and special rare equipment.

Oh, and if you're wondering what Danger Zone is, that would be Counter-Strike: Global Offensive's new battle royale mode

Yes, CS: GO is finally getting a battle royale mode. The addition of such a mode has been rumored for quite some time, but Valve has finally confirmed that CS: GO will receive a battle royale mode of its own. Danger Zone will scale back the traditional battle royale formula by featuring only 16 players per 10 minute matches with up to 18 in squad mode (Duos and Trios). It will see players take over an initial landing zone and scrounge for cash in order to buy equipment (you only start with a knife). Cash can be earned by finding it or by completing side-quests found throughout the map. 

You'll also be able to access a tablet that lets you scout where other teams are and what the current danger zones are. It sounds like a much more tactical twist on the BR concept that certainly seems to capture the spirit of the game more than a standard "kill 'em all" take on the idea. 

CS: GO's free update and Danger Zone mode are available now. 

Matthew Byrd is a staff writer for Den of Geek. He spends most of his days trying to pitch deep-dive analytical pieces about Killer Klowns From Outer Space to an increasingly perturbed series of editors. You can read more of his work here or find him on Twitter at @SilverTuna014

Mortal Kombat Reboot: James Wan Puts Movie On Back-Burner

$
0
0

Director James Wan is apprehensive about revisiting the iconic game franchise Mortal Kombat on the big screen.

NewsKirsten Howard
Dec 7, 2018

The Mortal Kombat movies of the '90s have their fans, but it's fair to say the video game series has never been adapted for the big screen with any huge amount of panache, so plenty of people were excited to hear a while back that one of the horror genre's biggest names, James Wan, had positioned himself in a producing role on a new reboot film, a project that Warner Bros and New Line had been keen to get the ball rolling on for some time.

But at a recent Aquaman junket, via Heroic Hollywood, Wan didn't seem too sure about the future of Mortal Kombat:

“That has been such a tricky one just trying to get the script to a point. People don’t know this, fans don’t understand this, but there’s just so much on the business side of things… to try and get the right budget for it, and we want to make sure we have enough resources and the budget to do the film right. If I can’t get the right resources and find the right filmmaker for it, I don’t want to do it, and I’m so busy already. I don’t need to clutter my plate with more stuff if I don’t believe it can be done right.”

It seemed like things were moving in the right direction earlier in 2018. During the summer, That Hashtag Show published some details about the reboot film that indicated that an original lead character had been written for it in Cole Turner, a “struggling and widowed boxer who cares more about his young daughter than anything." The site also claimed to have seen further characters listed for inclusion in the reboot, including Kano, Sonya, Raiden, Liu Kang, Shang Tsung, Drahmin, Nitara, Reiko, Sub-Zero and Scorpion.

It looks like a new Mortal Kombat movie might be slipping away from us, as things stand. Meanwhile, Mortal Kombat 11 is due out on April 23rd, 2019. We'll see if the game's success could help push the film forward. Until then, check out our ranking of all the Mortal Kombat characters.

Rage 2: Release Date Confirmed in New Trailer

$
0
0

Everything you need to know about Rage 2, including latest news, release date, trailers, and more!

Rage 2 Release Date, Trailer, and News
NewsMatthew Byrd
Dec 7, 2018

Nobody was quite sure what to make of the reports that a sequel to Rage was in the works. While Rage was a fairly well-received shooter, it didn't set the world on fire or establish much of a fanbase for the franchise. 

Nevertheless, Rage 2 is now official, and we're honestly incredibly intrigued by what we've seen of it. Developed by id Software and Mad Max developer Avalanche Studios, the next Rage game looks to combine open-world wasteland exploration with the trademark quality action that we've come to expect from id Software games. On top of that is a bizarre vision of the end of the world that includes a large number of themed gangs doing battle over what precious resources remain. 

In other words, it sounds like we're going to be getting the unofficial Mad Max game adaptation that we've been dreaming of for years. 

Here's everything that we know about Rage 2

Rage 2 Release Date

Rage 2 is out on May 14, 2019. The game is coming to PlayStation 4, Xbox One, and PC.

Rage 2 Trailer

A new trailer arrived during The Game Awards and it's the most insane one yet!

Next up is the QuakeCon trailer:

E3 2018 brought us our first look at Rage 2's gameplay. This exciting upcoming game looks to combine the shooting of Doom and the open-world brilliance of Mad Max. Take a look:

Here are the first two trailers:

Rage 2 Multiplayer

New information reveals that Rage 2 will feature multiplayer but won't include heavy social elements. 

In an interview with Eurogamer, id Software studio director Tim Willits said that Rage 2 won't feature "typical multiplayer" in terms of its social aspects. While he doesn't share the full details of Rage 2's multiplayer, he does note that you won't just be "running around together with your friends" in the game. We tend to think that suggests a more "classic" deathmatch multiplayer mode (or at least the option to play such a mode). 

Willits also stops short of revealing how Rage 2's DLC and live service elements will work, but he does suggest that it will include a mix of free updates and premium content. Unfortunately, he could not say for sure whether Rage 2 would feature loot boxes or other microtransactions. 

Rage 2 Microtransactions

Id Software boss Tim Willits informed GameStar that Rage 2 will not feature loot boxes or live service elements. 

Actually, Willits joked about the game's novel approach to revenue by stating that players will be able to buy the game and just play it. Bethesda later confirmed to USGamer that the game will not feature loot boxes or live service elements, but there's no word on whether or not the game will feature any post-release DLC content (whether it be free or premium).

Matthew Byrd is a staff writer for Den of Geek. He spends most of his days trying to pitch deep-dive analytical pieces about Killer Klowns From Outer Space to an increasingly perturbed series of editors. You can read more of his work here or find him on Twitter at @SilverTuna014

Psychonauts 2: Trailer, Release Date, & Everything Else We Know

$
0
0

Psychonauts 2 is finally nearing its 2019 release date after many delays.

Psychonauts 2 Trailer Release Date
NewsMatthew Byrd
Dec 7, 2018

2005's Psychonauts may not have been a runaway commercial success, but it is regularly cited as one of the greatest examples of creative design in video game history. The game focuses on a camp of students who learn to use their psychic abilities to visit the minds of various people. Those minds are represented by some of the most obscure and creative levels ever designed by the great Tim Schafer. 

Fans of Psychonauts have been clamoring for a sequel for years and helped turned Psychonauts 2's crowdfunding campaign into one of the most successful endeavors of its kind. The question now is whether or not this sequel can live up to the almost mythological precedent that its predecessor set. 

Will this game live up to the hype, or will fans ask for it to be removed from their memories? 

Here's everything we know about Psychonauts 2

Psychonauts 2 News

The 2018 Game Awards brought us a rare new trailer for Psychonauts 2. Check out what's new in this highly-anticipated sequel. 

Psychonauts 2 Release Date

Psychonauts 2 has been delayed until 2019. 

"Now we are in full swing, we know a lot more about the size and scope of the game we are going to make, how long it will take us to make it, and the amount of time we need to make it be great," reads an update on the game's Fig page. "From those projections we know, that Psychonauts 2 will not be shipping in 2018, like we originally estimated when we published the Fig campaign two years ago."

There is no word on the game's updated release date at this time. 

Psychonauts 2 Trailer

In a statement on Starbreeze Studio's website, the publisher states that they have invested $8 million into Psychonauts 2and will continue to collect 60% of the sequels revenue after their initial investment has been recouped. 

"Many of us gamers who’ve grown up during 70’s and 80’s have at some point come across the great games from Double Fine and Tim Schafer," said Starbreeze CEO Bo Andersson-Klint. "Games like Grim Fandango, Day of the TentacleFull Throttle, and Brütal Legend are all in the list of personal all time favorites for many of us. We’re very proud to be able to add this prominent collaboration to our Publishing business."

Tim Schafer shared his thoughts on the matter, as well as some new Psychonauts 2 development footage, through a new developer diary. 

“Starbreeze is the perfect partner for Double Fine and our backers on Psychonauts 2," said Schafer. "Their expertise in not just developing and publishing games, but supporting them after launch will be a great benefit for players of the game.”

It's not unusual for the developers of a crowdfunded game to team up with a publisher after the game achieved its funding goal as the first wave of crowdfunding is usually done to attract investors. Of course, given how good the game looks in the latest update, we'd be happy if Double Fine signed a publishing deal with Satan so long as it gets Psychonauts 2 on shelves faster. 

Matthew Byrd is a staff writer for Den of Geek. He spends most of his days trying to pitch deep-dive analytical pieces about Killer Klowns From Outer Space to an increasingly perturbed series of editors. You can read more of his work here or find him on Twitter at @SilverTuna014

Viewing all 9334 articles
Browse latest View live




Latest Images